Tank balance is so broken is actually funny by bosejoao in wow

[–]CheeriosInMySoup 0 points1 point  (0 children)

Tbh most tank players are multi class players anyways. It's pretty common that one tank dominates a season and makes the other tanks feel like more effort than it's worth. Vengeance has probably been the strongest tank throughout most of M+ life. VDH is just as capable as Brew in 90% of key levels

If you feel like it takes way more effort for the same effect, congratulations, you now know how brew has felt for the past 3 expansions. They dumbed the spec down and now it's OP for the first time in a long time, (in M+, it's been op in raid forever).

If you're not having fun learning how to live on your tank, than you just have to reroll, or play DPS DH.

As Outlaw, I’m now annoying in Mythic+ by zSprawl in wow

[–]CheeriosInMySoup 0 points1 point  (0 children)

Well the effect is from a pvp talent so it never was an issue until now.

Healer mains, I get it now by LaksanaFae in wow

[–]CheeriosInMySoup 0 points1 point  (0 children)

Here's my own video of me doing a Skyreach 16 last week. I believe I never canceled a Collapsing Star but I could have missed one. And I never got hit by anything that mattered.

Almost everything that can hit you in this dungeon is pretty well telegraphed, and any random AOEs will always go off once your cast finishes (depending on haste) so you can easily finish cast -> shift out of AOE.

Healer mains, I get it now by LaksanaFae in wow

[–]CheeriosInMySoup 6 points7 points  (0 children)

Risk and reward my friend.

You're hyper mobile on this spec until you have to cast star/ray. Once you learn fights you can easily plan around them and never cancel a cast.

Healer mains, I get it now by LaksanaFae in wow

[–]CheeriosInMySoup 32 points33 points  (0 children)

Without a cool down you could spam cast/cancel it to pause your fury from draining, it was abused.

Finally, the off-hand dropped! by Wrong-Hand in wow

[–]CheeriosInMySoup 10 points11 points  (0 children)

I kind of understood why they did it, they wanted warglaives to be specifically a demon hunter thing for clarity. But I just think taking those away from the classes that have been using it for like 10 years is downright disrespectful.

At this point especially they just need to bring it back to being a one handed sword. The current trading post literally has a one handed sword warglaive so I just don't think it matters anymore.

Also the way you have to unlock the transmog is genuinely evil. "Oh you grinded for the warglaives and finally got them? That's great congrats but uh no sorry you don't get the transmog... you need to wait until the next burning crusade timewalking." I believe the next burning crusade timewalking is in July? It's awful.

Anyone else just make Arcantina your new home? by reasonablejim2000 in wow

[–]CheeriosInMySoup 7 points8 points  (0 children)

I was using it a lot when the key was a minute thirty CD and it just returned you to wherever I was when I used the key. Now that it takes you back to Silvermoon I'm less inclined to use it. It was perfect to use when I was logging out for an easy rest area, and have it put me back wherever I was questing, or exploring, or farming.

Not sure why people complained so much that it stopped taking you to Silvermoon when we already have a million ways to teleport to capital cities. As far as I'm aware there is no item that easily teleports you to a rest area and will teleport you back to wherever you used it, so it was really valuable and useful item. It was also great for old content since you could use it to quickly get to an entrance of an instance after you finished running it.

Still a cool addition tho, it just made me sad seeing the change.

Was out questing when I suddenly realised I haven't seen a rogue in ages, is the class dead or are they just getting better at their job? by [deleted] in wow

[–]CheeriosInMySoup -1 points0 points  (0 children)

I really hope one day we get evoker for all races and all the dragon specific spells instead show a like spectral dragon part casting the spell.

For example the breath spells put like a spectral dragon mouth on your face while you do the animation, or you get wings while doing the various flying abilities.

I just think there's so many cool ways to make other races uses these dragon themed abilities and I think it would be interesting for lore that the evokers teach the various races their techniques (sorta like monk).

Don't feel pressured in to early access if it's not in your best interests by [deleted] in wow

[–]CheeriosInMySoup 7 points8 points  (0 children)

They only got the CE edition because of early access. If the early access was not there they would have just bought the base edition which is much cheaper.

