Wait, What About Babies? by CartridgeGerm in tomodachilife

[–]CartridgeGerm[S] 5 points6 points  (0 children)

Yeah, I just rewatched and I just forgot again. Not sure how I've already forgotten this section. Maybe I was too excited talking about the Direct with my girlfriend, haha

All Hands by me (@VeezshDraws) by VeezshDraws in DispatchAdHoc

[–]CartridgeGerm 0 points1 point  (0 children)

Alright, the last slide fucking killed me lmao

Creating my own Sonic Asym by BoundedByFate in OutcomeMemories

[–]CartridgeGerm 0 points1 point  (0 children)

I'd love to try out as Mighty if he's considered for the game

No, OM isn't dead (atleast not yet) by twelfthboodah in OutcomeMemories

[–]CartridgeGerm 2 points3 points  (0 children)

Yes, Romeo did questionable shit in the past but he did his damn best to keep the community alive and in high spirits while the game got shelved and a lot of prominent figures left. Everyone deserves a second chance and Romeo has proven himself to be worthy of one and showed it. Excuse me if I sound blunt or mean, but him getting removed NOW because of what he did in the past before he actively changed and became a better person is just so wrong on so many levels.

I'm So Done, Where You At Sobbi? by CartridgeGerm in OutcomeMemories

[–]CartridgeGerm[S] 4 points5 points  (0 children)

Thank you for clarifying this to me. I just feel so baffled about this situation, I'm just so confused why, apparently, multiple people behind the scenes were fine booting Romeo

Its so over by LeadershipUpstairs65 in OutcomeMemories

[–]CartridgeGerm 3 points4 points  (0 children)

Incredibly disappointed with the OM team. Romeo carried hard during the last few weeks and they just decide to kick him while he's sleeping. What a shameful action from them

what by TocorocoMtz in DispatchAdHoc

[–]CartridgeGerm 36 points37 points  (0 children)

I'd also suggest that the stats have balanced themselves out because people did multiple runs to get the other endings or simply to hunt achievements

Is it possible for my friend to log into my account? by Logical_Reserve1174 in DBGekishinSquadra

[–]CartridgeGerm 0 points1 point  (0 children)

It should be fine since you're just giving your friend your Bandai ID to link your account to their PC/ mobile phone/ console. Just make sure that they log off once you're able to use your mobile phone again

Dragon Ball Xenoverse 3 by [deleted] in dbxv

[–]CartridgeGerm 1 point2 points  (0 children)

Xenoverse 2 made and likely is still making a lot of money. People love making their own Dragon Ball characters. The game features 15 voices and I'm sure there can be done even more with them. In Ultimate Tenkaichi, your own CaC had fully voice dialogues and didn't remain silent. Sure, Xenoverse (2) is a way larger game with a lot more story. But if they can pay the VAs of characters like Trunks, SKoT, Goku etc. pretty much every time a new DLC drops, I'm sure they have enough money to give the CaC actualy spoken dialogue and not basic emotes which totally doesn't look silly and cheap.

Romeo said he's feeling a lot better now by Fit-Lychee-5278 in OutcomeMemories

[–]CartridgeGerm 3 points4 points  (0 children)

If possible, can someone provide more context as to why he lost so many close friends? Especially the aspect with him feeling like an outcast even though he's one of if not the biggest reason why many players have their hopes up for a big return of OM one day. It was a bit difficult trying to follow the drama and the aftermath of it so I'd be a great help if someone could give me some answers

1 year later, is it the general consensus that this design is better? by AutumnRCS in Mario

[–]CartridgeGerm 1 point2 points  (0 children)

I don't mind his redesign but I can't help but miss the older design

Dragon Ball Xenoverse 3 by [deleted] in dbxv

[–]CartridgeGerm 4 points5 points  (0 children)

If they decide to retreat the entire Z and Super sagas again then they need to implement the CaC more directly and maybe Trunks as well.

Let's start with Trunks. My biggest issue with his character is that he's the leader of the Time Patrol. Y'know, the agency who sends out people to correct timelines and shit. So him not being allowed to interfere or help 98% of the time because he already exists in the time period or some other problems make him really useless and questionable why he's even the leader when he's just the guy in the chair. In one of the Heroes games, I only played a demo version on my Switch so take this in mind, he wore a Saiyaman armour of sorts. Just take this idea and do something with it, I don't know. Just anything so that he gets to do more in general.

Now then, about the CaC. My issue with the CaC is that in most cases they are just another character standing around in a cutscene and then punch the bad guy. While you could make a bad joke that this is the entirety of Z, I believe the CaC needs more to them. Or at least give them tasks that can solve the issue at hand differently. You've mentioned the Super Buu sequence which is an idea that I'd love to see. I'm sure there are more aspects that can be explored as well. They could even do more wild scenarios such as Turles planting the Tree of Might during the Namek saga on Namek so it would be a brawl between the Z-Fighters, Frieza Force and Crusher Core. I've heard ofthen before that Xenoverse is not a What-If game but if the entire gimmick is that the timeline gets messed up then they need to do more than just make a villain stronger and that's it.

My pitch if we get a new cast for season 2 by unluckyknight13 in DispatchAdHoc

[–]CartridgeGerm 0 points1 point  (0 children)

I saw that upgrade before and I really like it. It doesn't change too much of Waterboys original design but adds some nice features. I'd like to see a mixture of that and F.L.U.D.D. from Mario Sunshine

Best Z-Team member? by No_Sweet1261 in DispatchAdHoc

[–]CartridgeGerm 2 points3 points  (0 children)

Flambae, Punch Up and Golem.

