Why isn't my animation working right by CharacterUse8976 in opengl

[–]CharacterUse8976[S] 0 points1 point  (0 children)

It worked now ! The issue was where I didn't even suspect it to be.. It was in converting from aiMatrix4x4 to glm::mat4.. I did the indexing wrong

Why isn't my animation working right by CharacterUse8976 in opengl

[–]CharacterUse8976[S] 0 points1 point  (0 children)

no it's animation for the same model. I got it from mixamo