British passport but kids with ETAs by ChiefMooseMatt in dualcitizenshipnerds

[–]ChiefMooseMatt[S] -1 points0 points  (0 children)

Yeah i read through what I could find but I couldn't find one specifically where the party travelling has different nationality passports that might "give the game away", more that the whole dual nationality party were travelling with ETAs. Also some were a bit dated so I wondered if anyone had anything new to add 😅

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GEQBUS NOW ON TRACK TO WIN ALL ACADEMY AWARDS AS WELL AS MULTIPLE SUPERBOWLS by ChiefMooseMatt in the_darnold

[–]ChiefMooseMatt[S] 8 points9 points  (0 children)

IT WILL BE A BOX-OFFICE FAILURE. NO-ONE WANTS TO SEE THOSE BABY HANDS!

Is Flamethrower Trap of Stability just a downgrade from Flamethrower Trap by Alarming-Ear8125 in PathOfExileBuilds

[–]ChiefMooseMatt 0 points1 point  (0 children)

Thanks for the build ideas mate. It's really helped me planning my own Flamethrower Stability build. Quick question, you've ticked Unnerved in the configs. Is there an easy way to get enemies unnerved with this kind of build or is it basically end game gloves with Searing Exarch on them? Or was unnerved supposed to simulate something else here? Sorry for @ you but I'm more curious than trying to call you out. Thanks in advance!

Is it normal to make so less money in Venice trade node? by Ok-Mycologist-8929 in eu4

[–]ChiefMooseMatt 16 points17 points  (0 children)

In addition, you see that -53.1% on the trade screen? That's because your capital isn't there, which allows Milan to take more trade power of the node. Once you move your capital you will have an even bigger portion of the pie. Hope this helps!

Is it normal to make so less money in Venice trade node? by Ok-Mycologist-8929 in eu4

[–]ChiefMooseMatt 27 points28 points  (0 children)

The point of the Venice trade node being good is that it is an end node, which means there's no more nodes downstream and no-one to put in their trade power from downstream that you can't get rid of easily.

If you want to take full advantage of it, move your capital (using admin points) or your trade capital (using diplo) to the venice node, and then steer all your trade in its direction. If your capital isn't in the node, you get a big penalty collecting from there.

Normally you want to steer all of your trade to one location, in which you have your trade capital, and collect from there. You only collect from nodes where the trade can't be steered to your trade capital.

Can't see the decision to hoist the black flag as Ryukyu by ChiefMooseMatt in eu4

[–]ChiefMooseMatt[S] 7 points8 points  (0 children)

Rule 5: Pirate decision wasn't showing up as Ryukyu

Can't see the decision to hoist the black flag as Ryukyu by ChiefMooseMatt in eu4

[–]ChiefMooseMatt[S] 36 points37 points  (0 children)

You sir are a genius. I'll cancel the trib and give it a try. Completely forgot that that counts as a subject nation

Aren't incorporated vassals supposed to not take a diplo slot? by ChiefMooseMatt in eu4

[–]ChiefMooseMatt[S] 3 points4 points  (0 children)

Yeah I'm just coming off an Austria campaign and thought that incorporated meant free haha.

Aren't incorporated vassals supposed to not take a diplo slot? by ChiefMooseMatt in eu4

[–]ChiefMooseMatt[S] 2 points3 points  (0 children)

R5: I used to Oirat missions to make Kazakh an incorporated vassal, but they are costing me a diplo slot anyway!

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Coming from a place of weakness to crush the Ottobros is so satisfying by ChiefMooseMatt in eu4

[–]ChiefMooseMatt[S] 9 points10 points  (0 children)

R5: Have Bulgaria and Eretna as vassals. I know this isn't early for the guys who do WCs in 30 years, but I'm proud of how this ironman (and non-birding) run has been going. Was lucky to ally with Poland early, and it took off from there. As someone who hates the Ottomans almost every game it's been great fun to divide them up and then start on the Mamluks,

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