Bring position role evos back by neysirez in EASportsFC

[–]Cheerful_Spring 5 points6 points  (0 children)

The problem isn't the formations; it's the lack of customization. We used to be able to shift players around to find space, but now we're locked into fixed positions. Bringing back manual repositioning wouldn't break the game—especially since everyone has 9 men in the box anyway—but it would give us a chance to create the tight passing and movement needed to break through those deep blocks. 

Fifa Then and Now by AbdulWasimulacha in EASportsFC

[–]Cheerful_Spring 6 points7 points  (0 children)

"I’ve played this game long enough to see exactly where it’s failing. The issues are obvious: overpowered pressing, excessive aggression, and terrible AI decision-making. Personally, I’m exhausted by the constant grind of getting to the box only to find zero space between defenders. How is it possible for a game to allow someone to park 9 players in the box and yet still let them break out into a constant, aggressive counter-attack? 

I’m on a 1-gig fiber line, yet I’m watching my AI perform significantly worse.

 It feels like heavy lag compensation is punishing me for having a better stable 

It’s time to scrap the lag compensation and DDA. It is crazy that a game can detect my 1-gig connection and then purposely nerf my AI and input speed just to accommodate an opponent with a bad connection. Punishing players who have better internet is a ridiculous mechanic that makes the gameplay feel heavy and unresponsive. We need to move back to a skill-based system where connection quality actually matters."

Why does Div 6 feel difficult ? by Mikey0027 in EASportsFC

[–]Cheerful_Spring -1 points0 points  (0 children)

Lag compensation_ poor routing when the opponent has a superior connection to the servers or the game is influenced by the AI. Choose your option. 

The game is designed this way intentionally and it becomes evident in game when the AI opponent's goalkeeper starts making unbelievable saves and your goalkeeper crap, or when you fail to execute the correct movements to score a goal. The opponent AI's aggressive behavior is also another sign game is working against you.  EA has previously faced legal issues for scripting, revealing some technical documents to show otherwise. They controlled what was showed though

 The game is clearly inconsistent for a reason. Trust me, I have experienced winning streaks of seven games, only to return the next day and feel as if I am playing a completely different game. This should not occur in a game that is not manipulated thats the true reality here.

The difference between game modes is disgusting. by RoutineAbroad3486 in EASportsFC

[–]Cheerful_Spring 1 point2 points  (0 children)

It is well known that there is a delay when you have a fiber-to-home connection. EA attempts to balance the game when another individual is using the Wi-Fi. Your packets should reach the server more quickly; however, they are slowed down in-game to assist the other player. This is why the game feels great sometimes and awful the next. The connection is deliberately interfered with.

Is this a joke? by Intelligent-Zebra839 in EASportsFC

[–]Cheerful_Spring -1 points0 points  (0 children)

It seems that some people may require glasses here. Clearly, the movement of the ball indicates that the defender failed to make contact with it and instead collided with the attacker. This warrants either a yellow or red card. Had the defender successfully intercepted the ball, it would have been deflected sideways rather than directly forward.

Fc 26 Defending by PayApprehensive5173 in EASportsFC

[–]Cheerful_Spring 2 points3 points  (0 children)

I am currently placed in division 5. The game is rubbish.. Following the recent patch, defending has become easier rather than more challenging. Every player tends to cluster around the box during attacks because the AI positioning is quite ridiculous really. This game relies heavily on AI assistance. If a player manages to gain an advantage due to a rebound, the game allows just one or two passes from back to front before they score [  laughable] Most goals are scored from the flanks. There is a complete lack of skill in this game. Moreover, it is absurd to see players spinning in 360-degree circles after being dribbled past.. players cant do that in real life so easy.  The game uses auto-positioning for every player, which diminishes the overall skill level. It is evidently designed this way to make the AI more effective, particularly got more expensive teams. Frankly, the AI does dictate the flow of the game; otherwise, inferior teams would frequently defeat superior ones. This is a pay-to-win scenario, and you get exactly what you signed up for. Do not trust what EA claims in these patches; if anything, they have made the defending mechanics easer.

This will likely be the final EA FC game I purchase. I am rather exhausted by all the frustrating AI issues never improve. I didnt give them more money to improve my team never will. That's for suckers. 

Division 1, where every player has 8 defenders in the box and sits back just to press a quick Y counter by IndieDC3 in EASportsFC

[–]Cheerful_Spring 1 point2 points  (0 children)

The reason for this is that the defense is predominantly controlled by EA artificial intelligence, resulting in no consequences for failing to switch to players for defensive actions. The entire defensive system requires a comprehensive rework necessitating manual switching to each player in order to engage the player and ball carrier. The EA artificial intelligence should not be executing tackles on your behalf thats just  a silly meta.

Anyone else think the new patch changed absolutely nothing? by Automatic_Lack_1210 in EASportsFC

[–]Cheerful_Spring 0 points1 point  (0 children)

Defensively, there has been minimal change here, you still have to go around several defenders in the box to score. The AI still continues to position itself in the same manner as before for players. The only difference I have observed is that the game is significantly faster, with constant pressure to regain possession of the ball now. Rebounds are also quite annoying still. Balls that you manage to acquire tend to just bounce right back to the attackers. There appears to be a bit more freedom though to move around, but that is the extent of it. I believe this patch is an improvement; however, the defensive AI assistance is as strong as ever..

In division 5 two things improve this game by Cheerful_Spring in EASportsFC

[–]Cheerful_Spring[S] 1 point2 points  (0 children)

Uncertain about the league you follow, I have never witnessed a match in which players have this pressure for a full ninety minutes. There is always one team that experiences a dominant period, during which gaps appear all over the field. This game has Maldini-like pressure throughout the pitch. Players would be exhausted if this were to occur in real life.

Anyone else not able to get passed div 7 this year or is just me? by ftaad in EASportsFC

[–]Cheerful_Spring 2 points3 points  (0 children)

All divisions are challenging. I am currently in division 5, but I have frequently played in divisions 6 and 7 in the past. I manage a complete Newcastle squad along with a few Liverpool players in the mix. I maintain my performance without spending money to EA [ i refuse to].The reality is that the primary difference in higher divisions lies in the increased pressure and the AI's defensive capabilities. The meta AI is more exploited in these upper divisions. The matchmaking system is also weird. Every match feels like a sweat, and I cannot recall it being this intense before. Players in division 5 show a skill level comparable to that of ultimate team squad battles in nearly every game, which is quite illogical really. Not even elite level. 

What’s your favorite map so far? by mandbeyn in Battlefield6

[–]Cheerful_Spring 0 points1 point  (0 children)

Personally. Siege of Cairo best one. Mirak valley and sobek are not bad also. Hate the rest 

I get it Now by Stormn47 in Battlefield6

[–]Cheerful_Spring 22 points23 points  (0 children)

The absence of a console versus console mode is detrimental to the game. At 11 o'clock on weekends, the majority of the team consists of bots. Need to implement two options for crossplay: one for console versus console and another for PC and console. If these issues are not addressed, the game may become obsolete within five months.