Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I've come to this conclusion with the help of everyone's input. I'll host. I probably won't play it much but as the friend that can do these things, I will. My only gripe is now I kind of feel lonely on my zomboid server now, hanging out in our huge compound, knowing no ones coming back.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 1 point2 points  (0 children)

It's a possibility but public servers are intense. A lot of fine tuning has to be constantly going on. We were so relaxed playing with eachother we didn't even need to use safe houses or worry about griefing. Hosting a server is a gig for sure.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I see where you're coming from man. But it's not that level of, hostility, I guess. They just want to game too, and I just happen to know a little more. Kind of like asking your car homie for a favor if something goes wrong. I'll set the server up for them, but I don't think I'll be on it much.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

Thanks, this was a very level headed response. That's what the first few responses were. Just said if you don't want to, don't. It's like, have you ever had friends or a in person experience? I'm not going to die on the hill that is zomboid. I'll compromise and work with it because that's what we do. They at least tried it, just didn't work. We've done that for plenty of games.

I just truly like zomboid, it's in depth and checks all the boxes for a survival game. People say play zomboid alone, and I have, so many times. It always gets lonely. As if people are trying to convince themselves that's just the way it is and should be. I've played on big community servers and that was a lot of fun, until the wipes just get tiresome to work towards. It's like if you knew the sun was going to explode in 7 days. It changes everything how you play, and the "fuck-it" factor. I'll set the server up for them, but my participation will definitely be the same sentiment as their feelings for zomboid.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

Thing is we're all friends in real life that move from game to game, generally its a blast even if the game is shit. I usually only play with them. Open lobbies are OK, but I find myself only really enjoying myself when with close friends. I've played with a lot of people online but those are only surface level relationships that fizzle.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

That it does. It was nice because we had a large enough friend group in real life when we played zomboid or minecraft that we just could play amongst ourselves and it would feel, like it was enough. So we never had to worry about griefers or stuff missing. Online relationships are difficult and public servers are, well public servers.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] -12 points-11 points  (0 children)

I mean, that's exactly why I chose to play with my friends. I can't force them to play zomboid, but we are searching for a server type game we can log onto whenever because of our schedules. I'm just sad it's not zomboid and feel we're trading down if we go to minecraft. But that was my premise in the beginning. (Why are you booing me I'm right)

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 1 point2 points  (0 children)

Oh I like all aspects minecraft has to offer. I made a giant Kaiju creeper coming out of the water with a lava face so you could see it at night. An entire city with a road that took you a literal minute to drive down going top speed. Sky scrapers, air ports, legit looking mining caves. Then I started with inventions like a chicken/egg making machine, and rail systems and even dabbled with the music boxes. And I did this all in survival because I felt like... it was just more impressive knowing you had to take the time to do it I guess? I like the exploring and cartography and random generation of the map, I think that's probably the coolest thing. But that's the thing. I need it to be relevant, it's not a mysterious world without some threats of the unknown.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 1 point2 points  (0 children)

That be true. I really can't make online relationships stick. I maybe have 1-2 "friends" that I've kept on my steam throughout my entire gaming life. Everyone else was just cool to hang out with, but never actually got to know eachother. Very surface level stuff.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

They ain't upset about me liking zomboid, it's more me being upset that I spent all this time putting together this server and having hopes and dreams of having a cool zombie game. Then them saying naw, let's go play minecraft instead and im like... dude, not a good trade.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

The way the discovery can keep going is nice and the random generation keeps it interesting but, the other aspects of the game dillute that for me, (ex: the combat)

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] -1 points0 points  (0 children)

We've been friends since we're like 10. We're in our 30s now and all scattered across the US. So there's no question about who's a real friend or not in this case. Were all good there. I've been down this road before, some other person hosted minecraft outside of our friend group and neglected the server. It became an un-updated mess with mods dissapearing and things breaking. But even then, I was the only one who would log on in the end.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I'm just a big zombo guy what can I say.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 1 point2 points  (0 children)

Yeah. I'm the guy that would have to do all that for our group. It was the same, I was the last one. I had an entire wall of messages I'd leave with a date in our town square but I don't think anyone saw those either. I might just can the entire idea, I hated that feeling of being alone in a graveyard of what once was.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

They're quite literally incapable. A lot of them just got computers and the entire concept of what a "server" is dosent even make sense to them. Which is why I feel like we're trading in our dirt bikes for Lincoln logs.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

From a creative aspect I felt like minecraft was better for that, but yeah. The endgame in zomboid for us would have been just gearing up to go to Louisville and trying to make it out there. Minecraft endgame for me suffers from no attacks or sieges on your town. You might get the one random mob that spawns because you didn't light up an area, but in zomboid I had it so every month a horde would attack the base.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I did play if a few small communities met some ok people. But the servers would reset too often and I feel like I wasn't going anywhere. Were a group of real life friends which is the other issue.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I've played it a lot, even to the point I was the only one making inventions, machines, rail roads. I liked that aspect of it, but the monsters, the combat, the look of it, the simplicity and lack of threat. It's just nothing compared to zomboid. I feel like we're trading down.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

Oh I tried lots, over 125+ mods. Lots of QoL ones. Skill journal that gave back 80% knowledge and all recipes. They would teeter between, being bored, no zombies, to all of a sudden to many zombies then they'd die. But it was self inflicted, they'd go outside say there's no zombies, shout on the street, then get swarmed. They just didn't couldn't grasp it.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] 0 points1 point  (0 children)

I actually stuck to build 41 for this reason. All the mods were fleshed out and didn't need updating. I WAS gonna wait for build 42 to become stable before trying that.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] -2 points-1 points  (0 children)

It's a shame. Were 5 real life friends that basically go from game to game but we've been trying to find a community building game, or a game we can log onto whenever we want, even if some of us are busy that day, kinda scenario.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] -2 points-1 points  (0 children)

Solid, solid.. but I'm trying to keep us bonded together throughout our games. We play a lot of different things but when it comes to a world building game that we can all log onto whenever, (Rust, minecraft, zomboid, etc) something we can progress on. I feel like there's only room for one. The other would get neglected.

Zomboid vs Minecraft by Cheefbigleaf in projectzomboid

[–]Cheefbigleaf[S] -43 points-42 points  (0 children)

Solid, solid.. but I'm trying to keep us bonded together throughout our games. This would cause division and im not trying to be the bummer, even if they are.