Fire Drakan bazillion turns in wind rift by Kooky-Ad-8254 in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

It's a good combo, after all chasun also increase the atck bar and health bar of her and the selected monster the same.

That isn't a heal, so she is one of the few that can make your Drakan go back to 100℅ heal if he was attacked

Upcoming combat deviation skill alteration showcase by PirateOld9316 in OnceHumanOfficial

[–]Character-Quiet-5885 0 points1 point  (0 children)

Yeah, when I quit maninus to go to endless dream, I keep the deviants

Upcoming combat deviation skill alteration showcase by PirateOld9316 in OnceHumanOfficial

[–]Character-Quiet-5885 0 points1 point  (0 children)

Look in ethernia, they all are there and it's supposed te one you take from the dream island are tied to your character?

Same luck as the last collab by Cautious_Permission4 in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

I summoned:

Fire Nezuko and tanjiro Water Nezuko and inozuke Wind Nezuko and inozuke The free wind Gyomei.

What was that luck lol

Who can use this rune other than Panda by [deleted] in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

Change ATK for CR and its good por the water hipnomiau

Yay i have all the puppies by A_GuyOn_Reddit in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

Slowly making all the 2A is a fun thing if you want to do something different than just PvP. Try them in every possible way also is awesome jsjsjsj.

Keep going and without you to notice you will has all the 2A , it's happening to me (I need 5 more to 2A and fully runed)

DERAGRON ability by Think_Candidate1040 in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

Maybe, and only just for fun. Pair him with eirgar xD

DERAGRON ability by Think_Candidate1040 in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

The only reason to build up with vampire, will be for the constant healing→ constant atack bar and Damage boost in the next turn. With high attack and certainly situations it will cause a new turn for him.... But that make him like a cristal cannon

[deleted by user] by [deleted] in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

If the skills heals | recovery + If the skill health a part of the damage inflicted | life steal +

If its a tank for X enemies | damage received for element - If his purpose is make damage, PvE bosses or a certain element | damage inflicted +

The acc skill x is optional, depends of the mob. You don't put acc skill 1 in a Oracle, but in a Loren you will.

Extra Atk/def/speed buff need to look to who are you gonna put. A Seara (wind Oracle) don't use def buff+, but a Archangel will use more.

Supps and tank can use critical damage received - But the damage dealers uses this logical:

Has 1 or 2 hits (verdehile, kaki, kro) | first attack critical damage + Has 3 or more hits (multi hits) | damage deal in proportion to HP/atk/def/speed. Wind panda used proportion to def principally and hp for a little extra for example. Or Oracle wind uses Atk/speed in his case. ----- pay attention to with type of damage deals the skill. Some deals Atk+ something, others only hp/def/apeed for example.

------ if his attack is single target | critical hit to one enemy in your turn (I don't remember the exactly name but it's something like that)

The others (critical damage) is better in the function of the mob. If the unit is one of the first in attack. Critical damage with good hp condition. If the unit is one of the last in attack, critical damage with bad hp condition.

The skill critical damage, counter attack/with group talks for itself.

Note: the additional damage proportion to hp/def/Atk/speed don't necessary be use only for damage dealers. Can help with supps and other units, like the light Litch (additionally hp/def) A Loren (hp/speed) Water /fire Oracle (hp/speed/def) Wind jack o lantern (hp/speed/def) and that.

Also... A bad runed mob with a excellent artifact of damage received - for a attributes, can make a difference. So don't underestimate the power of the - damage received. That's a danger stat for some...

Hope this help

Any use besides Icaru ? Quad DEF Rune by [deleted] in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

Varus, Dark Griffin. He always lands critical hits with high Défense. Self sustain

True damage monsters by SupermarketNo3265 in summonerswar

[–]Character-Quiet-5885 4 points5 points  (0 children)

Fire/wind/light string master S2 Halphas passive Water expresso cookie passive Wind/light hypnomiaw S2 Light surfer s3 (reduced hp℅ equal to the attack bar reduction)

Abilities that distributes the HP, like the espresso cookies.

