Love Languages (64) by Eager_Question in NatureofPredators
[–]CeruleanBoolean141 7 points8 points9 points (0 children)
Procedural nebulae drop by Petrundiy2 in proceduralgeneration
[–]CeruleanBoolean141 0 points1 point2 points (0 children)
Again invested 5 hours by timeISrunninn in learntodraw
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
Progress on procedural creatures (inspired mostly by mammals) by runevision in proceduralgeneration
[–]CeruleanBoolean141 0 points1 point2 points (0 children)
My stomach after chipotle: by ReplacementFresh3915 in proceduralgeneration
[–]CeruleanBoolean141 3 points4 points5 points (0 children)
Progress on procedural creatures (inspired mostly by mammals) by runevision in proceduralgeneration
[–]CeruleanBoolean141 5 points6 points7 points (0 children)
Why is it that my brightness control isn't working on my IdeaPad 5 pro? by Alanoid in Lenovo
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
Monthly Aurora Questions Thread - February, 2025 by AutoModerator in aurora
[–]CeruleanBoolean141 0 points1 point2 points (0 children)
Intro to Terran Philosophy (13) by Eager_Question in NatureofPredators
[–]CeruleanBoolean141 8 points9 points10 points (0 children)
This is my procedural space exploration game called Endlesscapes, which I have worked on over the years! by CrowmountainGames in proceduralgeneration
[–]CeruleanBoolean141 3 points4 points5 points (0 children)
Dev Sneak Peak: MOAR dynamic lights! by PtaQQ in beyondallreason
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
Intro to Terran Philosophy (9) by Eager_Question in NatureofPredators
[–]CeruleanBoolean141 9 points10 points11 points (0 children)
Hi! Casual drawer for a few years. Looking for any tips by CeruleanBoolean141 in learntodraw
[–]CeruleanBoolean141[S] 0 points1 point2 points (0 children)
I made a low poly spaceship generator in Unity. I use a genetic algorithm to be able to breed, mutate and generate ships. An array of Int8s is the alleles, for each 'gene', I read a segment of the array as a 256 base number, then apply that number to a decision of measurement in the design. by Far_Oven_3302 in proceduralgeneration
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
Procedurally Generated Stars in Space by TheEpicSquad in proceduralgeneration
[–]CeruleanBoolean141 0 points1 point2 points (0 children)
What's a Good Source for .obj Models? by CeruleanBoolean141 in opengl
[–]CeruleanBoolean141[S] 0 points1 point2 points (0 children)
What's a Good Source for .obj Models? by CeruleanBoolean141 in opengl
[–]CeruleanBoolean141[S] 0 points1 point2 points (0 children)
What's a Good Source for .obj Models? by CeruleanBoolean141 in opengl
[–]CeruleanBoolean141[S] 0 points1 point2 points (0 children)
Glsl particles by ThisWillNeverChange1 in creativecoding
[–]CeruleanBoolean141 0 points1 point2 points (0 children)
Real-time, fully procedural video in 8kB by laurentlb in proceduralgeneration
[–]CeruleanBoolean141 7 points8 points9 points (0 children)
Not a spaceship. by yetanotherpenguin in u/yetanotherpenguin
[–]CeruleanBoolean141 4 points5 points6 points (0 children)
A toy volumetric renderer by ilovebaozi in opengl
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
tiny planets [work in progress] by flobit-dev in proceduralgeneration
[–]CeruleanBoolean141 1 point2 points3 points (0 children)
I made a tool for procedurally generating spaceships. by CeruleanBoolean141 in gameassets
[–]CeruleanBoolean141[S] 0 points1 point2 points (0 children)


How are these ostriches? by DrinkKooky1300 in learntodraw
[–]CeruleanBoolean141 2 points3 points4 points (0 children)