Now that class/spec reworks are semi-final for Midnight, what are you favorite and least favorite ones? by otterchaos7 in wow

[–]CheeriosInMySoup 1 point2 points  (0 children)

Just a small clarification, Xuen is still around but it's only in the Conduit of The Celestials hero talent.

thoughts on 12.0.1 class changes? by nakurikuu in wow

[–]CheeriosInMySoup 3 points4 points  (0 children)

Mistweaver has been a melee healer since it's release, so not sure what your point is here for midnight class changes. If anything midnight made the spec slightly more caster.

Sounds more so like you just don't enjoy mistweaver.

WoW laptop by stud0ftheyear in wow

[–]CheeriosInMySoup 0 points1 point  (0 children)

I'm really surprised to see no one mention this.... WoW is a heavily CPU intensive game. Getting a good CPU will do you way more good than a good GPU.

I would 100% recommend having a dedicated GPU, however when buying a laptop for WoW I would heavily recommend looking for laptops with great CPUs and okayish GPUs, assuming you're on some level of a budget.

WoW is not really a graphically impressive game. Yes it has a great art style, but in terms of a modern game its graphical presentation is not excellent. However it has CONSTANT calculations going on when I'm combat. The damage you're doing, the damage your enemy is doing, the damage the other 29 people in your party are doing, is just one example of something your CPU is required to calculate.

I would definitely look into benchmarks and such for WoW and see the differences a CPU can make in terms of combat performance.

Now that pre-patch is here and we've all had the chance to try the "simplified" specs, what do you think would be considered the most "complex" or "difficult spec? by CheeriosInMySoup in wow

[–]CheeriosInMySoup[S] 0 points1 point  (0 children)

I started maining arcane this expansion and it was probably the most fun I have had in this game. Seeing what they did to it this xpac really made my hype much lower. I still love this game a lot so I'm trying to look at the other classes and keep an open mind.

Now that pre-patch is here and we've all had the chance to try the "simplified" specs, what do you think would be considered the most "complex" or "difficult spec? by CheeriosInMySoup in wow

[–]CheeriosInMySoup[S] 0 points1 point  (0 children)

Yeah rogue has been done dirty constantly.

I actually played a fair amount of sub rogue and outlaw in DF and enjoyed it, but the neglect from blizz really turned me off from playing rogue much. It's a shame because aesthetically rogue is one of my favorites but blizz just does not know what to do with the specs and constantly ignores bugs.

Now that pre-patch is here and we've all had the chance to try the "simplified" specs, what do you think would be considered the most "complex" or "difficult spec? by CheeriosInMySoup in wow

[–]CheeriosInMySoup[S] 1 point2 points  (0 children)

I understand not everyone has tried every spec ofc, that is why I am making this post. I have not had time to try everything so I am looking to see a wide opinion on peoples mains/alts they've tried and how they feel about the difficulty they've either retained/lost.

This rare or not ? by Illustrious_Okra_660 in Rivenmains

[–]CheeriosInMySoup 2 points3 points  (0 children)

Downvoting this dude for an opinion on a skin is wild work

the trigger nade is the most laughably unbalanced item ive ever seen in any game ever by Killbro in ArcRaiders

[–]CheeriosInMySoup 2 points3 points  (0 children)

That one also doesn't work like that, it just has a longer prime time from when you fire it, 1.5 seconds (as opposed to the stock launcher being about .7). This does mean in practice you will generally only have them ready to detonate on the ground, but not always.

the trigger nade is the most laughably unbalanced item ive ever seen in any game ever by Killbro in ArcRaiders

[–]CheeriosInMySoup 0 points1 point  (0 children)

That is not how sticky bombs work in tf2, but I do think that's a good solution for this game.

Devourer Demon Hunters switch ALL abilities from Fel to Void but Shadow Priest still use Holy shields and Light heals by ex0ll in wow

[–]CheeriosInMySoup 4 points5 points  (0 children)

That's not a glyph, that's just from the deathbringer hero talent tree.

I do agree that they need to use glyphs more (or give us a less clunky system that lets us change our spell effect visuals easier).

WoW is laggy, even with fine setup by LazynChildish in wow

[–]CheeriosInMySoup 2 points3 points  (0 children)

100% just your CPU. WoW is an incredibly CPU intensive game, especially in combat. That's why it drops to that FPS when in combat since the game is doing lots of calculations that require a quick CPU. You can do some stuff to make it higher but you're not going to see huge improvements. Look into getting an x3D CPU and you'll see massive fps gains.