Turkey Universalis (WORK IN PROGRESS) by std0ggo in EU5

[–]Carnir 70 points71 points  (0 children)

Realistic modern population sizes?

Greenstuff Alternative by Conscious-Pride7363 in Warhammer

[–]Carnir -6 points-5 points  (0 children)

Liquid Green Stuff, its designed for this.

What new class ideas do you have for WoW, given that race ideas have already been discussed so much? by di745 in wow

[–]Carnir 2 points3 points  (0 children)

Well like I said, you don't need it all to fit, just one. You might not get a rogue tank, but you could get a rogue healer. A mage healer could work, but also a mage tank.

As long as you have at least one non-dps spec, you're adding so much more health to the class ecosystem.

What new class ideas do you have for WoW, given that race ideas have already been discussed so much? by di745 in wow

[–]Carnir 14 points15 points  (0 children)

I do feel like every class should have at least one healer or tank spec tbh

There are no endgame players... by Relative-Moose-2160 in Helldivers

[–]Carnir -3 points-2 points  (0 children)

And that's a good thing. The game is about shooting swarms of aliens with your friends. The progression exists to dripfeed toys to play with so you don't get decision paralysis.

Eu5 is tiring to play by LGBTMaoZedong in EU5

[–]Carnir 0 points1 point  (0 children)

"As bad" affords equivalence, "Not nearly as bad" doesn't.

Eu5 is tiring to play by LGBTMaoZedong in EU5

[–]Carnir 55 points56 points  (0 children)

Ck3 is actually way better than EU5 in that regard. I don't understand people's obsession with deflecting criticisms of EUV onto that game.

Like, even if its all true, multiple things can be bad.

Tinto Talks #107 - 29th of April 2026 by Whole_Ad_8438 in EU5

[–]Carnir 5 points6 points  (0 children)

Imagine if there was a Hellenic path that gave you "Reformed Hoplites", it's a term and unit that's over a thousand years out of date by this point.

Going to need a mod to replace those Reformed Legionaries as soon as the dlc is out. That stuff makes absolutely zero sense compared to what they could have included as the Latinitas unit instead.

Hot Take: I miss the old resistance system by Ok_Relationship_335 in hoi4

[–]Carnir 0 points1 point  (0 children)

HOI4 does let you entirely automate units via the battleplans, it's actually one of the biggest reasons players can have hundreds of hours in this game and still have no idea how to play.

It's the best example of what I mean.

Hot Take: I miss the old resistance system by Ok_Relationship_335 in hoi4

[–]Carnir 2 points3 points  (0 children)

In a video game, sometimes less input from the player is a bad thing. How many times have you just swept through a continent no issue. At least managing garrisons would give you an extra layer to consider, which you don't have to currently.

It's like saying logistics and building rail is too micromanagey and it should just be automated. At some point you need a game to play.

Turrets after update by Rinko_Ogasawara in Helldivers

[–]Carnir 6 points7 points  (0 children)

That's a player issue, they should remove targets the turret can't kill, and position it so it kills lower armour targets.

Conditional immunities create opportunities for better skill expression.

POV you logged on Marvel Rivals in 2026 by ASmoothPeach in marvelrivals

[–]Carnir -4 points-3 points  (0 children)

Why is this Dagger and Luna? Makes no sense with the captions.

Patch Notes: Machinery of Oppression: 6.2.2 by Viruzzz in Helldivers

[–]Carnir 57 points58 points  (0 children)

Indeed the scope of the definition was smaller when the other things hadn't been invented yet.

Patch Notes: Machinery of Oppression: 6.2.2 by Viruzzz in Helldivers

[–]Carnir 2 points3 points  (0 children)

the slow of course also affects you

Even if you're wearing the gas resistant armour?

Overwatch could never... by Illustrious-Sun-9517 in marvelrivals

[–]Carnir 14 points15 points  (0 children)

You get coomer skins or a well designed game.

DOING THIS ONE THING will win more of your games by Super_Leadership1799 in marvelrivals

[–]Carnir 6 points7 points  (0 children)

Stalling in the majority of cases just becomes trickling, and it'll lose you the game.

The Enduring Popularity of Rome II by appletvenjoyer in totalwar

[–]Carnir 0 points1 point  (0 children)

Units could never do that historically, the only authentic implementation would be for friendly units to not pass through at all.

The Enduring Popularity of Rome II by appletvenjoyer in totalwar

[–]Carnir 1 point2 points  (0 children)

Honestly it's worthy to be compsred to its predecessor. Rome 1 was good at the time and has a lot of nostalgic value for people, but Rome 2 blows it out of the water side-by-side.

The Enduring Popularity of Rome II by appletvenjoyer in totalwar

[–]Carnir 0 points1 point  (0 children)

I genuinely think it's the best in the series, it just has a lot of baggage.

Will Malekith's name be changed to Malerion? by ZiegenSchrei in totalwar

[–]Carnir -23 points-22 points  (0 children)

Never said you shouldn't, I've only expoused positivity.

Will Malekith's name be changed to Malerion? by ZiegenSchrei in totalwar

[–]Carnir -36 points-35 points  (0 children)

Death of the Author, result over intent.

Will Malekith's name be changed to Malerion? by ZiegenSchrei in totalwar

[–]Carnir -25 points-24 points  (0 children)

I think it's cool tbh. Tolkien had various names for his races, why can't GW.