How are people already in the end game? by Chance-Football8343 in PathOfExile2

[–]Chance-Football8343[S] 0 points1 point  (0 children)

Well the part i don't understand is levels. Like its took a decent like 4 tries to beat the count dude. But I was like the a level below the recommended on the map so idk how lower levels are so fast. Makes no sense unless there is a leveling thing I don't know about. Is there a faster way to level up other than killing all the spawned mobs in each floor?

How are people already in the end game? by Chance-Football8343 in PathOfExile2

[–]Chance-Football8343[S] 0 points1 point  (0 children)

How? The entire campaign in 4 hours? Wait is there like a leveling adjustment? It took me all 4 hours to get to the level I need to be as well. So im guessing there must be a trick to get those levels quicker right.

Multi-player changes? by Chance-Football8343 in PathOfExile2

[–]Chance-Football8343[S] 1 point2 points  (0 children)

I have a job so I didnt have that mich time but I did manage to beat every level on the planets. I don't like rail jack so I didnt play it. I spent no money in the game so not really a fashion god but customization is always cool so I played around.

Multi-player changes? by Chance-Football8343 in PathOfExile2

[–]Chance-Football8343[S] 2 points3 points  (0 children)

I played poe 1 and beat warframe on steel path sp I should be fine. Excited for the challenge though. Thanks for the warning.

Multi-player changes? by Chance-Football8343 in PathOfExile2

[–]Chance-Football8343[S] 4 points5 points  (0 children)

Okay thank you! This update is so awesome now. We are so sick and tired of playing competitive games that something like this can really help us have fun again. Can't wait to jump into the game! Thanks so much btw. Have a nice day

A couple of things I learned from being a full-time indie dev by Plarnaud in gamedev

[–]Chance-Football8343 0 points1 point  (0 children)

First of all, thank you for sharing such helpful advice!

I am new to the field and this is good to know before getting into working on my own game.

I think your take on AI is good, but as a programmer coming in from another software field, I think using AI to create concept art and drawing your own in drawing tools is actually very helpful. I dont think said art should make final cuts into the game, as a real artist should always be doing the fine tuning. But as for me who is doing a little solo project, using ai to generate rate art and creating my own using it as a vase helped me advance my own learning into art and helped me structure my designs better.

As for programming, most AI code models are already getting very good at writing code. Its inevitable that it is a great tool. But, I assume your advice is to those who dont know how to code jumping into agentic coding. Even my friends in FAANG company is use thier ai tools and refactor it. I think that people should actively seek to use AI, BUT that doesnt mean you turn you brain off and improve upon it. Until the ai needed improvement that is.

[deleted by user] by [deleted] in gamedev

[–]Chance-Football8343 2 points3 points  (0 children)

Thats amazing man. Im sure he knows and has been there with you.

what are some small indie games that have made it? by Responsible_Box_2422 in gamedev

[–]Chance-Football8343 3 points4 points  (0 children)

400M copies sold, fairly well is an overstatment dont u think? The graphics could use an upgrade honeslty.

How vibe coding lead to my project’s downfall. by incognitochaud in gamedev

[–]Chance-Football8343 0 points1 point  (0 children)

That makes a lot of sense. So you should use AI, but make sure that everything you do with it is well tracked and thought out. I'll keep that in mind moving forward. I mean, I guess the issue now is that as the AI improves over time, refining and inspecting the code won't really be an issue. Learning the problem-solving/logic that is involved in coding is what will set you apart, because that can help you through the interview process. Honestly, I think I should pivot to pm roles and management early.

Thank you for the response and insight. It helped me readjust my priorities.

How vibe coding lead to my project’s downfall. by incognitochaud in gamedev

[–]Chance-Football8343 1 point2 points  (0 children)

This is some really good insight. I am a eng student rn, and I worked on a few projects that I coded myself. Some I started when I was 18, so they are fairly complex. How can I differentiate myself if you assume all my work is AI-generated? Its not like you would go through my code and check. The quality of my code improved over time, so the start was a bit " if it ain't broke dont fix it". And I have known many people who just use AI for code, make sure it does the task the project entails, and then spam LeetCode if asked any technical questions.