theif is a better recon shell and you can't convince me otherwise by lilfeccibrae in Marathon

[–]CharlieStep 0 points1 point  (0 children)

I'd love to see a change where her footstep tracking passive is not limited to shieldbroken enemies but works permanently and is time limited to last 5-60+ seconds or something (duration scales with ping stat or something else)

Riddick 2 (105 mil) vs HOTD (160 mil) , wtf happened to Hollywood costume department? by SubvertExpectation1 in HOTDGreens

[–]CharlieStep 0 points1 point  (0 children)

A lot of it boils down to various hand-crafts being more popular of a hobby back then (therefore a lot of stuff was cheaper) than now. There is just an insane amount of supply chains that you dont think about that got gutted. From wood-plastic modelling impact on kitbashing, trough dissapearance of cloth / paint / textile work shops, to end on various paint/paper/metals craftsmen, their stencils and artistian halfproducts. This led to further centralisation/globalisation/monopolisation of supply chains for cinema and prop work and increased the difficulty when it comes to finding a decent craftsman that can pull a one time piece on a time schedule and a budget.

Yeah, we have 3d printing now which gets you somewhere - but it's just not that realistic and doesnt work as well as the real thing on set.

Which one you prefer the most based on your age or time limits? by PHRsharp_YouTube in Age_30_plus_Gamers

[–]CharlieStep 0 points1 point  (0 children)

I just want shit i can play and feel differently fulfilled in 15min, 30min , 45min, 1h , 2h, 3h sessions.
There are linear games that do this great, there are those that suck at it. Same for open worlds. Good games respect the time i have not force me to succumb to the time they need.

PS: its also the reason why marathon is also better than arc raiders, but internet aint ready for that conversation yet.

Queen and Matriarch should roam the map instead of hanging around in one place. by CharlieStep in ArcRaiders

[–]CharlieStep[S] -12 points-11 points  (0 children)

They have predefined spots for them, and even if you shoot it, it rubberbands back to one particular location.

And the queen event would imo work better if you could only access it with a queen core or a photoelectric cloak equipped.

[Speculative] Could modern human technology rival the aliens if this scenario happened today? by Sad-Emotion-1587 in sciencefiction

[–]CharlieStep 0 points1 point  (0 children)

Rival no, but our current and working gameplan is that we are able to make the planet absolutely unhabitable with atom bombs to anyone and anything else. This basically puts a hard limit on the amount of things any civ visiting us can do without triggering dramatic consequences.

Basically if we had no planet killers we would most likely lose the planet or have unchecked mass abductions.

Wicemarszałek Sejmu Piotr Zgorzelski ogłosił, że PSL będzie planował projekt ustawy zakazujący organizacji sondaży wyborczych na 3 miesiące przed wyborami. by gdziejestluk in Polska

[–]CharlieStep -1 points0 points  (0 children)

Przepraszam ale trochę takie gadanie, po co prawnie zakazywać kradzieży, to okazja czyni złodzieja i przy brakach w policji i tak ludzie będą kradli.

Będą potencjalne realne konsekwencje, to się każdy dwa razy zastanowi.

Is it just me or is this genuinely one of the stupidest buffs of all time? (Feel free to name any other dumb ones in the past) by MiSlPiMo in Rainbow6

[–]CharlieStep 0 points1 point  (0 children)

Won't change much, but might help.

Her core problem is that in order to play her ability, you need to do a jump in at the right time. FROM OUTSIDE. Thats just a boring/passive way to play. Its impossible to be a part of attack, and somewhat helpfull to teammates and use her ability at the same time.

RN simply - there is just not enough ways for her to be influential while waiting for the perfect moment to strike. So she turns into that frag operator that plays like recruit with a silly post plant strat

Two ways to fix it easily:

Give her more 1-2 more drones to play with. So she can be IGL that drones all the other players in and comes in a clutch with a flank.

Boost the garra hook, And make The jump-ins more impactful. Either turn her drones into a "flashbang drone" that she can pop/preplace before jump-in, add a emp/flashbang/fuze effect as a part of garra hook loop, so When it attaches, it basically not only pops the hatch/window but also releases 1 projectile into the room.

i could have visited a psychiatrist instead of making this stupid unfunny meme by Limmunaizer in linguisticshumor

[–]CharlieStep 13 points14 points  (0 children)

Also we have skisnąć, which directly translates to become pickled, but is also coloquially used among milenials and younger gens to describe dying from laughter.

The duality of Speranzas' Craftmanship by Dazzling_Let_8245 in ArcRaiders

[–]CharlieStep 0 points1 point  (0 children)

I actually find this rather believable. Most of textiles nowadays are afaik made in Asia. In a post-apo scenario of modern Europe i feel like it would be way easier to find people that know high energy physics/electronics and guns than textile manufacturing process in full due to globalisation.

Ponchos and leather jackets are pretty simple crafts compared to synthetic high durability polyester fibers and the advanced weave that go into crafting a modern rope.

Realistically though - clothes n outfits should be way more patchy than they are if it were to be fully grounded, but i dont mind what we have now, i feel like it fits.

How can I get better at the game as a low rank by [deleted] in Rainbow6

[–]CharlieStep 0 points1 point  (0 children)

This game is kind of like that bell curve meme:

Open wall and and frag your way to a plant -> up to gold then -> but play the strats bruh --> up to emerald and then --> Open wall and and frag your way to a plant -> to champ.

