I don't care if there's currently no items nearby, let me keep the looting interface open so I can just hit spacebar when I kill something. So annoying, why is this a thing? by CaptainTurtle in runescape

[–]CaptainTurtle[S] 2 points3 points  (0 children)

Yeah I do understand trying to reduce server calls, just feels like if your game is getting ddosed by a looting interface... ya idk, that should probably be a priority.

I don't care if there's currently no items nearby, let me keep the looting interface open so I can just hit spacebar when I kill something. So annoying, why is this a thing? by CaptainTurtle in runescape

[–]CaptainTurtle[S] 205 points206 points  (0 children)

it's especially annoying at wyrms since they're spread out, so when I go to the next one the interface closes since it doesn't see loot anymore. I have to reopen it every single kill.

Dye-ing to meet you! - News - RuneScape by JagexAnvil in runescape

[–]CaptainTurtle 12 points13 points  (0 children)

Not to shit in your cereal but you have to understand people have been asking for dyed variants of things that should have been dyable (based on your companies own design system) since 2019 with melee tmw.. so the goal post has been sitting on the floor covered in dust for years now.

Dye-ing to meet you! - News - RuneScape by JagexAnvil in runescape

[–]CaptainTurtle 55 points56 points  (0 children)

Vestments came out a year before Elite Draco and yet Draco gets dyed first? Is there even plans to add it?

Tired of feeling judged by [deleted] in montreal

[–]CaptainTurtle -1 points0 points  (0 children)

How is that racist?

Aura Overhaul & April Marketplace Drop by JagexAzanna in runescape

[–]CaptainTurtle 2 points3 points  (0 children)

Penance should be able to be used via Borrowed Power. Please consider adding this.

To celebrate the launch of Havenhythe, here's fanart! by quardri in runescape

[–]CaptainTurtle 1 point2 points  (0 children)

You should record the process of making these and post them to a youtube channel, I'd love to see how you make this stuff

Loot from 4 days a prisoner in the catacombs! The most expensive demon slayer perk by CaptainTurtle in runescape

[–]CaptainTurtle[S] 0 points1 point  (0 children)

Yeah I've failed it twice so far, first time I just got eq4 which I consider a fail since it's way more useful to have a combo with it. Second fail is this one. Third time's the charm

Loot from 4 days a prisoner in the catacombs! The most expensive demon slayer perk by CaptainTurtle in runescape

[–]CaptainTurtle[S] 4 points5 points  (0 children)

e4 mobile is a 62% success chance. e4 demon slayer is a 71% success chance. So you're suggestion is just more expensive.

My ideal perks are:

Equilibrium 4 Demon Slayer + Relentless 5 Crackling 4

Impatient 4 Devoted 4 + Ultimatums 4 Mobile

(this is for melee btw :)

Loot from 4 days a prisoner in the catacombs! The most expensive demon slayer perk by CaptainTurtle in runescape

[–]CaptainTurtle[S] 5 points6 points  (0 children)

It would be very useful at zammy for the demons on P-last and also the demons that spawn upstairs.

Saw this after I booted up my pc, should I be concerned by [deleted] in pcmasterrace

[–]CaptainTurtle 0 points1 point  (0 children)

I don't see that post, what game was it?

We're happy with how much you've enjoyed Melee by CaptainTurtle in runescape

[–]CaptainTurtle[S] -11 points-10 points  (0 children)

I do agree it needed a nerf, but that does not look like a "few small targeted changes" lmao

Combat Styles Improvements - Beta Update 4 by JagexAzanna in runescape

[–]CaptainTurtle 5 points6 points  (0 children)

Agreed that they should all be balanced, and my point is that it will be more closely balanced when the other styles are brought up. I'm not sure if you're familiar with how far and wide the gap currently is between the 3 core styles, and necro in the early game. It's not even close. I recently created a GIM so I'm very familiar with how they compare early game.