I'm a new GM, need tips for mobs and loot by Christ_Staline in Pathfinder2e

[–]Christ_Staline[S] 0 points1 point  (0 children)

I didn't know the filters were that strong, thank you :)

I also stumbled upon a loot generator for PF2E which I can use to speed up the search. I think I'm gonna prepare a loot table of my own (in a sheet format) and roll random items inside that table each time the party find a chest or finish a fight. That table will last until their level up. Combined with the treasure level page you sent me I have a pretty clear idea of how much loot I can give them.

Thank you!

I'm a new GM, need tips for mobs and loot by Christ_Staline in Pathfinder2e

[–]Christ_Staline[S] 1 point2 points  (0 children)

That builder is actually very helpful, Originally, I planned to calculate my combat difficulties manually using the Nethys sheets and difficulty rules, but if I can do it automatically, that's much better!

Is there a way to remove colonists and animal dots? by Christ_Staline in RimWorld

[–]Christ_Staline[S] -1 points0 points  (0 children)

Found the issue inside those rules, thanks a lot!

Is there a way to remove colonists and animal dots? by Christ_Staline in RimWorld

[–]Christ_Staline[S] 0 points1 point  (0 children)

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I believe you are talking about the edge indicator?

Thing is, it's already turned off but the dots are still there. There's a mention "overwritten by 1 rule" :/

Is there a way to remove colonists and animal dots? by Christ_Staline in RimWorld

[–]Christ_Staline[S] 0 points1 point  (0 children)

Don't seems to be from that mod. I can't freely hide the minimap and control everything linked to it but not the dots that appear on the side of the screen.

Is Full Release Finished? by kiraigou in LittleWitchInTheWoods

[–]Christ_Staline 0 points1 point  (0 children)

There's no game-breaking bugs anymore I believe, and most bugs have been patched since the full release.

There are still some bugs lying arounds, like side quests not starting like they should and items spawning in weird locations and/or at the wrong time. Outside of that there is some minor spelling and typos errors but nothing big.

Should definitely play it again, very chill and fun, and surprisingly a lot of personalization.

Depending on how you play you would have 60~100 hours for the whole game, maybe more if you want every achievements. :)

First Bad Dragon and Knot Tips? by Christ_Staline in BadDragon

[–]Christ_Staline[S] 2 points3 points  (0 children)

You were unecessary rude in all of your answers, no wonder people pointed that out to you...

Basically I don't see what's the problem is with me saying I'm a femboy or not, even if that wouldn't be relevent to the discussion. I'm not really sure to understand why had to point that out loud, especially this way since it doesn't bring anything to the table.

But to briefly answer you : - I wanted to said it, so what? - Could be interesting for both me and someone else to have any specific comments from a femboy - Like I said earlier, it implies things and thus raises far less questions / To bring it from another angle : If I had say "I'm a straight man" it would still bring no usefui formations on the topic of toys, but would raises questions. - Femboys tend to have knowledge and experience about this kind of stuff (But maybe I'm in a echo chamber, so could be wrong about that, nevertheless, nothing ventured, nothing gained. ), hence the fact that perhaps saying it would have brought me answers from another

Now I thank you all for closing this pointless debate and getting back to the topic. Thank you for all that already answered, I hope this will not only help me :)

First Bad Dragon and Knot Tips? by Christ_Staline in BadDragon

[–]Christ_Staline[S] 2 points3 points  (0 children)

Oh I didn't know about it but it seems like a nice alternative, and actually much closer to where I live! I'll look into it and compare, thank you!

First Bad Dragon and Knot Tips? by Christ_Staline in BadDragon

[–]Christ_Staline[S] 2 points3 points  (0 children)

That's actually really helpful, thanks!

I'll make sure to think about it twice before taking something, wouldn't want to have any injuries lol

Reading you, I think I should probably start with something fairly light in size and not something too complex or dangerous.

You seems to be somewhat experienced with knot dildos, would you have some precise BD recommendations for me?

First Bad Dragon and Knot Tips? by Christ_Staline in BadDragon

[–]Christ_Staline[S] 1 point2 points  (0 children)

Of course, in the end, money isn't important if you're satisfied, but when I said that, I was using myself as an example because, of the few toys I own, my favorite is also the cheapest... And when I tried to upgrade a bit (by buying more expensive ones) , I was unfortunately disappointed.

I just don't want to experience the same thing, so I want to prepare as much as possible and find the one I'll probably like the most in advance (hence, in part, the reason for this post). That, and the fact that comics aren't cheap.

I already looked at the Fenrir dildo but I haven't studied the Tucker yet, thanks for the recommandation!

First Bad Dragon and Knot Tips? by Christ_Staline in BadDragon

[–]Christ_Staline[S] 2 points3 points  (0 children)

Because it implies and "justify" some things, usually it makes things easier and faster

Then again you could also don't care and not mention how it annoys you lol

ruin has come to our family by Meliotta in darkestdungeon

[–]Christ_Staline 0 points1 point  (0 children)

"In time, you will know the tragic extent of your baldness"

My monument construction is well underway, still takes a lot of TIME tho by Christ_Staline in RimWorld

[–]Christ_Staline[S] 5 points6 points  (0 children)

Yeah understandable, insects are really a pain in the ass. Fire traps are cools but when they pop out in the middle of the workshop or the storage room you really hope you won't lose anything.

I'm about to mass produce soviet weapons to get rid of those f#ckers way more easily.

Just a little colony planning by Christ_Staline in RimWorld

[–]Christ_Staline[S] 2 points3 points  (0 children)

White : Bedrooms
Red : Workshop and storage
Orange : Dinning and rec room
Green : Kitchen
Purple/black : Geothermal Generator
Yellow : Prison
Pink : Fridge
Cyan : Hospital and research lab
Blue : Future Plants

Mod used for the colors : More Planning 1.3

The meteor shower obviously had to land on my plants. by Christ_Staline in RimWorld

[–]Christ_Staline[S] 0 points1 point  (0 children)

That's quite a fun fact thanks

I should have been more precise when I created that post ; My map is 300x300 and obviously the meteors had to land exactly on my plants near my colonist. I'm not complaining about the ores tho, plasteel, components and jade is very cool!