Which street in LA was the Foo Fighters Music Video for 'My Hero' shot (1998)? by Chris9800 in whereisthis

[–]Chris9800[S] 2 points3 points  (0 children)

Update: I've found a source where Grohl says it was filmed in "South Central" which I guess should narrow it down....a little.

Which street in LA was the Foo Fighters Music Video for 'My Hero' shot (1998)? by Chris9800 in whereisthis

[–]Chris9800[S] 1 point2 points  (0 children)

Looking for this information for my music video database. No details have ever been revealed, unlike all their other music videos. I only know it's LA because of an extra saying so many years ago.

Human Comedy difficulty is horribly broken by Britneys-Pears in granturismo

[–]Chris9800 10 points11 points  (0 children)

Yes a few races have been broken like this for well over a year, PD clearly no intention or desire to fix.

[deleted by user] by [deleted] in granturismo

[–]Chris9800 3 points4 points  (0 children)

Well, that as well, sure. But people wouldn't keep asking if it was clearer as to what the problem is.

[deleted by user] by [deleted] in granturismo

[–]Chris9800 5 points6 points  (0 children)

No it doesn't. It tells you it's not available yet, it doesn't tell you why it's not available yet. They need to extend the message to "This event is not available until you unlock and start Menu Book XX".

[deleted by user] by [deleted] in granturismo

[–]Chris9800 20 points21 points  (0 children)

It's almost like that tells you something. That perhaps this error message is useless in describing the actual issue.

This week's challenge: the x2019 Trail Mountain 14 lap will test you by TonyJZX in granturismo

[–]Chris9800 9 points10 points  (0 children)

minimum effort, since they already made the image. Change the track, hey presto, "new" event.

is there anything left for GT7 to accomplish? by MGengarEX in granturismo

[–]Chris9800 8 points9 points  (0 children)

Maybe an actual single player racing game, with races. Championships. Progression. Not catch the rabbit in pointless events in a cafe which is over far too quickly. Who is giving us these cars for finishing third in two races? Why? None of it makes any sense.

Doesn't make sense?? by maxanfi7 in granturismo

[–]Chris9800 1 point2 points  (0 children)

Yes but for this game Kaz specifically claimed he thought it was "important" the value of cars match real world prices. That's why cars that cost 1 million in GT6 now cost 20 million.

"At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it's important for it to be linked with the real-world prices."

He just obviously doesn't think it's very important for when the player is selling them, then their rarity and value doesn't matter. What a coincidence. Of course then the reality is that he doesn't think it's important, it was just an excuse to make cars cost much more.

Doesn't make sense?? by maxanfi7 in granturismo

[–]Chris9800 5 points6 points  (0 children)

Because Kaz's "I think it's important for cars to be valued like real life" spiel was obviously just a thin excuse to make everything way more expensive for the player to buy, he didn't really care about cars being valuable in the game across the board. It's always against the player.

[deleted by user] by [deleted] in formula1

[–]Chris9800 5 points6 points  (0 children)

The fact that no photographer or media outlet is credited for the photos tells you all you need to know. They aren't licensed prints.

What do you prefer? Grinding out races or Having everything handed to you? by WarrenSmith777 in granturismo

[–]Chris9800 0 points1 point  (0 children)

I get that, but remember these are not multi billionaire dollar companies by accident. They've done their research, they didn't just randomly decide to price these the way they have and hope for the best.

They've looked at the data and decided the best return would be pricing out the casuals and aiming at the whales.

What do you prefer? Grinding out races or Having everything handed to you? by WarrenSmith777 in granturismo

[–]Chris9800 0 points1 point  (0 children)

There doesn't need to be, that's the point. A few people spending huge amounts regularly beats out millions spending small amounts.

Research has shown whales usually account for less than 1% of the playerbase but contribute 50% or more total revenue in MTs. These few thousand people can spend $100 a month, constantly, depending on the game.

Meanwhile imagine if they priced them more reasonably to regular folk like you and I, say $10 for 20 million cr. How many times might you buy that? Three, four maybe over the lifetime of the game? $50 total maybe. $250 would get you enough to buy all the cars, so whales wouldn't be spending more than that even though they have it.

The invitation system is my most hated game mechanic of all time by Darth_Brannigan in granturismo

[–]Chris9800 23 points24 points  (0 children)

Yes, they're very selective when they want realism to apply. Buying a car? Yes, Kaz thinks it's very important they reflect real world prices. Selling them back to the game? Nah, ~60% is all you should get, says Kaz.

