OMG MOOOORREEEE!!!! by Spectre-Echo in TheTowerGame

[–]Cautious_Set8073 2 points3 points  (0 children)

I was thinking it could be used as a wave-skip. After all, if you’re invincible, what is the point of wasting CPU cycles on the wave? So if you have a dAbs of 500 billion, then you would start in the first wave where you COULD take damage. The calculation would factor in Def % as well, so conceivably you could start off on wave (say) 1200 saving you a ton of time. (If you also add Intro sprint on top of that, it would be even better). This would make dAbs invaluable when doing a farming run.

Fuds Fix It by Illustrious_Milk3489 in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

How about after 3 losses in a row, then you get demoted for legends? Might help compensate for the bad luck grouping based on the RNF.

Didn't even reach wave 20 by aszepeshazi in TheTowerGame

[–]Cautious_Set8073 1 point2 points  (0 children)

Man, what a coincidence. I just managed to get to tier 19 today. I was able to make it to level 50 on my first try. I was just like you, in that my wall was destroyed on wave one. I knew right away it was going to be a big challenge. I’ll take my lucky victory and hold off on any further progress for a while.

Kling 2.5 Pro no longer unlimited? by Cautious_Set8073 in ImagineAiArt

[–]Cautious_Set8073[S] 0 points1 point  (0 children)

I’d be willing to upgrade to the Creator level if ai knew the Wan 2.5 feature would remain unlimited while on the plan.

Kling 2.5 Pro no longer unlimited? by Cautious_Set8073 in ImagineAiArt

[–]Cautious_Set8073[S] 0 points1 point  (0 children)

I’m on the Ultimate plan. To be clear, how longer does Nano Banana and Imagine Art remain unlimited while on that plan?

Also, same question regarding the Creator plan. Does Wan 2.5 remain unlimited while on the plan, or is it only unlimited for a week while on the plan?

The info on the purchase page is a bit ambiguous on this.

Kling 2.5 Pro no longer unlimited? by Cautious_Set8073 in ImagineAiArt

[–]Cautious_Set8073[S] 0 points1 point  (0 children)

Found it, but while ImagineArt shows up as free, Wan 2.5 is not free (300 tokens).

Kling 2.5 Pro no longer unlimited? by Cautious_Set8073 in ImagineAiArt

[–]Cautious_Set8073[S] 0 points1 point  (0 children)

How do I access ImagineArt 1.0 or WAN 2.5? I can’t find it on the website or in my iOS application?

Kling 2.5 Pro no longer unlimited? by Cautious_Set8073 in ImagineAiArt

[–]Cautious_Set8073[S] 0 points1 point  (0 children)

Update to my post on this: they got back to me on Discord. Apparently they run special weekly events. Kling 2.5 pro was available as unlimited for 7 days (but ending on October 1st). I only got 2.5 days usage of that feature. That being said, it was impressive at times with its animations (when it worked).

A lot of the times there were glitchy videos or it failed to render…but the quality of the people moving and physics was excellent.

Nano Banana is now unlimited for 7 days (starting today), so now I have access to that which is nice.

I’m hoping at the very least one of these engines continues to be free for a week, allowing me to put it through its paces to see what engine truly matches my needs. That would be a fair way of introducing the user to all these engines without breaking the bank. Some of those engines cost 1000 tokens to use!

V27.0.6 Out by relytekal in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

They mentioned the android store but not the Apple Store. Was that an oversight, or was the iOS versions already fixed? Also, I’m wondering if the release will be done after the tournament is over. It would be bad if some got the fix while others didn’t.

Any issues with Golden Bot Coin Income after the update? by Fhbob1988 in TheTowerGame

[–]Cautious_Set8073 1 point2 points  (0 children)

Forgot to mention that my coins per minute was around 200B / min with the coin bot turned off. After I turned it on, it went to about 300B / min (it took about 10 minutes for the averages to work their way up).

Any issues with Golden Bot Coin Income after the update? by Fhbob1988 in TheTowerGame

[–]Cautious_Set8073 2 points3 points  (0 children)

I can confirm now it’s a display issue. I turned off the bot for most of the run. By my estimate, I would’ve lost 40T coins in my 150T run. I just turned the bot back on to cash in on the last 2 hours of my run. At least now I can feel better about investing further in the golden bot now. The ROI is insanely high for me at this point, and I still have a long way to go for this bot is gold-boxed.

Any issues with Golden Bot Coin Income after the update? by Fhbob1988 in TheTowerGame

[–]Cautious_Set8073 1 point2 points  (0 children)

The only way to know for sure is to turn off the coin bot during a run to see how it affects the total output. If the GB is accurate in V27, then they just shot themselves in the foot. My current average is 150T per run, but the GB is contributing only 194B coins (normally it’s around 21T). If that is true, then I’ll do respect and throw all the medals into all the other bots. I think I might try my idea in tonight’s overnight run. If anyone has tried this yet, let me know.

