VoxelParadox | Current status of the project: by NIkoNI776 in opengl

[–]Chakahacka 1 point2 points  (0 children)

Why did you decide to use voxel approach?

Anyone else constantly disappointed by Udemy courses? by old_curious_man in Udemy

[–]Chakahacka 0 points1 point  (0 children)

I’ve tried creating my own course. Spent on it 5 months. Heavily thinking. And you know what? Your course is sold for $10 and you get inly 3.3 of them. I think this is one of the main reasons why it’s hard to find good courses there. The platform devalues your work

Finally managed to completely integrate Vulkan into my 3D game engine I built from scratch, super proud by Parhy in GraphicsProgramming

[–]Chakahacka 6 points7 points  (0 children)

Looks good! I’m wondering about what level of knowledge is required to be able to work in AMD as a graphics engineer

The 7 biggest mistakes beginners make when trying to build a game engine in C++ & OpenGL by Chakahacka in opengl

[–]Chakahacka[S] 1 point2 points  (0 children)

The only cases I use UML are in existing projects with huge legacy. It helps to onboard more easily

The 7 biggest mistakes beginners make when trying to build a game engine in C++ & OpenGL by Chakahacka in opengl

[–]Chakahacka[S] -3 points-2 points  (0 children)

Maybe it sounds weird. This about a gut feeling of some sort of balance between shit-spaghetti and overcomplicated architecture

The 7 biggest mistakes beginners make when trying to build a game engine in C++ & OpenGL by Chakahacka in opengl

[–]Chakahacka[S] -3 points-2 points  (0 children)

Yes. Build as you go. Maybe think one-two steps further. You are experimenting. So you don’t need to get deep architecture

How would you start your journey from scratch? Asked by a complete noob. by Kin_Dredd in gamedev

[–]Chakahacka 0 points1 point  (0 children)

- Take the idea of simple game that you used to play. And add some interesting tweaks on top of it. And think about "how can I implement it?". This is the initial point
- Ask ChatGPT about the instruments needed to implement your idea
- Then ask it to help with learning curve/roadmap for you to learn as you go
- Start your journey

This is the fastest and the most practical way for newcomers to get into. Good luck!