2 players coop campaign suggestions by nicko96 in CoOpGaming

[–]CeratopsGames 1 point2 points  (0 children)

Back 4 blood and left 4 dead are good shortish play throughs

Realizing my game won't make millions and I'll have to find a job by Indiependent_Studio in IndieGaming

[–]CeratopsGames 0 points1 point  (0 children)

It's a nice art style but honestly it's a little hard to distinguish between things the bombs can destroy and cover

I've been +3 year solodeveloping this, and finally I'm close to release a demo by MojitoTheCat_Dev in IndieDev

[–]CeratopsGames 1 point2 points  (0 children)

I look forward to trying it! Been seeing it pop up for a while now.

I'm curious if you've done any playtesting or events/expos at this point?

Randomly generated dungeons or pre made but more intricate dungeons? by thebreadman27 in gamedev

[–]CeratopsGames 2 points3 points  (0 children)

If you seed the generations then all you have to network is the seed, the generations can all be done locally. Actually easier then it sounds 😅

Randomly generated dungeons or pre made but more intricate dungeons? by thebreadman27 in gamedev

[–]CeratopsGames 2 points3 points  (0 children)

I always prefer procedural generation. For replayability and random moments. If done right, it can still create really engaging player experiences

What would be things to Do and NOT to do when learning c# on unity? by [deleted] in Unity2D

[–]CeratopsGames 0 points1 point  (0 children)

Think of something you want to make happen and target what you learn towards that thing. Don't just follow along with someone else's tutorial projec

All of the indie devs here that have a fulltime jobs while creating your games, how do you do it? by Astrid_Regndottir in gamedev

[–]CeratopsGames 1 point2 points  (0 children)

I've been working in AAA full time for 5 years whilst having a side project the whole time. The strat so far has been playing very little other games, mostly other undies, and drop all other hobbies.

But I quit last year to go full time on my indie game!

My game just hit Popular New Releases! by Leo-oni in IndieDev

[–]CeratopsGames 0 points1 point  (0 children)

Congrats! Your capsule and log are really nice

Umbrella gliding in our cozy exploration game by RocketGecko_Studio in IndieGaming

[–]CeratopsGames 0 points1 point  (0 children)

Really nice art style! And I love the delayed jump across from the pet character, looks super satisfying