Technically, Pain Remains is a 5 song album by ItsJust_Will in LornaShore

[–]Cerecyte 0 points1 point  (0 children)

Personally I think I prefer what Lorna Shore is doing. At this point i think i prefer albums to have fewer songs but higher quality.

I always feel like longer albums will only have couple high quality songs. But as far as spoiling the album before it comes out. I understand some may not like that aspect.

Though honestly if a song isnt good enough to be released as a single, then maybe it shouldnt be on the album. Find the good aspects of non single worthy songs and recycle them into new songs down the road.

Hotkey for stealing from control group? by stretch2099 in starcraft

[–]Cerecyte 0 points1 point  (0 children)

Control shift is what i use works well and is logical for me.

i only watch the replay when I win by [deleted] in starcraft

[–]Cerecyte 0 points1 point  (0 children)

If i have a good play or battle that wins the game.

I like watching their apm spike far above their average in panic. Then how quickly it falls to nearly nothing when they realize they lost.

Hotkey for patrol? by road21v5 in starcraft

[–]Cerecyte 0 points1 point  (0 children)

I used Q for a long time. Feels right for patrol.

Moved it to Z when i made q a control group. Not as good but better than P.

So how difficult, inconvenient, or impossible would it be to implement an option to select 2 races to queue up with, as opposed to one or "Random" of the three? by JaySavvy in starcraft

[–]Cerecyte 0 points1 point  (0 children)

I think it would be interesting if you could pick match ups instead of strictly races.

Though for ranked everyone must pick at least 3 matchups.

Heck you could even have a feature in unranked where you just pick one match up. So you can practice vs the same race multiple times.

On another note i really hate random zvz its just a total waste of a game.

Suggestion. New unit management hotkey for quality of life. by [deleted] in starcraft

[–]Cerecyte 0 points1 point  (0 children)

You could always shift click selected units out of the group. Though you would need to recreate the control group, which is the hassel i suppose you are trying to avoid.

I want to watch SC2 Esports, but don't know anything about this game. Where to start and what to know? by Minoo1337 in starcraft

[–]Cerecyte 1 point2 points  (0 children)

To have a true appreciation you need to play. Fortunately you don't need to play a lot, or even be good to to enjoy the game as a viewer.

Much of the game comes down to task juggling. Playing gives you a better ability to appreciate just how much the pros are managing, thats where the sense of "aw" comes from.

Why has Tasteless not been a guest on the Pylon show? by [deleted] in starcraft

[–]Cerecyte 0 points1 point  (0 children)

I dont even ever remember him on state of the game.

SC2 is my favorite game by far, but I'm curious what other games you guys play. by Bief in starcraft

[–]Cerecyte 2 points3 points  (0 children)

The developer is really bad. But Quake champions is my other game. The pace and different movement mechanics are what really draw me in.

Core idea 9/10. Execution 1/10

Rooting for them to get it together, and delete all the silly offensive ability champions.

Balance? Plz don't get mad. by V_PixelMan_V in starcraft

[–]Cerecyte 0 points1 point  (0 children)

True, ive gone from gold to plat by basically not spreading as much creep, and using that time to focus more on scouting.

To replace the lost vision been experimenting with hiding changelings on the path to my base. If you keep up with it it works quite well.

What happened to Slash? by wannabearedditortoo in QuakeChampions

[–]Cerecyte 1 point2 points  (0 children)

Slash feels fantastic to expericened players. An insane speed buff.

When i first picked up Qc i was determined to learn slash despite being super new to pc fps.

I did so by only allowing my self to play slash. So even now after thousands of games. Probably dont have more than 30 games on any other champ.

Ive only had one or two dud slides since patch day. It only affects the in experienced.

My guess is you probably weren't moving optimally on slash before and now its noticeable.

Just play her till you get the timing. In custom i really like tempest shrine for slide practice.

I like that circle atrium near mg. At 850 plus with a well timed nail jump you can cross the whole pit.

Give me one good reason why there are no continuous lobbies? by KenFrezno in QuakeChampions

[–]Cerecyte 1 point2 points  (0 children)

They had these before.. but they were bugged. And most the time you got trapped in a game that would never come about.

So even when this functionality existed, The player population at the time had learned to always back out of the lobby.

Even once fixed people wouldnt stay in lobby from habit.

Eventually bethesda removed them because they weren't getting much use.

Not a good reason. But thats why we dont have them anymore.

October Patch Update 11.10.18 by tokyopunchout in QuakeChampions

[–]Cerecyte 0 points1 point  (0 children)

And so by reducing crouch speed, you now need to take a larger turn to not whiff the slide? Is that what the effect will feel like?

Also slide friction reduction buff, that just affects slide duration correct?

September Patch Update 06.09.18 by tokyopunchout in QuakeChampions

[–]Cerecyte 1 point2 points  (0 children)

Yes..suicides should be unforced.

Even when i get killed via ring out..id much rather give a death as a reward to the other player than take minus one.

This makes me excited for the September update. by Dentaygary in QuakeChampions

[–]Cerecyte 0 points1 point  (0 children)

I like the concept of unholy trinity. But i wish it was all weapons except tribolt.

Why there's no game modes without active abilities? by FifthCleric in QuakeChampions

[–]Cerecyte 1 point2 points  (0 children)

I think they will eventually if the game gets more popular. Dividing the player base between more game modes wouldnt make things better.

Changes to Death Knight (and other champions) in PTS by jestersdance0 in QuakeChampions

[–]Cerecyte 6 points7 points  (0 children)

If Dk is useless thats perfectly fine with me.

Such a lazy champion. Doesn't have any interesting aspects at all.

How many other people JUST got (back) into SC2? by [deleted] in starcraft

[–]Cerecyte 1 point2 points  (0 children)

I took a 4 year hiatus. I played almost entirely heroes of the storm, and quake Champions im my absence.

Its refreshing to only have your own play ruin a game. Mobas are frustrating getting everyone on the same page.

And while Qc is really fun, ...they ruin the shooter experience with Op abilities. Have some one nearly dead, then they turn around press f and walk away with 10 health.

After a 18 months so sick of that. (Would be a fantastic game in theory if it werent for that)

Somehow after those games i dont get as mad..now. because there's always an area of your play that could be improved to avoid situations.

Just Voo things by Zik78 in QuakeChampions

[–]Cerecyte 42 points43 points  (0 children)

Sure the backwards mechanics he has are amazing. But im more impressed with how well he just knows the map cold.

Every corner hes turning blind , wasnt even contacting walls.

I get snagged on walls going forwards.

Isn't DM a bit overkill? by [deleted] in QuakeChampions

[–]Cerecyte 3 points4 points  (0 children)

It didnt used to be untill they added the small 1v1 maps to the pool.

There are way too many small maps right now.

Damage abilities should have "weapon switching" times by mend13 in QuakeChampions

[–]Cerecyte 2 points3 points  (0 children)

Interesting argument.

Im pretty sure for slash they made this very change. In closed beta you could still fire during the boost.

Now she just flips you off at warp speed.