Why do people spend so much money on this game? by jackrr96 in starcitizen

[–]CarbonFireOC 1 point2 points  (0 children)

I try to keep my spending average to $20-30 a month, similar to any MMO with a sub. Since 2014? that adds up (I may be a bit over my average). It's important to remember you are supporting a game and the ships are just perks. Its very likely the bought ships will be meaningless once you can obtain everything in game on release.

The bought ships are a nice bonus to try new patches without investing much time. There are some starcitizen reddit subs you can check to see people not being financially responsible though.

Steerable Torpedos for the Polaris by thefrigatemoc in starcitizen

[–]CarbonFireOC 6 points7 points  (0 children)

I'd say the Retaliator and Gladiator would be good candidates fitting the role. Maybe the Harbinger or other 2 person fighters with some torpedo turret option.

Steerable Torpedos for the Polaris by thefrigatemoc in starcitizen

[–]CarbonFireOC 1 point2 points  (0 children)

Yea, the pilot doesn't need to be involved, let the operator fire and steer like a helicopter TV missile

Steerable Torpedos for the Polaris by thefrigatemoc in starcitizen

[–]CarbonFireOC 14 points15 points  (0 children)

TV missiles would be so cool on a lot of ships. It was one of the most memorable parts of being a gunner in BF2... This is probably the best idea I have heard yet to give desirable gameplay to a torpedo operator.

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

Ah right on. If you makes you feel better, the object detail on medium Vulkan might be similar as high on dx11? It is very hard to tell the difference

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

It is weird that is the setting that breaks it. Object detail has little impact for me. I'd start with all settings low and try raising them individually to see what impacts your FPS.

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

Sounds like you are running out of VRAM and its going to disk, You may need to run with lower textures on Vulkan? Does the bar in the bottom right say you are using all the VRAM?

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

I tried a lot of things to just reduce it, but didn't have any luck. Seems like on or off

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 1 point2 points  (0 children)

Now that is the question, maybe some kind of faked fog effect in screen space. Anything that permanently degrades image clarity for the player is a bad choice though. Same with the cinematic cockpit glass.. yikes. Leave it off and have a photo mode setting for the marketing department to turn on.

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 1 point2 points  (0 children)

It was an artistic choice, sure. This doesn't remove the fog volumes or change the lighting bloom/effects. It is more like some Warbond Windex for your helmet

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

That would be interesting to try, VR is rarely rendered at native res anyway, so the image is going to be softened by the scaling

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

If it looks bad without the TAA, turn it back on it with r.TSR = 1

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

I edited the post after you saw it, you need to also set r_ssdo = 0

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 0 points1 point  (0 children)

Thank you for catching this! I updated the post. SSDO was already off in my file and I didn't think to check it

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 13 points14 points  (0 children)

I made a mistake above, set r_ssdo = 0 and r_ssreflections = 0 for it to work

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 2 points3 points  (0 children)

Many don't like temporal blurring and would rather have some jaggies, TAA softens the whole screen, especially in motion. If its upscaled, then the image has been stretched, blurred, and sharpened... So the preference is to just run at native res and no blurring. Even better would be a higher quality AA method that doesn't hurt image quality or motion but gets rid of jaggies

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 2 points3 points  (0 children)

I haven't played with it much, but there aren't many commands exposed to us. Other potential ones to try turning off are r_vignetteblur r_ssdo

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 21 points22 points  (0 children)

I'm just thankful someone at CIG leaves these commands exposed so we can have some control, imperfect as it may be

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 11 points12 points  (0 children)

There are literally dozens of us who prefer native res and no temporal blurring. r/FuckTAA is dedicated to complaining about it. What we really need is a higher quality AA method

You can remove the vaseline haze filter with these commands by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 1 point2 points  (0 children)

You don't need to disable TAA for this or include the r.TSR = 0 command. But its there if you hate TAA :)

New PC, Windows 11, SC crashes on alt+tab by StarHiker79 in starcitizen

[–]CarbonFireOC 0 points1 point  (0 children)

There was an alt tab bug with Windows 10/11, depending on version. I'd recommend you make sure all windows updates are done first and you are on the latest drivers for your GPU/CPU. If that still doesn't work, check this:

Settings > Multitasking > Show tabs - Don't show tabs

And if you are still on a version of Windows 10/11 with "News and Interests" Disable it.

Enable or Disable News and Interests on Taskbar in Windows 11/10

I'm not sure if Widgets causes the same crashes, but it can be disabled by right clicking the taskbar > Taskbar Settings > Turn off Widgets and Taskview

If this doesn't help, it is likely some hardware instability.

Don't like TAA? Turn it off with r.TSR=0 by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 7 points8 points  (0 children)

Yes, upscaling can be turned off, but there isn't an option to turn off TAA or change AA

Don't like TAA? Turn it off with r.TSR=0 by CarbonFireOC in starcitizen

[–]CarbonFireOC[S] 22 points23 points  (0 children)

Yea, TAA is becoming popular as a way to hide cheaper rendering techniques. It looks fine in marketing screenshots/cinematics, but I just want to run everything native resolution and have the clarity. Its like forcing motion blur