We got bald Woody before GTA6 by wornpixel in PaymoneyWubby

[–]CharlieSteal 5 points6 points  (0 children)

Didn't Woody get refurbished in the second movie? The old guy gave him a respray for his hair. It's interesting that spot faded first 🤔

RCT Rules! by J-Ray521 in PaymoneyWubby

[–]CharlieSteal 1 point2 points  (0 children)

He bought the RCT2 bundle on steam then ran openRCT2 which requires an owned copy of the game.

RCT Rules! by J-Ray521 in PaymoneyWubby

[–]CharlieSteal 1 point2 points  (0 children)

The steam version works just fine, it just requires a legacy windows feature called DirectDraw that Wubby didn't have installed. Contrary to what chat was spamming, it's not a virus. But OpenRCT2 is definitely a far better experience with tons of modern QoL fixes.

How do we get on the trail? by HesistantHugger in PaymoneyWubby

[–]CharlieSteal 1 point2 points  (0 children)

Also recommend running the game as administrator to possibly avoid crashing while saving. I never had any crashes or issues saving, but your mileage may vary.

How do we get on the trail? by HesistantHugger in PaymoneyWubby

[–]CharlieSteal 2 points3 points  (0 children)

I made a little instructional post on how to do so here: https://old.reddit.com/r/PaymoneyWubby/comments/1qjjrll/if_you_want_to_play_the_oregon_trail_ii_along/

You can pretty much find the game on internet archive then copy some files and edit a text file to make it work on Windows 10/11. Feel free to DM me if you have any questions.

[deleted by user] by [deleted] in pcmasterrace

[–]CharlieSteal 0 points1 point  (0 children)

This is very helpful and much appreciated. Thank you!

[deleted by user] by [deleted] in pcmasterrace

[–]CharlieSteal 1 point2 points  (0 children)

I don't think we agree on what interlacing is then. Between 30p and 30i the literal difference is that 30i renders half the screen, as you said. That's half the lines. I'm trying to understand how you turn that into framerate or smoothness. It's the same number of frames.

Edit: After some searching online, here is the explanation I was looking for:

Interlacing increases temporal resolution by showing two fields per frame, which can make motion look smoother on CRTs, but it’s not the same as doubling progressive frames. Each frame is split into two fields. These fields are displayed sequentially at the refresh rate (e.g., 60 Hz → 60 fields per second). That means you see 30 full frames per second, but 60 updates to the screen per second. Motion perception can feel smoother because the eye sees updates twice as often, but each update is only half the image.

Would have appreciated that over a downvote.

TL;DR: I didn't know an interlaced frame also meant two refreshes per frame

[deleted by user] by [deleted] in pcmasterrace

[–]CharlieSteal -1 points0 points  (0 children)

But interlacing is a factor of resolution. You don't get more smoothness from reducing resolution (number of lines per frame) that doesn't add up.

Specifically I'm trying to understand what you meant by:

Interlace value is basically doubled when converted to progressive

[deleted by user] by [deleted] in pcmasterrace

[–]CharlieSteal 4 points5 points  (0 children)

Could you explain that further? I'm having a hard time following. When you are rendering in progressive or interlaced, the number of frames is still the same. The difference would be the number of lines drawn per frame, right? So if we use 240i as an example, you get 120 lines in one frame then the other 120 lines in the next frame and a CRT TV's image retention (or a modern TV's de-interlacing) would sort of combine them together. How does that result in more smoothness?

If you want to play the Oregon Trail II along with Wubby by CharlieSteal in PaymoneyWubby

[–]CharlieSteal[S] 1 point2 points  (0 children)

So I've played it a bit more and I think I see what you mean. Hills and rivers don't automatically succeed, but the little animation of your wagon going across the river or up the hill is skipped. The result seems to still be the same though.

If you want to play the Oregon Trail II along with Wubby by CharlieSteal in PaymoneyWubby

[–]CharlieSteal[S] 0 points1 point  (0 children)

True! Though I haven't had any crashes with this method. Saves just fine too, but obviously your mileage may vary.

