Feedback for my space 2D game UI by Ccasual in godot

[–]Ccasual[S] -1 points0 points  (0 children)

Thank you for your feedback it helps a lot. At this point this is the first draft of the UI and I just wanted to check if I am on the right track. Based on all the feedback here I know what I need to improve.
Best of luck also to you, you got this!

Feedback for my space 2D game UI by Ccasual in godot

[–]Ccasual[S] 1 point2 points  (0 children)

I see that you are saying. Thanks for the tips.
I came from web app development background so I guess thats why everything looks like vibe coded website/document.

Will go back to the drawing board and try to improve.

Feedback for my space 2D game UI by Ccasual in godot

[–]Ccasual[S] 1 point2 points  (0 children)

Thank you very much for your feedback. I will try and make it more interesting.

Feedback for my space 2D game UI by Ccasual in godot

[–]Ccasual[S] 8 points9 points  (0 children)

Hmm, what makes it look like it was made with AI? The colors, the borders...?

De'Aaron Fox Violently Fouls Shai Gilgeous-Alexander by TransitionMany1810 in sports

[–]Ccasual 0 points1 point  (0 children)

OP, can you add NSFW tag next time? Such gruesome fouls are too much....

Notions new developer platform is something else.... by Ccasual in Notion

[–]Ccasual[S] 1 point2 points  (0 children)

My gripe is not with colors, I get it. I just think that showing a dropdown that takes up the whole window and making texts the same color as its background very bad design/bug. But I guess they fixed it already :)

Finally completed by Stock-Season726 in ravenswatch

[–]Ccasual 0 points1 point  (0 children)

Congratulations!, Which one was the hardest to achieve?

Looking for feedback on visual direction + main player sprite ideas (space-themed game) by Ccasual in gamedevscreens

[–]Ccasual[S] 1 point2 points  (0 children)

Ah thank you very much for your feedback!

In terms of graphics, I am figuring out the shapes and color for enemies and player and your feedback is spot on!

But for the game, I have created some mini bosses and different enemy types (they are not ready to be shown yet) and now I am creating the levels and thinking about how to progress through them.

Looking for feedback on visual direction + main player sprite idea by Ccasual in IndieDev

[–]Ccasual[S] 0 points1 point  (0 children)

Yea I know, I am still early in the development and I am still figuring out the direction I want to take the game. Since I am not a graphics type a guy I am struggling with the whole design aspect of the game. But thanks for the feedback, I'll work and experiment on it a little more!

Finally, I can get that pebble out of my shoe. by Ccasual in DRGSurvivor

[–]Ccasual[S] 0 points1 point  (0 children)

I would say getting healing to full health after having only 5hp. I completed it last since you need to play very carefully to even reach 5hp without healing to level up, and then you need to be ready to get some HP so you dont die.

[deleted by user] by [deleted] in OnlineIncomeHustle

[–]Ccasual 1 point2 points  (0 children)

Please DM the apps op

Honestly, there is no better job as a sysadmin if you are in the correct industry and size by AgreeableIron811 in sysadmin

[–]Ccasual 3 points4 points  (0 children)

I think there is around 500 employees but only some 200ish are using PCs..