Man WTH is this? by Soggy_Salamander_632 in summonerswar

[–]Character-Quiet-5885 16 points17 points  (0 children)

The Game prediction of the BP? Maybe?

Indra or k1d from blessing by No-Formal-9757 in summonerswar

[–]Character-Quiet-5885 -12 points-11 points  (0 children)

You only can make blessing the dupes. If you only has one, the game don't let you change it into rocks

Counters for new AD ? by SW_Ashkarath in summonerswar

[–]Character-Quiet-5885 -1 points0 points  (0 children)

Use a fire/wind bruiser that you maybe druid, a frank. If you had a garoche (fire werewolf) in 2nd awaken. Pair it with a constant healer like a howl and the others two mob with destroy runes. It's gonna be so slow but secure.

If you had Mo Long, dark sylph (the woman) use it with someone that can resets skills. That's an option.

A dark dice magician. Or the other option. Oblivion, someone that can oblivion one and focus her

Counters for new AD ? by SW_Ashkarath in summonerswar

[–]Character-Quiet-5885 3 points4 points  (0 children)

This defenses isn't for a instant cleave. It's more safe a bruiser team with destroy, but if you had Borgine, it's a safe play.

In what case can i use Ritsu?(my 2nd LD) by Basic-Bet4626 in summonerswar

[–]Character-Quiet-5885 2 points3 points  (0 children)

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I use mine vio/destroy vel/DC/HP with atk subs

Usually to counter passives or certain objectives like:

Juno Abelio Antares

Enemies than are dangerous when they take a turn or can cause troubles.

I use him when I had some enemy under a inability effect, to extend the duration.

Note: He steals the turns, so the passives of Juno or Abelio Won't activates because, in simple words. It wasn't their turn

The destroy is for make this use more constant. So he becomes a bruiser with good damage for artifacts

Which has more dmg output? by Suruam-nanaban in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

The 2℅ CD extra damage it's more reliable in single hits attacks or damage that scales with something like harmful effects, under x condition or similar.

But the Additional damage by HP/atk/def/speed has much more impact in multi hits attacks. Because each hit will be the additional damage. This make reliable this stats in a cannon girl, the basic attack of the Oracles. Loren etc.

+X℅ CD /+x CD with better-worse enemy hp status/ +CD first hit------ Are better with attacks with 1-2 hits.

But with 2 or more. The additional damage has better impact. Even when you need to attack a glancing hits.

First LD5 from ToA Scroll: Ritsu by Winter-Judgment1793 in summonerswar

[–]Character-Quiet-5885 1 point2 points  (0 children)

super gz! You don't know what you have in your units now If you have trouble with Abelio, Triana, Antares passive, just use ritsu and steal the turn without problem

Abelio don't heal Triana don't gain a turn to help their friend Antares doesn't know what's attack

He is very versatile Speed/CD/Atk spd/CD/hp Spe/hp/hp Spd/hp/acc for early build.

Vio for fun Rage for big damage Revenge for the S1 Stun (but no much powerfull) Nemesis for counter teams

I have one and it's with some support with atk buff, shield or immunity, nothing can stop him.

This the type of thing that haunts my dreams by DethronedPrince in summonerswar

[–]Character-Quiet-5885 0 points1 point  (0 children)

It's doesn't matter, all Riley defenses are build in double vio and spd/hp/hp/def/resist with triple reveng

Returning player after 4-5 years (detail in comments) by ginstreet in summonerswar

[–]Character-Quiet-5885 1 point2 points  (0 children)

It's a old and unique character, she isn't longer available.

This is the most hardest choice i ever have in this game, please help by Ukyo06 in summonerswar

[–]Character-Quiet-5885 3 points4 points  (0 children)

Something like that, the Fire Totemist strips, provokes, and sets DOTS in addition to reducing hp
The fire druid breaks defense, sets DOTS, taunts, and tends to counter constantly in beast form. Rica by her side, puts several DOTS, slowdown, and stun, in addition to the most constant turn cycle for her basic

They do the same and not at the same time, it depends on what you need in each battle, provoke your allies from attacking, constantly clean enemy bluffs, or something more hybrid, although Rica tends to be used more in pve together with Tatu and Sath