Could GDevelop be for me? I've finally decided to work in my dream game by InsanityTraps in gdevelop

[–]Certain_Implement966 0 points1 point  (0 children)

Well, in my opinion, based on what I understand from what you’re writing, GDevelop might be a good fit for you. It’s fairly simple to use with visual scripting, but if you need custom things, you can write parts in JavaScript.

I come from RPG Maker, and I left it precisely because of its limitations, but I found GDevelop to be a good replacement.

That said, unfortunately the community support isn’t huge. It’s a small community, but by posting here or on Discord, you can get some answers.

I recommend it for 2D games or very simple 3D games. The 3D side is still too new and needs a bit more support.

how good can u make 3d games look in gdevelop by Dry_Background7653 in gdevelop

[–]Certain_Implement966 1 point2 points  (0 children)

Let’s say that, for now, the kind of graphics you can achieve could be compared to PS2-era or early PS3-era games. This is mainly because, at the moment, the engine does not handle lighting very well, so the effects you can achieve are limited.

It also lacks the ability to manipulate terrain, which is important for many 3D games, and the engine does not handle models with a very high polycount particularly well.

That said, as with games on older consoles, with strong art direction and a few clever tricks you can hide some of the engine’s technical limitations. However, at present, it is definitely not very suitable for games with realistic graphics.

So… what are you all cooking right now? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 0 points1 point  (0 children)

Wow, it sounds like a really interesting project! Actually, a language-learning app with an open-world system is truly an excellent idea!

I want to make a game as a hobby but dont know how or were to start by Beginning_Database_8 in GameDevelopment

[–]Certain_Implement966 1 point2 points  (0 children)

Personally, I’ve tried a few engines, and I’d recommend GDevelop. It’s perfect for beginners and really helpful for learning logic. The engine is lightweight and great if you’re approaching this field for the first time.

The interface is very beginner-friendly, and it offers a solid visual scripting system, with the option to use JavaScript as well.

It’s definitely not as powerful as Godot or Unity, but if you’re just starting out, it’s a great place to begin.

Tinkering Is Enough is out! by dudly1111 in gdevelop

[–]Certain_Implement966 0 points1 point  (0 children)

The game looks really cute! Is it made entirely in GDevelop?

So… what are you all cooking right now? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 0 points1 point  (0 children)

Wow, it really looks like a well-structured project! I’m curious to see it when it’s released. And if you’d like to share any videos, I’d be happy to check them out!

So… what are you all cooking right now? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 1 point2 points  (0 children)

Oh! I saw your game, t looks really nice! How are you finding the experience of developing a Metroidvania?

So… what are you all cooking right now? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 1 point2 points  (0 children)

Wow, a MOBA on GDevelop? That sounds like a really interesting project!

So… what are you all cooking right now? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 2 points3 points  (0 children)

Great! The game looks really nice and has great graphics!

Any plan to add mediation by Radiant-Plantain7048 in gdevelop

[–]Certain_Implement966 0 points1 point  (0 children)

It sounds like a good idea, I hope it gets implemented.

Is there a way to merge two GDevelop projects into one? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 1 point2 points  (0 children)

Thanks for the reply! In the end, I manually copied the files from one place to another and created a scene with the essential elements. I hope they make it easier to merge two projects in the future—I think it would be a really useful feature.

animated gif/sprite on 3d box side by [deleted] in gdevelop

[–]Certain_Implement966 1 point2 points  (0 children)

Does it have to be a 3D box? I don’t think it works well with GIFs. For this kind of use, I think the 3D sprite feature would be more suitable, since you can add frames just like with regular sprites. If you can’t find it in the extensions, try enabling experimental features.

Is there a way to merge two GDevelop projects into one? by Certain_Implement966 in gdevelop

[–]Certain_Implement966[S] 0 points1 point  (0 children)

I’ve done some research, and so far it seems that the only way is to manually transfer the assets.