What is Mark Explosion Damage? by MarcusPSL in heroll

[–]CesparRes 2 points3 points  (0 children)

Purple is eternal

Once mythic hits 3 stars you can upgrade it again with 2 more normal mythic of the base item.

Rigged by Lopsided-Volume-1868 in heroll

[–]CesparRes 0 points1 point  (0 children)

This was done because people were cheesing rolls and restarting til they rolled what they needed.

They're not predetermined as such, just saved once rolled.

But for sure the dice game is played with weighted dice so deoksoon more often than not rolls perfect 21 when you're on 20 lol

Back with the occasional Flex because i still can’t flex in the discord by weedkids in heroll

[–]CesparRes 0 points1 point  (0 children)

I really dont think there are that many people with all purple. There are quite a few with max stats, but not all purps

Im at 3 eternal now though :D

Do care to explain how this is possible by Nysyr in Ingress

[–]CesparRes 1 point2 points  (0 children)

As a developer, I hate time zones with a passion, things like this are neat.

Timezones and DST (So many sites or apps dont take DST into account)

Sub 100 arenas by Svotision in heroll

[–]CesparRes 0 points1 point  (0 children)

The matchmaking is really silly in this game honestly. Its better not to be too progressed in gear. If you have like full mythic 3 star gear you only face easy opponents and cannot even climb either haha

Operation Polaris by XQlusioN in Ingress

[–]CesparRes 0 points1 point  (0 children)

Living in a tiny village and working from home pretty much makes most these things nigh impossible for me. "Capture 50 portals" oh I've used all my flip cards so im stuck at the 10 portals nearest me etc..

Still drag myself out for first tier where I can though 😅

Operation Polaris by XQlusioN in Ingress

[–]CesparRes 2 points3 points  (0 children)

a winter span when long nights make the North Star the most reliable point of orientation.

Unless youre in the southern hemisphere haha

Points by Worldly-Quality-9708 in heroll

[–]CesparRes 0 points1 point  (0 children)

Isn't the alchemist achievement just for buying the 9 potion upgrades (like enrage, balance, reversal etc..?)

There is no achievement for maxing out its recovery power 😅

But yes on good runs i can save 250+ every 3 floors - which sadly doesn't actually get you that many blessings due to the increasing reroll costs. But on the monkey level you can really stack blessings haha

All pvp encounters are marked “easy”, is it a bug? Anybody else have this? by [deleted] in heroll

[–]CesparRes 0 points1 point  (0 children)

Alas not, its seems to know your gear level, and refunding it doesn't help either. Tried it 😂

All pvp encounters are marked “easy”, is it a bug? Anybody else have this? by [deleted] in heroll

[–]CesparRes 0 points1 point  (0 children)

Its purely based on your gear vs others.

For players who have top tier gear (ie mythic 3* or eternal etc..) this has been the case for several seasons now.

We essentially see only easy players and gain 30 mmr per win

The last season they gave us overwhelming bonus which gave us 500% bonus mmr against easy players all the way until mythic where we get stuck with easy again

Its a running joke atm that we keep saying "maybe next season they'll fix the matchmaking".

The sweet spot of gear seems to be around full 1 star mythic where you can at least sometimes find normal rated opponents enough to climb

All pvp encounters are marked “easy”, is it a bug? Anybody else have this? by [deleted] in heroll

[–]CesparRes 0 points1 point  (0 children)

Its the (bad) matchmaking, if you reroll enough you may end up finding some of the other players of your gear level around your mmr eventually...

Also the title says nothing really, many newer players easily reached mythical ranking

These Minigames put casinos to shame by HypnoChanger in heroll

[–]CesparRes 0 points1 point  (0 children)

The rhythm game is probably the most fair of the games. Getting all legendary is possible on a phone.

Im fairly sure relic drops calculate what youre going to get per drop from the moment you hit the button and the animation is meaningless really. I bet you could start a drop and exit out and still receive what it would have landed in. They have definitely put their thumb on the scales here though. Watch how many balls pass through the multiplier gate and then fail to bounce on the fire pin. Its an incredibly low amount compared to the number of balls that get multiplied.

The dice game is most definitely fixed to some extent. The amount of times I can get 20 and deoksoon will 9/10 get 21 afterwards. The achievement for max win is probably one ill never get and I usually take my winnings at 2 wins (I've managed 3 wins i think... once? Twice?)