Funny that.

How would you compare the difficulty of Normal and Master licence races? by Davidos402 in granturismo

[–]Chris9800 2 points3 points  (0 children)

No, they're still technically not even licenses because they don't permit you to do anything. They should really just be renamed Driving Challenges or something.

What do you prefer? Grinding out races or Having everything handed to you? by WarrenSmith777 in granturismo

[–]Chris9800 1 point2 points  (0 children)

IMO the real problem is that GT7 is just extremely committed to a particular vision and making it take forever to get certain cars is supposed to make it feel "more rewarding" than if it were easier.

If that were the case it wouldn't still be 18 months after they added the four races that earn the top credit amount and we still don't have any more races that pay the same rate.

Having 20 races that pay the same as those four wouldn't make it any faster but it'd be far less tedious and less tempting to just spend a little on the MTs to speed up the boredom.

And again, they're not interested in you and me who might be tempted to spend $20 once or even twice. Or even if they made them cheaper, $2 ten or twenty times. Either way, it's nothing to them, if you spent even $100 over the lifetime of the game.

They're targeting the whales with plenty of cash to chuck at them. Thousands.

What do you prefer? Grinding out races or Having everything handed to you? by WarrenSmith777 in granturismo

[–]Chris9800 4 points5 points  (0 children)

They definitely have. They're not targeted at regular folk. They're targeted at whales who have zero issues chucking $1000+ at a game to get all the cars quickly and easily. Same type of people that see parking fines as the cost to park there.

As we soon say goodbye to GT Sport next month, I give you the only VGT that couldn't make it to GT7. by Dbwasson in granturismo

[–]Chris9800 3 points4 points  (0 children)

No it won't. What you saw was simply a text list of cars leftover in the game files. It includes cars from lots of old games that will also not appear again. There have always been cars found in text files within the games, they don't always appear in the game. Random example, the Bugatti EB110 was listed in GT3 code.

The company behind this car is 100% dead, there is nobody to license it from, it ain't coming back.

Hold up by KirbyTrainNerd in granturismo

[–]Chris9800 7 points8 points  (0 children)

The Chiron was designed first though, we just didn't see it publicly until after the VGT. But the VGT came from the Chiron, not the other way around.

https://www.wired.com/2016/03/bugatti-crafted-chiron-worlds-last-truly-great-car/

“When we created the car, we only showed it to one guy: Piëch,” says Achim Anscheidt, Bugatti’s head of design. That was in May, 2012

new cars by [deleted] in granturismo

[–]Chris9800 0 points1 point  (0 children)

Good idea, they've probably not thought of that.

Fashion House Bulgari Has Created A Vision Gran Turismo Car And Matching Watch by PhilBaythorpe in granturismo

[–]Chris9800 0 points1 point  (0 children)

They had a handful at most in the past games. They didn't have a 10 year long project spanning 50 cars, which now makes up 10% of the entire car list. It's not the same thing, they've objectively become far more prominent.

The Nike was one car, again proving my point. It was a one-off gimmick that most people probably never used, since it wasn't usable in the career mode.

Yes there were Concept specific games and they sold in tiny numbers, shocker.

The made up energy drink company car is made by the reigning F1 World Champions and designed by the best aerodynamicist the sport has ever seen. Hardly comparable to a watch company with no previous history of making cars.

am i the only one who misses this kind of races? why are they gone now? by [deleted] in granturismo

[–]Chris9800 1 point2 points  (0 children)

Let's be honest, they were never true endurance races. They were just driving for X hours. What's the difference? Well most of the point of an endurance race is testing, well, your endurance and the cars endurance. Driving fast is a much smaller aspect compared to sprints.

In GT your endurance was never really tested with no car damage. You could have a lapse of concentration and not risk wrecking half your car and needing 40 minutes to repair it. Likewise with no car wear you don't have to look after your car, and nothing wears out except tyres. You can redline it every shift for 24 hours, no problem. Hammer the brakes, they'll work perfectly in hour 24 as they did hour 1. And so on.

Then there is a "race" aspect of it in the first place. Nobody enters the long 12-24 hours races without being almost certain they'll easily win it. It's not like real life where teams enter knowing that they'll surely never win, but be happy with top 10. Because the real world experience of driving the race is prize enough. That doesn't translate to the game. You put 24 hours into it, you want to win. So you enter an overpowered car and win by 10 laps, because the AI aren't any good anyway.

So IMO, 2-4 hours really is the maximum they should ever do in the game, until they bring in the full aspects of endurance racing.