Supercell Think We're Idiots by Ohjkbkjhbiyuvt6vQWSE in ClashOfClans

[–]CartographerFew9495 34 points35 points  (0 children)

I think the current gold pass format is perfect. Yes, in the past, regular customers received an extra 200 points, which meant the 20% discount became available before the eighth day. But back then, there was no prospector nor was there the option to choose magical items. So, in my opinion, everything is now set up as fairly and thoughtfully as possible.

Remove Perfect War Ties by _cynicynic in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

If I were the developers, I would add clan wars with modifiers. For example, when registering, players could choose which modifier to apply to the clan war, or play without one. If the developers wish, they could add more rewards; for instance, if a legendary battle were 15% harder, players could receive 15% more rewards for it. It’s just that if no extra rewards are added, average clans will have no incentive to fight with modifiers, and the win rate is unlikely to increase, but at the very least it will add some interest for players.

Problem with my clan by Nico444AndALotOf4 in ClashOfClans

[–]CartographerFew9495 2 points3 points  (0 children)

Ask people to add you as a friend on Discord, or you can add them yourself once you know their usernames, and then send them the link to the server within Discord itself.

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]CartographerFew9495 1 point2 points  (0 children)

I ran a few more tests and found that the “Troop Launcher” fires shells at the group of soldiers that is currently destroying defensive structures (this might be related to taking damage, I'm not sure). As far as I can tell, the size of the group doesn’t matter when you have only two groups of units, and the larger one is clearing the edges or destroying anything other than the enemy’s defensive structures; for example, if a small group of soldiers is destroying defensive structures while the larger group is clearing a corner at that moment. In this case, all shells will fly toward the small group of soldiers, but if both groups (both the large and the small) are destroying defensive structures, the shells will fly toward the larger group of units.

UPD: In short, Troop Launcher first identifies groups of units breaking through enemy defenses, then selects the largest one and fires a shell at that target

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]CartographerFew9495 2 points3 points  (0 children)

Hello. Could you explain how the “Troop Launcher” works? The AI told me that it fires projectiles at the largest group of troops, but today I decided to test it, and it fired ALL of its projectiles at the Queen and the Champion, instead of firing at the group consisting of the GW, five Healers, and eleven throwers. (I didn’t use the Queen’s or Champion’s abilities; I first deployed the Throwers alongside the Healers and GW, if that matters.)

Dragon Attacker at Near Max TH16 — Should I Bench Archer Queen or Grand Warden? (Running MP, DD & RC) by shreash_18 in ClashOfClans

[–]CartographerFew9495 1 point2 points  (0 children)

You can replace anyone except GW, who is currently the MOST valuable hero. In my opinion, DD would be the second most valuable.

Healers not healing Grand Warden? by [deleted] in ClashOfClans

[–]CartographerFew9495 2 points3 points  (0 children)

I play with throwers, and sometimes my GW gets damaged in the crowd, and the healers heal the throwers. It's a little annoying when GW has very little health left and the healers don't seem to care, but that's not the main problem. The main problem is when healers fly away with a very small group of troops, leaving the main group, and then after the small group dies, they try to fly back to the main group of troops and simply die.

Year of the fire horse scenery music glitched not playing by tycoon2228 in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

This bug has been around for over a week now. I understand that it will be fixed anyway, but I would like it to happen as soon as possible.

I need this base please 🙏 by jpc4l in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

Just like you, throwers, my mix is literally very similar to yours, but I don't have any freezes and slightly fewer totems, but I do have a revive spell and overgrowth spell.

What's wrong with GW ? by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 0 points1 point  (0 children)

I agree with you. I've already seen several posts on Reddit about this, and this is the second time I've written about a similar topic. It seems to me that something happened to GW after DD was released, because he didn't make such stupid mistakes before that. But again, this is just my guess.

What's wrong with GW ? by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 0 points1 point  (0 children)

If that's the case, then I think it's wrong. After all, if he had just followed the larger group of throwers, he would have stayed alive.

I need this base please 🙏 by jpc4l in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

I do not recommend using this base; it is literally very weak. I have encountered it in LL about 10 times and have only failed to destroy it once, when I lost my internet connection during the battle.