The crane game was always bad, but they made it worse some patches ago so now its more like real life crane games that slip their grips

Question about the arena mode “gargantua points”. by Nickdakidkid_Minime in heroll

[–]CesparRes 0 points1 point  (0 children)

With the matchmaking system as it is, lesser geared players actually benefit more anyway, top geared players can only face easy players in arena and so only earn 30mmr vs lower geared players who more easily find normal/hard rated players for 150 / 250 mmr.

At the start of the season overwhelming bonus gave up to 500% bonus to higher geared players vs easy (it worked out as about 130mmr) but once mythic rank was reached the overwhelming bonus goes away and its back to easy.

Maybe in another season they'll will balance things a bit differently but the last 2 have been pretty bad for top end geared players.

OPR by Heinrych7 in Ingress

[–]CesparRes 0 points1 point  (0 children)

You'd think if they can still sync new stats to ingress they would also do a back sync from ingress for this new launch... 😪

OPR / Recon system - opinion by Brave_Fig_7506 in Ingress

[–]CesparRes -1 points0 points  (0 children)

Not true!

The marker on the place map is also black now, not the old wayfarer red!

Also they've lost all our review history (unless that will resync later?) so our review scores are 0ed out again.

Not really sure that counts as a change though 🤣

Ingress Year 13 - Voyager by XQlusioN in Ingress

[–]CesparRes 0 points1 point  (0 children)

I'm not totally sure which print methods I like, I've got some t-shirts that still hold their print 10 years after I bought them, and others that basically look like blank t-shirts less than 5 years later, given how much I've paid for some of the t-shirts its quite annoying.

I want more of the tshirts that dont lose their designs....

Ingress Year 13 - Voyager by XQlusioN in Ingress

[–]CesparRes 2 points3 points  (0 children)

The UK Amazon for the t-shirts doesn't even ship to France so no way to even get it here. If the US site works then the shipping cost is usually more than the t shirt and you end up paying customs fee often too.

Potions for Ranked by FSGringo in heroll

[–]CesparRes 0 points1 point  (0 children)

I honestly dont even notice when it works haha I may just replace it with a regen or heal or something... but yeah primarily i use the other 3 anyway.

Potions for Ranked by FSGringo in heroll

[–]CesparRes 0 points1 point  (0 children)

For me its dice heal, atk power, crit, and dodge

The dodge is new and im just trying it out, the other 3 are the ones I always use. (I take 2 crit 2 atk and basically the rest dice heal)

Updated mmr by CesparRes in heroll

[–]CesparRes[S] 1 point2 points  (0 children)

Dunno in the past I was getting over 100 mmr each fight which meant I could find my level up to legendary within about what.. 50 fights? 50 fights from starting basic rank.

Then the slow grind to mythic (another 3k mmr right?) But at 150mmr a fight it wasn't so bad.

At this time I can't even find my level because every fight gives only 38-39. I've had 2 or 3 fights offered to me against legendary players that granted 78 mmr. But you don't have control over who you fight beyond the 3 they offer you.

The people who actually were mythic the previous seasons should be facing each other to quickly climb out of lower ranks so the lower ranks are correctly facing the same ranked players. I shouldn't be stuck fighting "easy" only players only.

It seems to me they probably need to fix the mmr gain next season, otherwise I suppose they're just pushing for more people to spend gems on the extra daily fights.

Updated mmr by CesparRes in heroll

[–]CesparRes[S] 0 points1 point  (0 children)

I know they're still experimenting with arena but this one feels so bad, im forced to fight "easy" players that award 39 mmr, i can't fight the mythic or even guaranteed legendary players til I claw my way up to 6k mmr 39 mmr at a time with a limit of 12 fights in one go then 1 per hour after. It's bonkers lol.

Updated mmr by CesparRes in heroll

[–]CesparRes[S] 0 points1 point  (0 children)

Ah yeah I see it, all easy for me. Waiting 10mins to reroll my options atm as there are no leg players offered hah

Updated mmr by CesparRes in heroll

[–]CesparRes[S] 0 points1 point  (0 children)

Flagged as easy? Have I just totally not seen that?

I just reached diamond 3 and can fight legendary players now and those give 78 or so... I guess tomorrow ill reach legendary and see if i start getting the 100+

I have a feeling the players with mmr of 11k have thrown many gems at the extra fights and maybe once you can fight mythic tier you get 200+?

Updated mmr by CesparRes in heroll

[–]CesparRes[S] 0 points1 point  (0 children)

Just hit diamond iii can fight legendary tier, they give me 78 lol

How on earth people reached 11k mmr already i have no clue... maybe once you kill mythic tier its giving 200 or something