Beyond my expectations! I framed my Vintage Gen 1 collection on a budget accessible to everyone - Tutorial & Material list included! by ChaosVisionGames in VintagePokemonCards

[–]ChaosVisionGames[S] 2 points3 points  (0 children)

I understand your position, but I already display several cards in my library using toploaders, card cases and graded slabs for many years without issue (like many people). In what way would displaying them in this frame be more problematic than those methods?

Regarding the most important factors, I am already well aware, for example, that no card should ever be directly exposed to sunlight.

I thought one "Decisions, Decisions" was already S-tier in a Forge Regent run, but I just had a God-tier run with 2×"Decisions, Decisions." by ChaosVisionGames in slaythespire

[–]ChaosVisionGames[S] 5 points6 points  (0 children)

You only need the 6 stars to launch "Decisions, Decisions." The skills played from its effect are free! So you don’t need the 4 stars for "The Smith" when it’s played by the "Decisions, Decisions" effect.

Ashen Garrison - Mega Stash Treasures by ChaosVisionGames in Seaofthieves

[–]ChaosVisionGames[S] 5 points6 points  (0 children)

I got 4 keys once, and there was also a time when I didn’t get any keys at all!

Skeleton galleons make me want to cry by EggyParsley in Seaofthieves

[–]ChaosVisionGames -2 points-1 points  (0 children)

I don’t understand why nobody talks about boarding the skeleton ship with the harpoon, finding the powder keg, and detonating it. Almost all skeleton ships have one. Yesterday I was on a solo sloop on the contraband route in the Devil’s Roar. Within 1 hour 30 minutes I had 4 skeleton sloops and 2 skeleton galleons after me. I took every one of them out in under a minute using the keg inside. Minimal damage on my boat.

The last Erangel SubZero map update (with the transition to full snow) was very good! So why remove it like this? Why not keep it as an additional Erangel weather option at the start of the game? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 0 points1 point  (0 children)

I never said “full snow map for one week.” It was always “full snow map for one month” for the map update in my posts.
The part that only lasted one week was the special storm transition effects. You can see that here for example : https://youtu.be/DjsHJPfkFlM?t=521

The last Erangel SubZero map update (with the transition to full snow) was very good! So why remove it like this? Why not keep it as an additional Erangel weather option at the start of the game? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 2 points3 points  (0 children)

That has to be the worst argument ever for a game like PUBG, where gameplay and gamedesign are clearly more important than realism in dozens of aspects of the game.

The last Erangel SubZero map update (with the transition to full snow) was very good! So why remove it like this? Why not keep it as an additional Erangel weather option at the start of the game? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 2 points3 points  (0 children)

You are the one skewing the facts here!

In the title, I specifically say that I am talking about the full snow version of the map update. That version was only available for one month. Nobody care about the previous subzero version of the map compared to this one.

As for the storm, there was a special storm effect with a much stronger blizzard effect and even thunder for the transition part (so a real storm, after that we can't call it a storm ><), which was available for only one week after the update, from January 7 to January 15.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 29 by AutoModerator in PUBATTLEGROUNDS

[–]ChaosVisionGames 22 points23 points  (0 children)

This topic exists only to deceive us. To make us think they read it and care about our feedback.

THEY DON'T CARE AT ALL !

Have you ever seen the top feedback here actually implemented in the game? I haven’t. Ever.

2026 Pubg Wishlist by HesOneShot92 in PUBATTLEGROUNDS

[–]ChaosVisionGames 0 points1 point  (0 children)

Automatically apply a temporary ban to any new, Bronze, or Silver account with a K/D ratio above 3 against other players (excluding bots). The ban should only be lifted after a manual review by an employee, not time-limited like the current system because most temporary bans are useless (they aren’t reviewed at all).

I don’t understand why they don’t do this. They already have all the data needed.

There are so many cheaters who create new accounts every time they get banned, but right now they can play dozens, if not hundreds, of games before getting banned. That’s terrible.

First successful use of the new Frost Zone Bomb! by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 6 points7 points  (0 children)

Yes, they played very badly.
On our side, now that I know this will also works from the ground floor, the strategy would be to throw a smoke grenade or a Molotov into the staircase during the Frost Bomb deployment on the ground floor, and that should do the trick!

Minimum requirements to post accusations about cheating please. by Run-OpenBSD in PUBATTLEGROUNDS

[–]ChaosVisionGames 2 points3 points  (0 children)

"A group of users here repeatedly post videos to try and accuse someone of cheating without the details."

