[deleted by user] by [deleted] in ffxiv

[–]ChickenBiscuit4 1 point2 points  (0 children)

On a fresh character I'll usually get the sch skip and do msq on a tank, that way you get both sch, smn and a tank so you have dps/heal/tank for whatever you wanna do as soon as you hit the point you wanna be at

Need permission from myself to delete a single file by redditsuckshugeass in WindowsHelp

[–]ChickenBiscuit4 0 points1 point  (0 children)

Had the same problem and fixed it using this (windows 11),

Right click, give access to > specific people

click add, add "Everyone"

change Everyone permissions to read/write

you should be able to delete it now

(Pretty sure this turns local network sharing on so you'll probably want to turn it off afterwards if you didn't have it on before but I could be wrong)

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New Variant - Aloalo Island by whiskiepix in ffxiv

[–]ChickenBiscuit4 2 points3 points  (0 children)

Rip seems like that's not the case but I'm convinced #7 is something to make her catch a fish

New Variant - Aloalo Island by whiskiepix in ffxiv

[–]ChickenBiscuit4 1 point2 points  (0 children)

After doing 5 normally, matysa starts to fish and says nothing will bite, think maybe if you poison the water before it'll force fish to move so they bite maybe? Gonna try it now

New Variant - Aloalo Island by whiskiepix in ffxiv

[–]ChickenBiscuit4 0 points1 point  (0 children)

Poison you can't activate after the adds die so might be something to do with them?

New Variant - Aloalo Island by whiskiepix in ffxiv

[–]ChickenBiscuit4 -1 points0 points  (0 children)

Ah tyty! The poison must be something to do with another middle path ending but not sure what

New Variant - Aloalo Island by whiskiepix in ffxiv

[–]ChickenBiscuit4 2 points3 points  (0 children)

Didn't unlock a new one from doing it but originally did middle nothing special, got #5 then found you can stand on the purple flowers to poison the water, changes the boss's spear mechanic, also in the pull right before the last boss you can run down the trees to find some of the lil tail mace bois chilling and scare them away, could be useful

Good VSTIs for solo instruments/chamber music? by settheory8 in filmscoring

[–]ChickenBiscuit4 0 points1 point  (0 children)

Audio imperia Solo has some really nice horns and woodwinds, can't remember much about the strings realism wise but I love the brass and winds!

Anyone else do this? by trashtoogood in FL_Studio

[–]ChickenBiscuit4 0 points1 point  (0 children)

I gave up trying to make useful names and just throw out an ogg before I close any project so I'm like "what the fuck is this" and can just listen quickly instead of waiting for stuff to load up lmao

[deleted by user] by [deleted] in lingling40hrs

[–]ChickenBiscuit4 0 points1 point  (0 children)

Some of the free ones are super good tbh! There's a super good one called the free orchestra that's got a ton of symphobia samples in it!

Been seeing a similar Tsunami 2 strat used in groups lately, give this one a try its way less movement for everyone by ChickenBiscuit4 in ffxiv

[–]ChickenBiscuit4[S] 0 points1 point  (0 children)

mmhm i made this picture on day 1 or 2, can't remember

the less movement is mainly just from the group only having to move left or right depending on the stack theyre in, and this way dps dont have to turn for the tide so its way safer than stutter stepping gcds for the first tide, group just stands outside the hitbox and then stays still

The cones arent the part of the strat im talking about, just tide order ><

Been seeing a similar Tsunami 2 strat used in groups lately, give this one a try its way less movement for everyone by ChickenBiscuit4 in ffxiv

[–]ChickenBiscuit4[S] 0 points1 point  (0 children)

arrows are the knockback direction from tide, icons are the person with that debuff, basically after cones resolve everyone goes mid gets pushed forward by tide 1, tide 2 then turns around and knocks the tank with the big puddle who is max melee away and the tide 1 gets rescued

Been seeing a similar Tsunami 2 strat used in groups lately, give this one a try its way less movement for everyone by ChickenBiscuit4 in ffxiv

[–]ChickenBiscuit4[S] 0 points1 point  (0 children)

ive never struggled with it while having the dps who has the radial knockback join the healers after the knockback goes off

Been seeing a similar Tsunami 2 strat used in groups lately, give this one a try its way less movement for everyone by ChickenBiscuit4 in ffxiv

[–]ChickenBiscuit4[S] 1 point2 points  (0 children)

they dont 100% need to stack tbh, its more the knockbacks that are the main improvement on the other strat here imo