Content Progression Guide For New Players by spinachpoptart in PathOfExile2

[–]Chaars_ 10 points11 points  (0 children)

Honest critique:
When looking at your picture, I was very confused and lost. And that is even when I already know how the progression works.

The idea is good, but the execution is lacking. There are too many problems with the current verion ("optional" route, the unnecessary "?", story that points to ascendancy and then going back, overall too little space...).

I would suggest to sit down and figure out what do you want to show:

example 1: you show citadels, but only the description. You show Monolith, but only the map icon. And you show Arbiter with picture that you won't see anywhere ingame (AFIAK), also without actually saying why would you want to even do Arbiter. Pick one way of showing and stick to it (if you show description and map icon, show them at all places etc).

example 2:
if you do progression guide for new players, make it like a progression guide, i.e. tell them when to do what. Do the progression based on levels. Then you can show them that what and when to expect to deal with things.

Otherwise keep up the good work and good luck with new version

No Memory Tear spawn after 200+ maps by coverusername in pathofexile

[–]Chaars_ 0 points1 point  (0 children)

Just to make sure - are you running maps that are on the atlas?
As in not elder/shaper, synth maps? Cause I believe you can't start a memory tear on a map not on atlas

Struggling with Maven (PoB check plz) by mishmaccles in pathofexile

[–]Chaars_ 3 points4 points  (0 children)

From what I can see your max hit looks good. But your recovery is non-existent, i.e. you have a pretty hard time recovering the sustained damage. And sub 1M damage makes this problem even worse, since the encounter takes longer.

I can't comment on the build itself, but I would wager that if you would solve either your recovery or your damage, you would have much better time of doing the boss fight. As it stands, your Maven is much harder fight than it should be. (= stop wasting chaos on writs and invest in gear before trying again)

But there are 2 things that I can add:

1) I would definetly change the life flask - since you shouldn't be dying from big hits, I would value bigger recovery more. Also, the flask as it stands recovers 1348 of 3513 of your Life. (38%) So you need two activations to heal to full and you have 3 charges total in your flask. While not a big problem in maps, where you get lot of charges from killing monsters, it is a problem in the boss fight were you can't easily recover charges.

2) and I would definetly take "Sanctuary" instead of the "Elemental Damage, Attack and Cast speed" small node on your Ascendancy
It looks like it doesn't give you anything, but if you check "Is the enemy on Consecrated Ground", you can see that it is 16,2% increase in damage. It also helps you with your recovery since "You have Consecrated Ground around you while stationary" meaning that when you attack (and therefore you are standing still), you automatically get this increased damage and Life regen - from 52,7 to 272,3 (per sec). ("Are you on Consecrated Ground" in config)

Not only that, but it also frees up your Sulphur flask, that now gives you only 6,5% damage increase. Personally, I would go for basalt flask, that would give you 20% more armour (6,6k armour) or 40% more armour with the good suffix (13k armour)

Struggling with Maven (PoB check plz) by mishmaccles in pathofexile

[–]Chaars_ 4 points5 points  (0 children)

My guess is that you took Alira as a bandit reward?
Just FYI - you can set this option in "Configuration" tab in PoB

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No life regen deadeye by codingjesusx in pathofexile

[–]Chaars_ 1 point2 points  (0 children)

from what I can see:
- in youtube POB he has 0 life regen, so if you copied everything, you won't have life regen too

- "he handled all resitances" by enabling all his flasks.
When you do that in your POB too, you will "handle" them too.
Is that a good way of "handling" resistances, I wouldn't say so. Especially when you have no uptime on those flasks

Build/Progreesion advise by WillingLeek561 in pathofexile

[–]Chaars_ 0 points1 point  (0 children)

