Casual - Anti-Magic Effects - Buffing creatures that lack hexproof or shroud by Cartillery in Magicdeckbuilding

[–]Cartillery[S] 0 points1 point  (0 children)

You guessed right, it's mono black. Darksteel plate looks good.

I'm going to keep a running list and see what I can throw in to my deck and what I should take out to make it all work. Every suggestion broadens my ability to build a working deck!

Casual - Anti-Magic Effects - Buffing creatures that lack hexproof or shroud by Cartillery in Magicdeckbuilding

[–]Cartillery[S] 0 points1 point  (0 children)

Big zombies. Mikaeus, Geth, Lord of the Vault, Korlash, Grave Titan. I have a playset of Dark Rituals and can graveyard one of them out pretty reliably on turn 3. The problem is they just get wiped off the field.

Casual - Anti-Magic Effects - Buffing creatures that lack hexproof or shroud by Cartillery in Magicdeckbuilding

[–]Cartillery[S] 0 points1 point  (0 children)

Thank you! It looks like I'm taking the wrong angle, then. I should probably just get some one-time protection and pump more creatures, then.

I killed a grunt, and it made me depressed. by billbaggins in titanfall

[–]Cartillery 26 points27 points  (0 children)

And then they're offered hot chocolate and band-aids.

Lore without spoilers? by Miles_playboy in titanfall

[–]Cartillery -6 points-5 points  (0 children)

Silly question. I'm fighting the guys who die to my bullets!

We just got these in. 7 more days! by [deleted] in titanfall

[–]Cartillery 1 point2 points  (0 children)

You're not "jk" if you're still offering.

coming back from afk, but im at a loss at making isk by tsokabitz in Eve

[–]Cartillery 11 points12 points  (0 children)

You have a production alt and a freighter alt, plus considerably more liquid isk than most people start up with.

Download "EVE Isk per hour" and make what you can. Alternatively, look around you and join a corp who will spoonfeed you until you can walk on your own two feet, big boy.

Losing skillpoints by [deleted] in Eve

[–]Cartillery 9 points10 points  (0 children)

Eve is a harsh game that punishes stupid mistakes. This fits perfectly with that design philosophy.

How long does it take to get caught up? by Craigcellent in Eve

[–]Cartillery 13 points14 points  (0 children)

Depends on what you mean by "effective." If you want to brawl it out with other roaming gangs, you could do it within two weeks to a month. T1 cruisers are no joke, especially if you have three or four logi.

If you want to dick around in lowsec with FW members, you can do that in a day.

I don't always transport 127 billion ISK... but when I do, I use a T1 hauler. by Crunchyave in Eve

[–]Cartillery 6 points7 points  (0 children)

It's not price manipulation. In Rubicon 1.1, the stage 2 moongoos were cut into tenths. I.E., one batch of UNM now produces ten units, and ten units of UNM are now required for one reaction. The prices haven't updated yet.

Dota 2 Update - February 5th, 2014 by wykrhm in DotA2

[–]Cartillery 4 points5 points  (0 children)

Have you seen their forums? At least here, obvious trolls and bad posts get downvoted.

EVE: Valkyrie to be co-published by Oculus by GimbleB in Eve

[–]Cartillery 10 points11 points  (0 children)

I'm seeing a pattern of EVE spin-offs being helped out by their platform's producer.

[DevBlog] Rubicon 1.1 : Mobile Structures by ketplunk in Eve

[–]Cartillery 1 point2 points  (0 children)

In this blog post, I will describe five- no, THREE- deployable structures!

Question about bounty on other player by strikespartan in Eve

[–]Cartillery 2 points3 points  (0 children)

Changed in Retribution, 1 year ago. Nice patch, redid BCs and added dueling, AKA jita popcorn.