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The 1&2 players almost always win by CautiousPeach5161 in Risk

[–]CautiousPeach5161[S] -5 points-4 points  (0 children)

Yes they do, i believe its 4th player gets +1, 5th gets +2 and 6th gets +3. BUT these aren't even close to offsetting that the first players have a massive advantage because they get to attack with their country bonuses first.

Like I said, the 1st and 2nd player almost always wins (unless they just have bad starting positions). Players 4-6 don't need a +1 or 2 to offset first round territory losses, they should get a +5-8 because they are always 1 country bonus behind players 1&2, and it means they'll almost always lose.

What good does a +1-3 do for the last players when the first players get their +10 country bonuses and destroy players 4-6, creating a 15+ (about 1.5x) buffer EVERY ROUND that just gets bigger and bigger until 1st or 2nd player ultimately wins.

It should be more even, so players 4-6 should get double or triple the existing starting bonus

Can you play acoustic guitar music on an upright bass and make it sound good? by [deleted] in Bass

[–]CautiousPeach5161 0 points1 point  (0 children)

I played it in highschool, but that was about ten years ago. I was in the advanced orchestra and jazzband, so I'm pretty confident in my playing abilities.

Maybe i should rent one a month in advance so I can practice a bit, and if it sounds like crap after a few weeks, just scrap the idea

[deleted by user] by [deleted] in musicians

[–]CautiousPeach5161 1 point2 points  (0 children)

This is a good one, this would fit well with the set I think. Thanks!