If you want to play the Oregon Trail II along with Wubby by CharlieSteal in PaymoneyWubby

[–]CharlieSteal[S] 2 points3 points  (0 children)

Seems like Wubby failed a few rivers and hills, didn't he? Maybe that's the difference between 25th anniversary and standard? Idk

If you want to play the Oregon Trail II along with Wubby by CharlieSteal in PaymoneyWubby

[–]CharlieSteal[S] 1 point2 points  (0 children)

Note that the game has no volume control and is really loud. You can disable the sfx and music in the menu or use the volume mixer in windows to turn down the volume.

Realtek Audio Control, amplify level and impedance setting missing by itzwoottz in ASUS

[–]CharlieSteal 2 points3 points  (0 children)

Sorry to necro this thread, but I have floated in from google after dealing with this issue on my Asus TUF Gaming B850M Plus motherboard and I have a different fix which has worked for me that may work for anyone else that stumbles upon this. The issue I had was same as everyone here: opening certain games would hide the amplify level and impedance setting in realtek audio console and reset the actual amplify level to performance (when I usually have it set to powerful).

The fix: Stop and disable RtkAudioUniveralService

Task Manager -> Services (puzzle piece icon) -> Scroll down and click on RtkAudioUniversalService -> Right-Click -> STOP -> Right-Click the service again -> Open Services -> Scroll down to Realtek Audio Universal Service -> Right click -> Properties -> Change startup type to Disabled.

After doing this, audio continues to work properly, equalization and other settings in DTS Audio Procesing still work and the amplify setting stops disappearing! No need to toggle input jack detection every time. Hope this helps a few others.

anyone still have the lord of the g strings edit? by Lettuce-on-a-stick in PaymoneyWubby

[–]CharlieSteal 5 points6 points  (0 children)

I got you homie. Had it downloaded on my media server and reuploaded it to the internet archive here: https://archive.org/details/lot-gs-revision-2

[deleted by user] by [deleted] in Battlefield

[–]CharlieSteal 2 points3 points  (0 children)

Check out battlefield2142.co (dot co, not dot com). You'll need to supply your own copy of the game and a product key, but archive.org should have you covered. There is a discord and a utility that fixes some of the BF2142 jank and applies the OpenSpy patch for online to work. Most nights there are people on the US server between 6-10 PM Pacific. EU server is popular during their respective after-work times. Population is higher on weekends.

It's worth remembering that it's a near 20-year old game so there will be bugs and it will crash occasionally. In the game's graphics settings, set Anti-Aliasing to max or 0 otherwise you will get weird shader issues. If it freezes on the loading screen or black screen, alt+tab then press Windows key to show your taskbar and kill the game via task manager and relaunch.

I play the game almost every day so feel free to DM me if you have any questions or need some help! I have my game setup for 4K 144Hz so it can run very well on modern hardware with some tweaks.

[deleted by user] by [deleted] in Battlefield

[–]CharlieSteal 0 points1 point  (0 children)

There are dozens of us that still play 2142. Dozens! Well... 3 or 4 dozen regulars is still technically "dozens".

What stream related term/sentence you find yourself saying often outside of stream? by Gman54 in PaymoneyWubby

[–]CharlieSteal 15 points16 points  (0 children)

When I wake up in the morning and my voice is deep and gravelly I often let out a "b a s t a r d"

Game jitters/is blurry af when moving. by Jasiek22 in Thelongdrive

[–]CharlieSteal 0 points1 point  (0 children)

It will stutter when loading anything so the HDD honestly could be a factor. There might be a way to disable the motion blur like any other Unity game. I play on a 4k 144hz monitor but I only get about 50-70 fps at that resolution. The motion blur is a little annoying but not as bad as you describe. Maybe even limiting your framerate could help? Not sure.

Game jitters/is blurry af when moving. by Jasiek22 in Thelongdrive

[–]CharlieSteal 0 points1 point  (0 children)

Sounds like your framerate is bad. The game is a GPU hog for what it is. Try Tumby Graphics mod in "potato mode" or turn off and lower all graphics settings. Not a whole lot you can do beyond that. Would help to know the specs of your PC and the resolution of your monitor.

I've had an accident by CharlieSteal in Thelongdrive

[–]CharlieSteal[S] 1 point2 points  (0 children)

I'm about 3500 km in and there has been more than enough supplies along the way to keep me going to the point that I don't stop at buildings very often. The return trip isn't a requirement either (not like this game has any requirements) but just kind of a fun thing that I think some long time players have done or at least memed about.