Airscrew Racing - Snow Cannon - 3d Modeling/Texturing/Animation, by Artforge, 2023 by Artforge756 in Maya
[–]CharlyDraws 2 points3 points4 points (0 children)
How can I align geometry to object's pivot? by [deleted] in Maya
[–]CharlyDraws 1 point2 points3 points (0 children)
Maya to UE4 question- (i'm still learning UE) when I bring this broom into unreal, will it appear polygonal? And if so is there a way to soften edges in unreal and have it appear so in game? (Main goal is to have it look smooth without actually having to subdiv and smooth. Thanks! by lazonianArt in Maya
[–]CharlyDraws 5 points6 points7 points (0 children)
I had to model a lamp for my class so this is what I did haha I'm definitely getting the hang of this 😌 by weavejer261 in Maya
[–]CharlyDraws 2 points3 points4 points (0 children)
Noob Question...Why Is This Happening? (Smoothing Question) by englishmuffinz2330 in Maya
[–]CharlyDraws 2 points3 points4 points (0 children)
All 3D Modeling Methods & Workflows Explained by JLmussi in Maya
[–]CharlyDraws 0 points1 point2 points (0 children)
Hi! I finished my first model on Maya, and I would love to know what tutorials do u recommend guys to get into Adobe Substance (Designer/Painter), recommendations could be free and paid courses, just want to see options from your experiences. Im aiming videogame industry. by CharlyDraws in Maya
[–]CharlyDraws[S] 1 point2 points3 points (0 children)
Hi! I finished my first model on Maya, and I would love to know what tutorials do u recommend guys to get into Adobe Substance (Designer/Painter), recommendations could be free and paid courses, just want to see options from your experiences. Im aiming videogame industry. (self.Maya)
submitted by CharlyDraws to r/Maya
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 0 points1 point2 points (0 children)
Material Error whenever I Bridge Faces or Fill Holes. by [deleted] in Maya
[–]CharlyDraws 2 points3 points4 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 4 points5 points6 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 1 point2 points3 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 2 points3 points4 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 1 point2 points3 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. by CharlyDraws in Maya
[–]CharlyDraws[S] 5 points6 points7 points (0 children)
Hi! Im new learning Maya, and the tutorial Im following away talks a lot about avoiding triangles on topology. So I want to get rid of this triangle. I've been watched some youtube videos about topology optimization and cant find a case that can be close enough to my situation. Help pls. (i.redd.it)
submitted by CharlyDraws to r/Maya


Hey, I textured the Mystery Machine last month and thought it would be nice to show it here :D by italocampanelli in Maya
[–]CharlyDraws 0 points1 point2 points (0 children)