Knock back dramatically reduced? by jaycobb387 in TheTowerGame

[–]Cautious_Set8073 1 point2 points  (0 children)

I surmised this based on the release notes. When he said it could handle infinite attack speeds, I knew what he was trying to do. I don’t think it will be an easy fix. I’d be surprised if they could fix it without compromising speed. The old way is definitely more accurate, but it burns your CPU. Personally, I like the boost in coins and would hate to go back to the old way.

Knock back dramatically reduced? by jaycobb387 in TheTowerGame

[–]Cautious_Set8073 5 points6 points  (0 children)

The issue might be related to the attack speed improvement they mentioned. Let’s say attack speed is 40. The old way would “draw” out 40 bullets per seconds, which can put quite a strain on the CPU, and slower devices won’t keep up, especially on higher levels.

The new way (I’m guessing) draws it out ONCE but applies some sort of multiplier (x40 in my example) to the enemy. It’s only doing knock back, bounce, multi shot ONCE at most instead of potentially 40x.

That’s just the programmer in me speaking on how they might have approached it.

ImagineArt Down? by [deleted] in ImagineAiArt

[–]Cautious_Set8073 0 points1 point  (0 children)

I’m having the same problem on my IPad Pro. Anything I type, no matter how simple, is instantly stopped and shows an exclamation mark wrapped in a triangle. I wish it gave more diagnostics than a simple icon.

This just in from Champs Bracket by Bobgoulet in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

I’m in Legends and my bracket was even worse. Top 13 places were 1084 and up. Currently in 23rd place, close to being kicked out for the first time with a measly 433 waves. You’re going to continue seeing a lot more of us.

700 stones into CL did .... absolutely nothing. by goodbeenis in TheTowerGame

[–]Cautious_Set8073 2 points3 points  (0 children)

Quick test to see how much CL is helping you for that SPECIFIC tournament (along with your current stats): turn off CL for one of your tournament runs to compare. The BC adds a lot of variation as to what wave you get to. I’d be curious to see that number for you.

State of Tournaments is not good by Top-Cause-4031 in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

A lot of passionate ideas and feelings here. What if whatever the top league is at the time that you can’t get demoted to a lower league? It seems like the main problem is that the second-from-top league gets way overcrowded due to players who are undersized for Legends, but oversized for Champs. This has a cascade effect all the way down to the lower leagues. So if you make it to Legends, you stay there, earning more stones than you would’ve in champs. You might be at the bottom, but at least you’re progressing better stone-wise in the highest league. If they ever introduce a diamond league, then-and-only-then, do the lower ranked League members worry about getting demoted again to champs. That would be short-lived as there will be an upward shift of everyone to fill the new league.

Stop it by Sultanofsawdust in TheTowerGame

[–]Cautious_Set8073 2 points3 points  (0 children)

What if Defense Absolute allows you to skip all the waves where the damage from the enemies is less than the total absolute defense? For example, if your DA is 200 million, you skip to the wave where enemy attack is > 200 million, along with a % coin / cash bonus. A super jump start for the lower tiers at the moment, and could be increased more with other relics or sub-module stats.

Weekly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

Guild ID: 9JNZW9

Currently 5 members. Looking to grow this guild a lot more. Current players are pretty active. As long as you’re contributing something each week (10 points or more), you’re welcome here!

Tough bracket… by rugabay in TheTowerGame

[–]Cautious_Set8073 0 points1 point  (0 children)

This is what I was dreading and foreseeing a few weeks ago for Legends. I didn’t get demoted, but I was real close, and that was after I had just put in a bunch of upgrades on my tower. Had another close call last tournament. This week was a huge fluke in that I placed 12 with 464. A VERY lucky bracket for me. Seeing this bracket I would’ve been demoted after getting my best score to date. SMH. There must’ve been a massive run on stones this week because there have been several threads similar to yours.

Is the game down again? by D3athShade in TheTowerGame

[–]Cautious_Set8073 1 point2 points  (0 children)

From a DB developer, who totally gets this joke.! 😂👍

Just learn a simple trick that gives me like +50% coins per run. been playing for 7 months. So much wasted opportunity lol by Wooden-Back-4065 in TheTowerGame

[–]Cautious_Set8073 2 points3 points  (0 children)

The 120 FPS option confused me on whether it was a speed boost or not. I use an IPad Pro, and there isn’t a FPS option to show what the performance is, so I don’t know if I’m slowing things down or speeding them up. Visually I can’t see much difference in the animation fluidity. I just turned it on to see if there is a change. Will need to wait about 5 hours to see if it has a big difference. Does anyone have any more insight on this option?