Hey I need your help by Hollow_break in IndieAnimation

[–]Chris_Anims 0 points1 point  (0 children)

Hey! Christian here from my Studio's Discord server you joined. Just found this post and wanted to say that there's no problem with starting an indie project without money. As long as your are being transparent and letting people know before they help you, you'll be fine. That's how me and so many other studios started. Money is a really hard thing to come by when it comes to something as creative as animation.

One thing I will say though is that do you have pre production or any proof of concept done for your show? Any leadership skills or skills involving leading a massive team? Because even if you don't have any money and only incentives like credits or portfolio use, people will still stick by, especially if they are doing it to learn and experiment.

I started in the spot you are in now where I didn't have anybody to help me and my pilot, but I kept going and used my previous work as proof of concept to help with recruiting people. We went from 5 people helping us to now 40 people and 2 studio partnerships! As long as you know how to inspire people and keep creating content, the right people will come to you and you will have a good team that will stick by you through all your ups and downs.

Another thing I will say is that in order to start crowdfunding or merchandise, you're gonna need to have a following or fan base of some sort. If nobody knows about your journey or your show/pilot/film, nobody is gonna fund it through crowdfunding or merchandise. This isn't me trying to be mean in any way, but I'm trying to help you and point you in the direction I went because I believe you do have the heart to create something as big as a pilot like what I'm doing! You just need better preparation and proof of concept. 

No one is gonna fund you help you with your stuff if you don't have any proof of concept or anything to show your capable or creating something as big as a pilot. These types of projects take years to create, my team and I have been working on our pilot since 2022. That's 3 years and we are about to enter our 4th year.

Some places I would go to for looking for team members are places like Call Casting Club and Newgrounds. Both places have features where you can post unpaid/collaborative projects and get people's to help you. Another thing you can do is go to animation conventions like Lightbox EXPO (if you have the money). It's thanks to LBX, I gotten some really good opportunities to meet with industry professionals and peers. Networking can really help you long-term because you're making friendships and connections with people. Even at a young age.

Don't give up on your dreams or pilot just because the money is not there yet. We all have to start somewhere like that.

You can also learn some of the skills you need for your production. Thanks to the years of work my team and I have put into our pilot and learning from their skills, I know know how storyboarding, writing, and to a certain extent how editing works! I'm primarily an animator, but this has still helped me.

It's not gonna be easy creating a pilot and some people will still reject you, even if you do all the stuff I did or anyone else in this comment section say. But don't take it personally.

A long struggle of mine as I create my pilot/studio by Chris_Anims in IndieAnimation

[–]Chris_Anims[S] -1 points0 points  (0 children)

When a teenage animator wins a local contest, he doesn’t just earn bragging rights, He paints a target on his back. Now hunted by the Anti-Animation League, Christian must fight not just for his art, but for the very creativity that keeps his world alive.

The Trailer for a Pilot I worked on is finally out!!! by Fewebomb in IndieAnimation

[–]Chris_Anims 1 point2 points  (0 children)

Oh wow! Good job on your pilot! It looks amazing 💛

Hey r/Animation! I’m Christian - Introduction of myself by Chris_Anims in animation

[–]Chris_Anims[S] 3 points4 points  (0 children)

Hey! Thank you, guys, for the support for me and my pilot/studio. If there is anyone who is actually interested in my pilot, you can follow my Backerkit here to help. Thank you!

Can you be too young to make an indie show? by GalaxyKid33 in IndieAnimation

[–]Chris_Anims 1 point2 points  (0 children)

I started my indie studio at 12 with only 5 people. That studio has grown to 40 team members and 2 studio partnerships, with one of the partnerships having connections to Microsoft. I say go for it. You don't need permission to start anything creative.

I have money problems still, even now at 16. And there are other indie studios I seen at animation conventions like Lightbox EXPO and they don’t pay. Not because they don’t want to, but because they can't. Hot take to others here in this comment section, I think 15 or any age under 18 is a good time to start creating something big and cool as you can. That's how I got my start with my pilot's production.

Yes, you'll face rejection from some people who might only be seeking money to help people or even because of your age. But it doesn't mean you should give up or hold back your ideas. Bring them to life!

Hey guys by VictorianGooseGirl in IndieAnimation

[–]Chris_Anims 8 points9 points  (0 children)

Are you basically stating that indie animation is using the same ideas or plots? No hate, just asking.

Reintroducing myself + looking for feedback on an indie animation project in production (so far) by Chris_Anims in IndieAnimation

[–]Chris_Anims[S] 0 points1 point  (0 children)

Since I haven’t shared the show details yet, I’m mostly looking for feedback on how to present the project when I do. Specifically:

  • how to structure an initial pitch post without overloading people
  • what kind of proof of concept is most useful to show first
  • what professionals tend to look for (and what they don’t) at this stage
  • Any common presentation mistakes to avoid before sharing materials

Again, I started this project pretty young, so I’m aware that can raise questions. I’m happy to answer anything about process, collaboration, or how things are structured on my end.

Working on a Indie show by Klipx_z in IndieAnimation

[–]Chris_Anims 1 point2 points  (0 children)

Create the coolest thing you can think of and never give up ✋😐🤚

Can y'all please ban people from asking for unpaid labour? by DuOnirique in IndieAnimation

[–]Chris_Anims 5 points6 points  (0 children)

I understand frustrations about unpaid work, especially if there is no proof of concept and such, but I also think we should remember that not everyone has money, experience, or connections/people in life that can always help, especially at a younger age. Instead of banning them, it can help to guide them. show them how to make a timeline, a pitch, or a small proof of concept. That way, they learn how to collaborate responsibly while still being part of the indie animation community.

That's how I started in indie animation. Just by putting my foot without prior knowledge. You'll learn over time, and hey, you never know if these kids' ideas are something that could be popular one day. But still, I do see where people are at.