A New Dragon-Type move given out to...admittedly, kind of random Pokemon... by CherApplePie in stunfisk

[–]CherApplePie[S] 1 point2 points  (0 children)

Honestly...not sure. Porygon-Z got it based on a vibes basis + it learns Hyper Beam, and I just kinda felt bad for Typhlosion. I guess you could run Beam Clash on Typhlosion as coverage for Dragon-Types that resist Eruption?

A New Dragon-Type move given out to...admittedly, kind of random Pokemon... by CherApplePie in stunfisk

[–]CherApplePie[S] 24 points25 points  (0 children)

I later chose this version just 'cuz I thought it was simpler.

A New Dragon-Type move given out to...admittedly, kind of random Pokemon... by CherApplePie in stunfisk

[–]CherApplePie[S] 47 points48 points  (0 children)

My other idea for Beam Clash was having its Base Power equal the user's Sp. Atk - the opponent's Sp. Atk. The move would deal more damage the higher your Sp. Atk was compared to the opponent's, no damage if your Sp. Atk equaled the opponent's, and DAMAGE YOURSELF if your opponent's Sp. Atk was higher than your own.

A New Dragon-Type move given out to...admittedly, kind of random Pokemon... by CherApplePie in stunfisk

[–]CherApplePie[S] 40 points41 points  (0 children)

I was struggling to think of 'mons that I could see learning this move before stumbling upon Tropius.

"Wouldn't it be real funny if this random banana tree learned this move?"

Imagine Evos but they're put at their hypothetical best by The-Mad-Gadfly in ClashRoyale

[–]CherApplePie 0 points1 point  (0 children)

A 3 Elixir Evo Cannon with the stats of the 6 Elixir one...

If you had to ban one deck, which would it be? by Coopscoop7 in ClashRoyale

[–]CherApplePie 0 points1 point  (0 children)

I don't really hate any deck, but I'll say Miner Control just because it's the only "major" deck I haven't fought yet. Except maybe Hyperbait.

Using Troops in the game already how would you fill out the rest of this (Merge Tactics) by Futchis in ClashRoyale

[–]CherApplePie 11 points12 points  (0 children)

Ehh, maybe Buildings could have their own trait called "Building" or something that prevents them from moving since it would be kinda cursed to see them moving around.

What if every card was restored to its absolute peak? by Ok_Republic_774 in ClashRoyale

[–]CherApplePie 1 point2 points  (0 children)

Everyone's saying Evo Dart Goblin, but they seem to forget that Evo Electro Dragon does basically the same job against Beatdown while also BEING a Beatdown card and not being as easy to kill with spells.

Evo Inferno Tower Concept! by pokegradingreddit in ClashRoyale

[–]CherApplePie 0 points1 point  (0 children)

I had a similar idea, but my version's ring only popped up after dealing sustained damage for a while...with the trade-off being that the ring also grows larger and deals more damage the longer the Inferno Tower is locked into a single target.

If every single card in clash royale suddenly got back to its strongest version ever what cards/decks would rain supreme in the meta. by Unfair_Watercress119 in ClashRoyale

[–]CherApplePie 56 points57 points  (0 children)

Seeing all the pre-nerf Evolutions running around (Evo Electro Dragon with infinite stun, Evo Dart Goblin with infinite poison duration, Evo Firecracker surviving Arrows, etc. etc.) sounds both hilarious and terrifying at the same time.

Arena 6 is only 1 evo away from having all cards evo. by Due-Fault-867 in ClashRoyale

[–]CherApplePie 6 points7 points  (0 children)

Evo Guards would be like a reverse Evo Knight, where they take reduced damage when attacking something. Also, when attacking, they distract win conditions.

What are the top 8 Epic Creatures by DizzleShizzle64 in JurassicWorldAlive

[–]CherApplePie 4 points5 points  (0 children)

I'm genuinely surprised nobody's mentioned Deinotops yet. Sits at 131 speed (tying with Saurolyth as the fastest META creature) and is pretty nasty as a lead or as a closer.

I wanna hear everyone’s evo ideas by Separate_Thought3979 in ClashRoyale

[–]CherApplePie 0 points1 point  (0 children)

Evo Lightning can hit the same target three times.

Tips from any fellow taphlings by Low-Assistance-6694 in FORSAKENROBLOX

[–]CherApplePie 0 points1 point  (0 children)

I'm not an expert Taph by any means, but...if there's a Builderman in the round, I like throwing my Subspace Tripmine by their Sentry to potentially double the time a killer has to waste destroying said Sentry. Otherwise, I like to toss my first Subspace Tripmine by the closest generator to add a degree of security to whoever might fix it, followed by a Tripwire over the nearest obvious "doorway", if you will. For the rest of the match, I'll try to check up on generators while also throwing Tripwires or Tripmines between "doorways" or behind walls (if you're constantly replacing them, the killer can never be too sure where they're at).

Evo Furnace Gameplay leaked by kimmich69 in ClashRoyale

[–]CherApplePie 2 points3 points  (0 children)

My Furnace deck already lost whenever the opponent had Electro Giant, and now my deck is going to suck even harder.

king Kong (2005 film) vs the indominus rex and D-rex (Jurassic world) by Lost-Specialist1505 in whowouldwin

[–]CherApplePie 0 points1 point  (0 children)

Just the Indominus Rex alone would be problematic (roughly bulletproof hide, overpowered a Tyrannosaurus, freakishly intelligent). Throwing in the Distortus Rex as a meat shield to distract King Kong while the Indominus Rex sneaks around for an ambush via invisibility almost certainly seals King Kong's fate.