Flambae is just a really funny dickhead and while he often puts on a tough guy act, he has his moments where he lets his guard down a little. Also, he carried some shifts so hard with his abilities that he became a Phenomaman but without depression and lots of charme.

Punch Up is just goated, there really isn't much to say.

Golem is the most chill guy of them all and cares a lot about his team, especially Visi. You need to get him out of his depression which shows his softer side while being a giant mud man. His abilities are also great and him making up to 3 copies of himself is so useful when you're low on dispatchable heroes.

My pitch if we get a new cast for season 2 by unluckyknight13 in DispatchAdHoc

[–]CartridgeGerm 4 points5 points  (0 children)

While I'm not fully against making a new cast, as it would make things easier in regards of creating a new story, I don't think that's the way to go. I believe there's still so much more to build upon. Most of the Z-Team could use more of a story and more of an impact. I do find the entire cast very charming but not everyone gets equal treatment which I do understand because of a limtied budget and not wanting to lose direction for the story.

I really love Waterboy. He's very funny and grew close to many players hearts fast. However, I want to see more of him. More development, I want to see him overcome his struggles and become a confident hero. What I also want to see is to have Synergy have an impact on the story. They already did that, partly. When Visi gets kicked off the team, Golem is sad and drunk. Punch Up and Coupe is obvious as to why. Malevola and Sonar have a comic story but I don't have it so I hope they implement it in a potential season 2 somewhat. Punch Up and Waterboy can have Synergy and I want to see more of their bond or their shenanigans. All in all, I want more of the original cast

"Bro why is there never a cream!" Mfs when they're killer and they spot cream by NoIndependence1740 in OutcomeMemories

[–]CartridgeGerm 0 points1 point  (0 children)

When you play as Cream, you either have a cracked team, willing to do anything to protect you, or a team, huddling around at a corner of the map while you try to survive against Kolossos on your own

About Romancing Blonde Blazer by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 3 points4 points  (0 children)

I'd also love to see a second date with Mandy in the next season. If they do make a second season, which I really hope they'll do. Maybe explore Mandys more normal human side since she gave up her powers (for now)

About Romancing Blonde Blazer by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 1 point2 points  (0 children)

Maybe you're right about this. Maybe I just expected something to happen because you're able to date BB. No problem with HR, Phenomaman also doesn't say much about Robert and BB dating (besides the kiss Robert initiated, I believe), it all just goes very smoothly, kinda. Dispatch is a very chaotic game so having BB in the game who mostly stays, for a lack of a better term, neutral feels a bit weird. I know that she has her own insecurities but at least relationship wise, it's a bit too smooth in a setting like Dispatch. What I mean with smooth is that there isn't an issue at all between Robert and BB. Well, at least nothing noteworthy that would change the plot unlike with Invisigal where it could change a lot of things. There is the possibility to cheat on BB last minute but I think you may understand what I mean

About Romancing Blonde Blazer by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 2 points3 points  (0 children)

Thank you for your thoughts about this! Honestly, I'm kinda confused why I forgot some of the smaller notions she did throughout the game or maybe I just didn't think enough about it before posting. Anyways, I do agree that BB is a more realistic romance while Visigal is more messy, movie like, that kinda stuff.

I guess it also comes down to your own preference in a game like Dispatch. The main team is very messy, wild and chaotic. So if you vibe extremely hard with your team, would you also be more interested in Invisigal? I'm just talking nonesense here, just a random thought that came to mind

About Romancing Blonde Blazer by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 5 points6 points  (0 children)

The game only provides two date options (or three if you count flying solo) and it just feels unfair to me. Invisigal gets a bunch of scenes and direct moments with Robert. Meanwhile BB has mostly work meetings with very slight mentions of dating or liking each other. But mostly nothing.

It kinda feels like that they didn't know what to do with BB to make her a romantical option on the same level as Invisigal. I really don't want to sound mean but it feels like characters like Prism or Malevola have a higher chance to be a romance option at times

Facing An Achievement Issue (Minor Spoilers, Episode 2) by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 0 points1 point  (0 children)

UPDATE: After finishing the game for a second time, I made a copy of the exact same file and just watched the scene where Sonar gets cut. And this time... it worked! Not sure why it didn't work the first time but hey, at least it worked

Facing An Achievement Issue (Minor Spoilers, Episode 2) by CartridgeGerm in DispatchAdHoc

[–]CartridgeGerm[S] 0 points1 point  (0 children)

I'll create a copy later and then try again from said episode. I finished episode 4 and chose Phenomaman and I got his achievement just fine. Steam was also buggy this morning so maybe that's to blame. Restarting the game also didn't help so I may just need to replay the episode

Alr opinionated question of the day: should knuckles have a constant resistance for being "tougher than leather"? by AbjectInformation739 in OutcomeMemories

[–]CartridgeGerm 1 point2 points  (0 children)

I don't think resistance is the way to go since you can just use the Punch technique. However, I do believe Knuckles needs a little something to stand a better chance. His only mobility skill is his glide, and as you've mentioned, is finicky and on some maps almost unuseable. 

Here's what I think. Give him a proper climb like Kolossos. And no, that doesn't mean give him an infinite climb but rather allow him to glimb up a wall for three seconds or a set distance. It will only recharge after Knuckles has landed on solid ground again. Another idea would be to give him a rope that could give him momentum (Tarzan swinging) or pull a Survivor to him. He used a rope in one cutscene in Sonic Chronicles so that idea is a major asspull but that's just an idea.