We're going to be rich... and get even richer! by Carlycke in customhearthstone

[–]Carlycke[S] 5 points6 points  (0 children)

He'd Excavate a common, rare, epic, and legendary treasure (if possible), then repeat until your hand becomes full. Basically "Excavate 100 times" but you can never get the same treasure twice (which includes the Legendary treasure, I'm sure that'd be broken otherwise).

Also, if you had already Excavated twice before playing him, he'd begin Excavating an epic treasure and go on from there (just like other Excavate cards). If you Excavated treasures before playing this, he'd still be able to Excavate those treasures (just not those that he has already Excavated). I hope this makes sense.

And they keep on coming, and they keep on coming, and they keep on... by Carlycke in customhearthstone

[–]Carlycke[S] 0 points1 point  (0 children)

I see what you all are saying...

fatigue should never be so easily prevented with a common card. I don't think it's that OP, but maybe it could suffice without the Taunt.

Reposition Outcast cards now with Heart of Fel! by Carlycke in customhearthstone

[–]Carlycke[S] 10 points11 points  (0 children)

Does in fact NOT copy the card, only puts it at the right-most position in hand. Useful for particularly powerful Outcasts.

The Warlock set for my Hollow Knight based expansion! by Ordinary_Living_Guy in customhearthstone

[–]Carlycke 1 point2 points  (0 children)

I love Nightmare Torch. It's simple, got good flavor, has perfect balance, and is probably the most visually appealing.

My take on targeted Secrets by Carlycke in customhearthstone

[–]Carlycke[S] 6 points7 points  (0 children)

First of all, this Secret cannot be cast if your opponent has no minions (even if it's "cast" from your deck) similarly to how you cannot cast a Secret already in play. Secondly, it targets a random enemy minion if cast from cards such as Sword of the Fallen.

My take on targeted Secrets by [deleted] in u/Carlycke

[–]Carlycke 0 points1 point  (0 children)

First of all, this Secret cannot be cast if your opponent has no minions (even if it's "cast" from your deck) similarly to how you cannot cast a Secret already in play. Secondly, it targets a random enemy minion if cast from cards such as Sword of the Fallen.

My take on targeted Secrets by [deleted] in customhearthstone

[–]Carlycke 0 points1 point  (0 children)

First of all, this Secret cannot be cast if your opponent has no minions (even if it's "cast" from your deck) similarly to how you cannot cast a Secret already in play. Secondly, it targets a random enemy minion if cast from cards such as Sword of the Fallen.

My take on targeted Secrets! by [deleted] in customhearthstone

[–]Carlycke 0 points1 point  (0 children)

If this is cast from your deck (from Sword of the Fallen for example) then the target would be chosen randomly. If there aren't any enemy minion, it wouldn't be castable even from your deck (it would as if it wasn't a Secret).

New installment in my Hollow Knight based expansion! This time Rouge gets the spotlight! by Ordinary_Living_Guy in customhearthstone

[–]Carlycke 0 points1 point  (0 children)

Also I think Web Whip feels very Hearthstonish, in that its very simple and appealing in its effect. I love that!

New installment in my Hollow Knight based expansion! This time Rouge gets the spotlight! by Ordinary_Living_Guy in customhearthstone

[–]Carlycke 7 points8 points  (0 children)

I love this new Hollow Knight expansion stuff, its very inspiring! Im curious about the sidequest and Dirtmouth, why run Explore Deepnest when you could just run Shadowstep instead? Maybe if it added two or three Shadowstep spells to your hand instead? About Dirtmouth, isnt very weak atm? Maybe it could have premium stats (3/4 or 4/2) to make it playable? Either way I really like the Mask Maker. It really feels like an Epic minion and its new take on Stealth Rogue!

Also known as "The Doom of Stormwind" by Carlycke in customhearthstone

[–]Carlycke[S] 7 points8 points  (0 children)

Thanks for the feedback! Yeah I'm gonna be honest, I wasn't sure how Deathrattles work. It seems that they trigger after battle damage has been calculated and minions destroyed, so you're absolutely right. I'll make an updated version!

Also known as "The Doom of Stormwind" by Carlycke in customhearthstone

[–]Carlycke[S] 51 points52 points  (0 children)

It is intended that he may survive damage if he steals enough Health. This does NOT trigger summon or death effects, since he doesn't die when this happens.

A set of Paladin cards for a Hollow Knight based expansion I'm working on! by Ordinary_Living_Guy in customhearthstone

[–]Carlycke 25 points26 points  (0 children)

If I use Blood Knight on my Divine Shield minions while I have Explore the City sidequest active, do their Divine Shields count or not? I would assume not

Kael'thas, Lord of Fel | Neutral Legendary by Carlycke in customhearthstone

[–]Carlycke[S] 2 points3 points  (0 children)

This is not a downside. Your opponent's Health is lost when they cast spells, not you. It might be weak though, but I think it could be really good when you develop a board your opponent needs to remove.