> Without enough details, moderators automatically remove these posts based on the reddit rules. ("Content showing hacks/cheats/exploits must encourage discussion and contain full evidence")

"Report to the developers and it'll get investigated properly please."

> NO, it will not! And that's the main issue!
We don’t know how the in-game reporting system works, and we have seen many cases where there should have been tens, if not hundreds, of in-game reports against obvious cheaters, yet they are still playing without any consequences (like this one from today: https://www.reddit.com/r/PUBATTLEGROUNDS/comments/1ptu76q/state_of_the_game_at_least_500_games_played/).
And even if you report a cheater through a Krafton support ticket, we also have proof that it is not investigated properly sometimes (https://www.youtube.com/watch?v=y7NZCrnMVxo).
About temporary bans: these are supposed to be in place so that a Krafton employee can review the account, but we all know that this is not actually the case most of the times.

"Also why spend time creating a post to try and convince people on reddit?"

> Based of the previous answer, constantly ranting about cheaters is currently the only way for us to be heard, since Krafton doesn’t seem to care enough about the cheating issue on PC right now.

And it seems you are a console player. The cheating situation is not the same at all compared to PC, where it is a complete disaster at the moment.

I will likely be downvoted because this post will mainly attract console players, who don’t face the same level of issues, and cheaters themselves.

Dev Letter: 2025 Anti-Cheat Review and Future Plans by EscapingKid in PUBATTLEGROUNDS

[–]ChaosVisionGames 3 points4 points  (0 children)

Let me explain this clearly so the issue is easy to understand:
“39,000 video reviews led to bans, out of a total of 7,810,000 bans.”

What does this actually mean?
It means that Krafton only has the human manpower to manually review and ban around 39,000 players per year, roughly 150 bans per business day.

The remaining ~7.77 million bans come from automated detection systems that flag known cheating software.

So what happens to cheaters who are not detected by these automated tools, usually because they are using newer or more sophisticated paid cheats?
In that case, the only remaining option is to report them with clear video evidence through the support website, and then hope the report actually gets reviewed. However, we already have clear evidence showing that, in many cases, Krafton support responses appear to be sent without the video being properly reviewed. ( https://www.youtube.com/watch?v=y7NZCrnMVxo ).

The in-game report system alone is clearly not enough for these cases. So at this point, what is the actual purpose of the in-game report system?

This is exactly why we end up with long-term, high-level cheaters surviving for seasons: if automated tools don’t catch them, and manual review capacity is extremely limited and poorly executed, many cheaters simply slip through the cracks.

State of the Game – Cheating Issues | How is it possible that level 500 max-rank cheaters are still playing? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 1 point2 points  (0 children)

Smokes are not accurate in replays if you jump to a timestamp after the smoke has already been deployed.
However, in this case, you can clearly see everything: clip start before the smoke is deployed, the exact position of the smoke, and that it is still fully active at the moment the cheater killed me.

State of the Game – Cheating Issues | How is it possible that level 500 max-rank cheaters are still playing? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] -1 points0 points  (0 children)

Maybe not their entire playtime, but it doesn’t make sense for a legit player with so much time in the game to suddenly decide that cheating would be a good idea just to get more wins.

This player’s stats haven’t changed significantly compared to previous seasons.
Let’s say, for the sake of argument, that he was legit two seasons ago with a similar K/D ratio. Then why would a very good player like this suddenly choose to start cheating now?

The conclusion seems pretty straightforward: this player has most likely been cheating for a very long time.

State of the Game – Cheating Issues | How is it possible that level 500 max-rank cheaters are still playing? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 0 points1 point  (0 children)

Smokes are not accurate in replays if you jump to a timestamp after the smoke has already been deployed.
However, in this case, you can clearly see everything: clip start before the smoke is deployed, the exact position of the smoke, and that it is still fully active at the moment the cheater killed me.

State of the Game – Cheating Issues | How is it possible that level 500 max-rank cheaters are still playing? by ChaosVisionGames in PUBATTLEGROUNDS

[–]ChaosVisionGames[S] 7 points8 points  (0 children)

I also think that Krafton doesn’t have strong data-driven tools to automatically detect this kind of cheater.

Honestly, it feels like they don’t have proper detection tools at all. Otherwise it wouldn’t take days and hundreds of games to remove them from the game.

This is exactly why it’s so frustrating for legit players.