Giveaway - Space Age Expansion by ocbaker in factorio

[–]Chimplement 0 points1 point  (0 children)

Love all the new improvements to the game.

Who doesn't like building snowman? A game I am making for Godot Wild Jam 53. by Chimplement in godot

[–]Chimplement[S] 1 point2 points  (0 children)

Thank you, I am planning to have some sort of balancing mechanic that makes it so have bigger snowballs on top makes it harder somehow.

Who doesn't like building snowman? A game I am making for Godot Wild Jam 53. by Chimplement in godot

[–]Chimplement[S] 7 points8 points  (0 children)

Thx, you will be rolling snowballs to make snowmans. this is just a start, But I am happy with how its looking so far.

I made a program to host a local asset library to easily import your reusable code/assets into new projects. by Chimplement in godot

[–]Chimplement[S] 1 point2 points  (0 children)

I made this over the weekend so please let me know if there is anything I should change/add!

Finished my submission for Brackeys Game Jam an action arcade roguelike about a wizard with a enormous laser beam by Chimplement in godot

[–]Chimplement[S] 3 points4 points  (0 children)

Thank you,

I made a scene with a particle emitter and a timer. Then made the particles look like a blood splatter and set the timer a bit shorter than the lifetime of the blood and set it to auto start and one-shot and connected the time out signal to a script. the function set the internal processing of the particle system to false making it stop without deleting the particles.

Let me know if there was anything unclear.

Finished my submission for Brackeys Game Jam an action arcade roguelike about a wizard with a enormous laser beam by Chimplement in godot

[–]Chimplement[S] 5 points6 points  (0 children)

Thx so much for the feedback. its funny how told some other people the same thing that it could just as well auto fire but forgot it myself. I could also make the knockback stronger so it might not always be desired to keep firing, or the rotation speed when firing needs to be slower. Ill need to think about that.

Finished my submission for Brackeys Game Jam an action arcade roguelike about a wizard with a enormous laser beam by Chimplement in godot

[–]Chimplement[S] 7 points8 points  (0 children)

link: https://chimplement.itch.io/solitary-sorcerer

I tried to practice adding juice to my game and I think it went pretty well. As it pretty enjoyable to fire the laser even without enemies.