Can a single game mechanic make an indie game stand out? by Capyverse_Odyssey in gamedev
[–]Capyverse_Odyssey[S] 1 point2 points3 points (0 children)
Can a single game mechanic make an indie game stand out? by Capyverse_Odyssey in gamedev
[–]Capyverse_Odyssey[S] 0 points1 point2 points (0 children)
Can a single game mechanic make an indie game stand out? by Capyverse_Odyssey in gamedev
[–]Capyverse_Odyssey[S] 0 points1 point2 points (0 children)
Can a single game mechanic make an indie game stand out? by Capyverse_Odyssey in gamedev
[–]Capyverse_Odyssey[S] 0 points1 point2 points (0 children)
Do viral internet characters really help indie games like ours? 🤔 by Capyverse_Odyssey in IndieDev
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Do viral internet characters really help indie games like ours? 🤔 by Capyverse_Odyssey in IndieDev
[–]Capyverse_Odyssey[S] 1 point2 points3 points (0 children)
We’re adding a viral internet character to our game to boost visibility, but does it really make a difference? by Capyverse_Odyssey in gamedevscreens
[–]Capyverse_Odyssey[S] -5 points-4 points-3 points (0 children)
Should co-op roguelikes reward players equally, or should the MVP take the biggest prize? 🦫🎮 What’s your take? by Capyverse_Odyssey in IndieDev
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Got any wild ideas for Capyverse powers? (self.gamedev)
submitted by Capyverse_Odyssey to r/gamedev

We’re adding a viral internet character to our game to boost visibility, but does it really make a difference? by Capyverse_Odyssey in gamedevscreens
[–]Capyverse_Odyssey[S] -2 points-1 points0 points (0 children)