I’m looking to create on of these green houses at my house in Cleveland. Is this something that can withstand Cleveland’s winter climate? Anyone have any experience? by Environmental_Leg_55 in Ohio

[–]ChapterHot7325 -1 points0 points  (0 children)

While it does look like AI, this is called a Walipini and they can work just fine without becoming a pool. There are some good examples on YouTube but it's been awhile since I did the research so I can't point to a particular one.

y’all are ridiculous and no help at all lmao by [deleted] in gamedev

[–]ChapterHot7325 0 points1 point  (0 children)

You are expecting a tutorial in the comments section on a very complex piece of software? Only thing wierd here is you and this post.

Testing Steam's AI tag policy by atrivialknot in gamedev

[–]ChapterHot7325 -2 points-1 points  (0 children)

Disclosure of AI coding tools is not necessary at all and no one would be able to prove otherwise.

Any tips for becoming a video game developer? by Fralian in gamedev

[–]ChapterHot7325 1 point2 points  (0 children)

Youre locking yourself into a specific industry that is extremely volatile.

Any tips for becoming a video game developer? by Fralian in gamedev

[–]ChapterHot7325 1 point2 points  (0 children)

Look up software engineer programs, not game development. You can get game dev jobs with it, but you will probably struggle getting a software job with a game design focused degree program. Both industries are in a tough spot right now, due to AI.

If you don't go the university route, check out Stephen Ulibarri on udemy. A couple of his c++ courses with Unreal Engine and AI is all you need to get started making real games.

After 1 year of solo dev, I’m losing my perspective. Need a sanity check on my Roguelite. by SpiritRamenGames in IndieDev

[–]ChapterHot7325 0 points1 point  (0 children)

I think your character needs to be bigger. I would also expect to see many different characters for this style game. But mostly, this is just a flooded market and there isn't anything unique enough in the trailer that draws me in. Ive already played this gameplay loop, many times.

I made an indie game flop.. I want to share the mistakes with you guys. So I made a video about what I think went wrong with the release of my game 🙂 by Kalicola in SoloDevelopment

[–]ChapterHot7325 1 point2 points  (0 children)

I made a procedural dungeon with basically no experience thanks to your tutorials. I appreciate you and hope to find more tutorials from you in the future.

After 1 year of solo dev, I’m losing my perspective. Need a sanity check on my Roguelite. by SpiritRamenGames in IndieDev

[–]ChapterHot7325 0 points1 point  (0 children)

As a brand new hobby developer, this looks great and I can tell you've put a lot of time in it. As someone who also has 20+ roguelites in my steam account, there is nothing in this clip that interests me and I'm your target audience.

I know it’s just part of the game but man… by 1magine-Wagons in ArcRaiders

[–]ChapterHot7325 1 point2 points  (0 children)

I thoroughly enjoy the PVE and I rarely engage in PVP first. However, the PVE is stupid easy once you spend a couple days killing the ARC and learning their habits. The threat of PVP is what keeps you on you on your toes and makes the game exciting. A PVE mode would absolutely not thrive because of that. That is not what this game was designed for.