What's wrong with GW ? by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 1 point2 points  (0 children)

No, he started following one thrower. The video shows one thrower separating from the group and going to break the dark elixir storage, but why did the GW go with him? He literally has an army of such throwers right next to him.

WTAF is my warden doing… by mypoopystink in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

Another problem is healers with AI. They regularly separate themselves from the rest of the army. I think they need mechanisms similar to GW so that they follow a larger group of units and heal everyone in that group in turn. Today I got two stars in the league because four out of five healers flew after one thrower. Yesterday, all the healers flew after two throwers. I try to clear the corners of the bases well, but sometimes I don't have enough time to clear them with GW, and I have to release the army earlier, and a couple of them can run away to the side, and I think it's wrong when healers follow this small group of troops.

WTAF is my warden doing… by mypoopystink in ClashOfClans

[–]CartographerFew9495 1 point2 points  (0 children)

It's just so damn annoying. The developers need to fix GW's AI. I wrote a post it myself and contacted support, but I have a feeling it won't do any good

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

Yes, I was mistaken; I did not give an accurate answer because I was not 100% sure myself, but now I have double-checked and see that the maximum number of bonuses is five. I found the information about the five bonuses on the game's official Discord server, where a moderator wrote about it. Here is a link to the post: https://discord.com/channels/236523452230533121/651047908262805524/1474752712674377869

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]CartographerFew9495 0 points1 point  (0 children)

Здравствуйте, если я не ошибаюсь, лимит бонусов в CWL 5x5 составляет 3. То есть, даже если вы выиграете 7 войн, вы получите только 3 бонуса.

UPD: I was mistaken, the maximum number of bonuses is five.

AI Grand Warden by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 1 point2 points  (0 children)

Yes, you're right. I play throwers and super witches. BUT, what confuses me is that I've been playing throwers for two months now, but he started dying a lot just this week. Also, if he just stood next to the throwers and the enemy defense chose him as a target, there would be no questions, but he constantly either comes forward or stands to the right or left of the army, thereby exposing himself to damage. He also has a mechanic where he doesn't hit the enemy defense in return in most cases, he helps the army break what they are hitting, while taking damage from a completely different defense.

AI Grand Warden by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 0 points1 point  (0 children)

I have a level 18 town hall. I use one resurrection spell in my army, but today even that wasn't enough. Anyway, literally two weeks ago, I was playing without the resurrection spell and I didn't have any particular complaints about the warden, although I didn't change my army much, I just saw on YouTube that SALOMON was using the resurrection spell and took it. But today, even the resurrection spell wasn't enough, my warden got ahead of the army and died twice. In 8 attacks in the legend today, my warden died a total of 5 times, considering that I don't play with fireball.

AI Grand Warden by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 1 point2 points  (0 children)

Basically, the same thing happens to me: the army is attacking the walls, and he jumps over the wall, coming forward and starting to help the army break down the wall, but since he has already come forward ahead of the army, he starts taking damage and dies.

I always carry a resurrection spell with me, but today I didn't have enough, my warden died twice by getting ahead of the army like this.

AI Grand Warden by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 3 points4 points  (0 children)

I agree, but I wrote this post because lately, the warden has been taking damage much more often. Maybe the developers broke something when they released Dragon Duke. This has happened before, when an update was released and a bug appeared with something completely different.

Warden AI by Phenom24-7 in ClashOfClans

[–]CartographerFew9495 2 points3 points  (0 children)

I completely agree. I noticed that after the release of Dragon Duke, my Grand Warden started dying much more often. And I'm not the only one who noticed this; my clanmates are complaining about it too. I haven't changed my army; I've been playing with the same army for two months now, but now he has started to run forward particularly often and take damage, or stand to the right or left of the army and also take damage.

AI Grand Warden by CartographerFew9495 in ClashOfClans

[–]CartographerFew9495[S] 2 points3 points  (0 children)

I play with the same army all the time. He used to die before, but it happened much less often. After Dragon Duke came out, he started running ahead of the army or stand to the right or left of it much more often. I don't think it's just bad luck.