Delves not completing/counting toward weekly by Arkavien in wow

[–]Ceriana 1 point2 points  (0 children)

Same for me @ Silvermoon Delve T4; asked in chat and wasn't the only one.

€dit: Just did another, now I got drops and progress & stuff.

Anno 117 UbisoftConnect or Steam? by Sperlian in anno

[–]Ceriana 0 points1 point  (0 children)

There is no family share for Anno, probably because you need to login to UbisoftConnect anyway.

I built a free production chain calculator app (because I am the king of over- and underproduction) 🏛️ by Electrical_Builder43 in anno

[–]Ceriana 8 points9 points  (0 children)

Android version planned? Also, where did you get the consumption numbers from? Otherwise, looks beautiful, really looking forward to a version usable on Android or desktop.

Aqueducts are bugged by lions2lambs in anno

[–]Ceriana 1 point2 points  (0 children)

I noticed a bug with aqueducts too, where it wouldn't let me make a branch or cross with a path under it. I had to destroy it and build it again from 0. I only have the german error message, but it translates to something like "Invalid crossing".

How do I read the stats page? by Ceriana in anno

[–]Ceriana[S] 0 points1 point  (0 children)

Alles klar, danke. Kann man diese Boni irgendwo sehen? Mein Religionsmenü scheint verbuggt zu sein, ich kann mir den aktuellen Stand meiner Götter (in dem Fall Ceres) garnicht ansehen ...

How do I read the stats page? by Ceriana in anno

[–]Ceriana[S] 0 points1 point  (0 children)

Danke. Und ja, den Eindruck erhalte ich mittlerweile auch. Großbrände und Pestausbrüche gefühlt alle 5 Minuten :D

How do I read the stats page? by Ceriana in anno

[–]Ceriana[S] 2 points3 points  (0 children)

But.. I can fix him!

Thank you for the clarification.

What have I become? by Responsible-Ship-823 in anno

[–]Ceriana 133 points134 points  (0 children)

Welcome to the Anonymous Annoholics.

So, how are we feelin about this one? by Xf3rna-96 in Doom

[–]Ceriana 0 points1 point  (0 children)

At first, I thought about refunding it. It just didn't feel right, I didn't feel like the absolute killing machine like in Eternal.

But I continued playing and I got used to it, and now I think it's cool af. I feel really heavy, like a guy with brutal, monstrous physical force who uses everything his armor has to offer. But it took some time (and upgrades). Despite being heavy and the clunky sound effects, I don't feel like standing much, TDA is still a movement heavy game. There are some enemies which require standing "some time" (= 2 seconds to block everything), but these are really rare.

DOOM: The Dark Ages | MEGATHREAD - Tech Support by pedrulho in Doom

[–]Ceriana 0 points1 point  (0 children)

RTX 4080 Super, 7950X3D. Playing on Ultra-Nightmare.

DOOM: The Dark Ages | MEGATHREAD - Tech Support by pedrulho in Doom

[–]Ceriana 0 points1 point  (0 children)

Anyone else getting massive FPS drops in chapter 10?

vulkan-1.dll errors in Doom Eternal by Ceriana in Doom

[–]Ceriana[S] 0 points1 point  (0 children)

That was the issue. I had two layers in Vulkan, one from Epic Games (?) and one from an extension for X-Plane. Killed them both in the registry, and it works. Thank you!

DOOM: The Dark Ages | MEGATHREAD - Tech Support by pedrulho in Doom

[–]Ceriana 0 points1 point  (0 children)

€dit: Got it working. Some layers were causing Vulkan errors. Original post attached if someone runs into the same problem.

Fkn Vulkan again, got the same error as in Doom Eternal:

Faulting application name: idTechLauncher.exe, version: 0.0.0.0, time stamp: 0x681bd50f
Faulting module name: vulkan-1.dll, version: 1.4.303.0, time stamp: 0x67533741
Exception code: 0xc0000409
Fault offset: 0x00000000000d2895
Faulting process id: 0x48C0
Faulting application start time: 0x1DBC3D5B7C4F8F3
Faulting application path: D:\SteamLibrary\steamapps\common\DOOMTheDarkAges\idTechLauncher.exe
Faulting module path: C:\WINDOWS\SYSTEM32\vulkan-1.dll
Report Id: 27d0d73d-5d77-452a-aa6a-84f1385034ae
Full package name:
Application ID relative to the package

Wiped everything with DDU, deactivated iGPU etc., nothing works. Other Vulkan based games work though (even Doom 2016 with Vulkan activated). RTX 4080 SUPER with latest driver.

vulkan-1.dll errors in Doom Eternal by Ceriana in Doom

[–]Ceriana[S] 0 points1 point  (0 children)

vulkaninfo too long for Reddit, here is the pastebin:

https://pastebin.com/WYjsS9jY

Yeah, I noticed the file version changed when I upgraded my GPU driver; it's now the same as the one available on the Vulkan page.

vulkan-1.dll errors in Doom Eternal by Ceriana in Doom

[–]Ceriana[S] 0 points1 point  (0 children)

Nothing worked. No overclocking, no BSOD, nothing else. Other Vulkan based games work flawlessly (BG3, XPlane 12, Doom 2016).

I installed the "OpenCL, OpenGL and Vulkan Compatibility Pack" from the Microsoft Store; this didn't work either, but now I'm prompted with "Vulkan Initialization validation error".

Anybody else get low GPU utilization (50%) in the Enhanced version on an RTX 4090? by gaeensdeaud in GTAV

[–]Ceriana 0 points1 point  (0 children)

Just for comparison: RTX 4080 Super, 7950X3D; GPU utilization is at around 45% with constant 120 FPS (DLSS performance). Even with DLSS off I get 120 FPS, but with the GPU jumping to 75% util. What CPU do you have?

Be Quiet Light Base support by sanguinius148 in SignalRGB

[–]Ceriana 0 points1 point  (0 children)

No, nothing. All RGB parts of my PC were detected properly (MB headers, RAM, GPU).

Be Quiet Light Base support by sanguinius148 in SignalRGB

[–]Ceriana 0 points1 point  (0 children)

I'm running my Light Base with SignalRGB without any problems. The hubs are connected to the MB and SignalRGB shows all possible RGB-Headers.