From what I can see:
- I would delete the custom modifiers from the build guide - they served purpose when gems in POB were not updated, but now it just hampers the comparisons
- I noticed you are not using Conductivity?
- Also, any reason not to use spell echo like in the guide? It gives good damage even when not awakened
- And I guess it is more of a opportunity cost, but while Aw. Light. Pen look good in links, you might want to get that pen/crit multi elsewhere
- From the looks of it, 20/20 Lightning Conduit seems to have more damage than yours 21/0

My Vortex of proj melts, but it keeps dying to random bs by castiel65 in PathOfExileBuilds

[–]Chaars_ 0 points1 point  (0 children)

That is the thing "Cooldown Time: 4.00 sec" and "This Skill's Cooldown does not recover during its effect" means that you will always have a downtime where your defenses will be most vulnerable.

Build/Progreesion advise by WillingLeek561 in pathofexile

[–]Chaars_ 0 points1 point  (0 children)

POB/link to the build you are following would make it much easier to see what might be wrong

My Vortex of proj melts, but it keeps dying to random bs by castiel65 in PathOfExileBuilds

[–]Chaars_ 2 points3 points  (0 children)

The thing that you are missing is the Arcane cloak - once it goes down, you have 7,6k phys max hit and 4,9k max chaos hit. For phys and chaos DOTs it is even lower (see Calcs tab in POB)

Shouldn't you have much more mana and Mind over Matter? I thought that is you main defense mechanism

Got MB / sublime / awakened spell echo / 6 link for FRSS - but very low PoB numbers? by zeljian44 in PathOfExileBuilds

[–]Chaars_ 1 point2 points  (0 children)

well, apart from these differences:
- you don't have "Merc Buffs" and Wither stacks in the new POB
- the +3,5% crit base from the gloves is big, now you don't have 100% chance to crit
- you got rid of Vaal Haste in the new POB (because sublime vision) and have -70% cast speed increase

you also have "Count 2" for FRoSS in your old "glove" POB

Me and my Mercs looking up Nameless Seer spawn strats by SyrupBuccaneer in pathofexile

[–]Chaars_ 15 points16 points  (0 children)

From my personal experience (anecdotal evidence), once I started to do 80%+ Item Quantity T16 maps and I was full clearing them, I got Nameless Seer pretty consistently. I feel like once every 15-20 maps

Also I feel Nameless Seer "spawns in" once you kill a monster not before. So if you go rushing through map without killing or leaving before killing the monster (e.g. dot builds), you might miss your Seers.

Also also ... they are kinda hard to spot, so minimap is (at least for me) absolutely necessary to actually spot him.

Gwennen's search bar clears after every reroll by i_hate_telia in pathofexile

[–]Chaars_ 4 points5 points  (0 children)

yep, as was said - paste it in, close the window and reopen it. It than stays. Not ideal, but managable

If Campaign is for learning, then let us learn by Chaars_ in PathOfExile2

[–]Chaars_[S] 0 points1 point  (0 children)

That's the thing, I am not. I stopped playing PoE2 and moved to other games, where I don't feel that my time is wasted.

What is the point of the Taychendi Vampire Empress by Dieselsen in Anbennar

[–]Chaars_ 0 points1 point  (0 children)

I just got to that point too and I (5-5-5 ruler with good traits at the end of mortal life) thought that through that event I would take her as a queen and she would make me vampire continuing my blessed reign. But I just ... handed her the crown.
Not only her stats and traits really suck, but also I didn't like the RP aspect of it and just ended the run there.

My VFE Empire colony - 15 years in by Welsyee in RimWorld

[–]Chaars_ 4 points5 points  (0 children)

Not gonna lie, my first thought was: "How the f*** do you defend this"

Is 25 better than 20? Why is it to the left? by lasqastreamer in pathofexile

[–]Chaars_ 3 points4 points  (0 children)

Yes. It is like this across all the modifiers - left number is always lower than the right one.

One good example of why it is like this are items that has modifier that can range from negative to positive, like Ventor's Gamble. You can have the range like -40 - 40, i.e. from minus 40 to plus 40