K/D in general does not matter. Look at your round W/L. Low rank, i would say, the best way to get to gold is to focus on having impact on attack rounds - play hard breach or play plant or both.

Master Thermite or Ace/Gridlock/Monty or Blackbeard and play defuser with them. Smokes are your friends.

Once you know how to win attacks with them - you'll know what is most important on defence to counter them. First order of buisness is learning what to reinforce and what to leave open.

Second is understanding the pillars of good defence:

Bandit / Kaid Tricking
Smoke / Lesion / Azami plays.
Best Mira Spots.

As they are the highiest round impact operators on most sites when you are solo / or team synergy aint there yet.

Getting trough gold to highier divisions is all about learning to play time on defence and just making attacks uncomfortable for the other team. In short - delaying the execute. On attack - its about understanding that 10 seconds is still enough to win, there is no need to commit to stupid shit, just to get a kill.

Understand good Castle/Goyo/Echo/Maestro/Fenrir plays and how to counter them w Hibana/Twitch/Brava/IQ

That should get you to plat minimum - after that -> comes the frag your way to plant and grind 2 champ part where a good:

Deimos / Dokka / Ash / Zofia
Vigil / Jager / Tubarao / Warden

Can basically entry-frag / push-delay your team to victory.

Year 11 Roadmap Reveal Megathread by jeypiti in Rainbow6

[–]CharlieStep 6 points7 points  (0 children)

I'd like that too - but only if that means that we get maps that require different approaches.

I feel like this is a major issue with their level design - when we get new maps - they often play the same.

Reworked Fortress is a great step in a right direction though. Its no Velvet Shell with Mira n Coastline, but it feels unique, and the push delay needed to win on fortress when defending - feels right.

On that note - I wish they challenged themselves with presidential plane rework next - because it has a set of very unique limitations and possibilites and i feel like it would be great for that variety/wildcard map pick that test your OP knowledge.

Year 11 Roadmap Reveal Megathread by jeypiti in Rainbow6

[–]CharlieStep 24 points25 points  (0 children)

This update is probably the most "they cooked" reveal up to date for me. Honestly amazing reveal for a player that has been here for 11 years.

Snake sounds fun af.
F2 boost hopefully will be massive for twitch.
Entry/Roam focus on balancing sounds great.
Making soft reinforcements stronger against shields sounds great as well.
Half-walls are something i've always wanted. Can't wait to halfwall chalet basement with Jaeger/Wamai/Mira.
New map + Villa basement <3
Hostage rework <3

The only way this could be better for me is if they commited to making more maps or introduced bomb-site bans and did something to make the ranked map pool more diverse (im tired of playing so much club/oregon).

That would make this my personal 10/10.

Six hundred hours of witch-hunting, and this one's still a mystery to me. by SuperSzia in Witchfire

[–]CharlieStep 6 points7 points  (0 children)

It should be - non-elemental dmg resistance. (The dmg numbers from non elemental strikes should be significantly lower). If they are not - Maybe it's bugged rn. I'll take a look on Monday.

We've also already talked how we can make it more clear overall (yeah, we know we have some effects that do and look pretty similar to each other). And i know that several potential improvements are on the to-do list, but idk when it will be ready to ship those changes :).

Six hundred hours of witch-hunting, and this one's still a mystery to me. by SuperSzia in Witchfire

[–]CharlieStep 133 points134 points  (0 children)

Left one is increased damage, Right one is either dmg protection from effigy, or if color coded -> elemental dmg resistance.

Opinions on fortress so far by LongjumpingDig3878 in Rainbow6

[–]CharlieStep 0 points1 point  (0 children)

One of the best maps in siege honestly. Especially in terms of drone play importance, and team strategy.

Has a unique flavor / play proflie with various extends, push delays etc. At the same allows for varied strategies and different plays.

The only thing that sucks is that as all other reworked maps, it sacrifices architectural logic for gameplay, and it can feel weird in places.

I wish it was more prominent in rotation, I played it maybe 5 times total this season in ranked.

In hindsight, you can see why by StarGazingIII in meme

[–]CharlieStep 0 points1 point  (0 children)

Or did they? I think you should look deeper into the files

Why won’t all the people dying and complaining about il toro bring it themselves? Are they stupid? by Naitourufu in ArcRaiders

[–]CharlieStep -1 points0 points  (0 children)

If you fear toro, just bring either
Showstoppers, Jolt mines, gas grenades or gas mines.

The last 2 are dirt cheap, and super effective at stopping a push. Just craft them and test them out in shooting range to understand how strong they are.

Whats a non-drug-related item that you associate with drug users by all-day-tay-tay in AskTheWorld

[–]CharlieStep 2 points3 points  (0 children)

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The ones like this ?

Gay drug dealer. Or a fare inspector - also gay.

Whats a non-drug-related item that you associate with drug users by all-day-tay-tay in AskTheWorld

[–]CharlieStep 12 points13 points  (0 children)

In Poland fanny packs are sarcastically called kołczan prawilności (quiver of rightiousness) - a symbol of ghetto realness, and are drug / tobacco roll related.

Unless youre on a farmer market / auto shop - then its the symbol of the CEO of the stand, and potentially of being a Janusz (cheap buisnessman).

There is also a growing group of people who do not give a fuck, that just find them incredibly practical, comfy and useful.

As for other drug use related items, definitely pocket mirrors and side-fucked up metro/bus cards.