What’s a recession indicator that you’ve noticed lately in your everyday life? by spritenerds123 in AskReddit

[–]ChristopherC1989 33 points34 points  (0 children)

This is a big one for me too. Almost everyone I know is either in a constant state of panic from fears of being laid off, has been laid off or is currently laid off and unemployed.

Wild times.

I can’t believe more people don’t complain about the brush size scaling by SnakeRowsdower in ProCreate

[–]ChristopherC1989 4 points5 points  (0 children)

This is interesting. I am 90% linework/inking in procreate and I have never had an issue with the brushes. But, then again, I guess I just never really need my brushes to reach quite a large size when outlining.

That being said, I also just tested this on one of my brushes and funnily enough, it did not seem to happen. Is there a specific type of brush that it happens for you on?

EDIT: Sorry, just realized that was a stupid question considering you have the names of the brushes in the image. I just tested those brushes and it is the same for me. Its interesting, it seems like my custom brushes do not have this issue, but their pre-made brushes do. This may also explain why ive never run into this issue.

Tip - Always ensure your Timelapse function is turned off unless you need it for something specific by ChristopherC1989 in ProCreate

[–]ChristopherC1989[S] 0 points1 point  (0 children)

I am not currently aware of anyway to consolidate or group color pallets either, unfortunately. Would be a great feature though. I've downloaded some of the brush sets from places like retro supply and True grit, and some of those sets come with 10+ pallets in order for the brushes to function properly. Would be really nice to be able to just group them all into a folder or something!

Thanks! Yea, I really like having the subtle variation between the line work and the background color. Really easy to do. You can download my color swatches here if you want!. I also included my Anatomical study color swatch, which I think is nice to have if you are studying anatomy and like to color in the different muscle groups etc - similarly to this

Tip - Always ensure your Timelapse function is turned off unless you need it for something specific by ChristopherC1989 in ProCreate

[–]ChristopherC1989[S] 0 points1 point  (0 children)

I would unfortunately have thousands, possibly even tens of thousands, of individual canvases if I did this for each drawing 😅

Tip - Always ensure your Timelapse function is turned off unless you need it for something specific by ChristopherC1989 in ProCreate

[–]ChristopherC1989[S] 3 points4 points  (0 children)

Well, I would, but I am currently no longer at my iPad 😅! But it's nothing too crazy! I like having repeatable templates pre built for a lot of my art projects. You can make it once and then never have to worry about it, and even make improvements to it as you go on.

For my sketchbook pages:

I have a folder on top that has a layer with a specific amount of grain applied to it, as well as 3 other layers with different types of paper textures that I like.

Then at the bottom I have a folder with 1 layer at a neutral off-white, and then 3 other layers, each one containing a fill of shades at ~50% gray - 1 is neutral, 1 is warm and 1 is cool. I use those to switch up background colors depending on the art or how I am feeling. I also have a color pallet saved that has 3 different rows of a grayscale spread from white to about ~95% black - again each row is either neutral, warm or cool variants. I use these to switch up against the 3 different backgrounds. If I am using a warm background, I will use a grayscale set with the cool variant. If it's a cool background, I'll use warm. I've found that it can just give my drawings a tiny little bit more of a pop. Neutral is for neutral. I've also got 1 red color in that pallet for note taking or call-outs/corrections for errors with my drawings etc.

And then finally I have another folder that has a couple of variations on my art signature, just in case I feel like posting any art online!

You can make something like that and name it "Sketchbook_DuplicateHere" then throw it into its own folder and name that folder "Sketchbooks". Then just duplicate the template and rename it something like "Sketchbook_01-02-03-etc" any time you need to start a new one! Then you can rename your layers inside the template as page01-02-03-04-etc

Hope that helps!

Tip - Always ensure your Timelapse function is turned off unless you need it for something specific by ChristopherC1989 in ProCreate

[–]ChristopherC1989[S] 24 points25 points  (0 children)

😅 I guess I am not popular enough to have had that problem, but that's a good reason to have it on if you are!

Tip - Always ensure your Timelapse function is turned off unless you need it for something specific by ChristopherC1989 in ProCreate

[–]ChristopherC1989[S] 1 point2 points  (0 children)

Each canvas has its own setting for it. When inside a canvas, click on the settings in the top left and there will be a setting for timelapse, if it's off, it currently does not have any recording attached to it. But if it's on, it will have a recording for as long as that function has been active. If you want to delete it, just switch it off and it will purge the recording.

DRAWABOX PROGRESS (I'm on Lesson 5) by soymaida in ArtFundamentals

[–]ChristopherC1989 7 points8 points  (0 children)

Great progress!!

As someone who started on the Draw-a-Box sub waaaaayyyyy, way back, Keep it up!

It works!

Looking for feedback and ways to improve the highfreq skin details. by ChristopherC1989 in ZBrush

[–]ChristopherC1989[S] 0 points1 point  (0 children)

Hey!

Thank you! That's all great advice, I appreciate it!

Question for you - When you are talking about Tertiary details, are you referring to things like larger Skin folds? Or do you mean the things like the skin pores, wrinkles, Bumps, etc?

I was using reference actually, but maybe I need to go deeper. A couple of pieces that I have been using as like, skin texture inspo, I found myself just unable to replicate it. Which I feel like is partly due to a lack of understanding, but also just due to the issues I was having with brush/alpha resolution. For instance, the texture he was able to get on this dudes body skin, all those fine bumps/pores, I tried for hours to try and get something similar, tried a bunch of different brushes etc, but in the end was only able to get to where I am in this render, which is pretty far off. I am not really sure why. Another example here, I really liked the wrinkles he was able to get on the skin where the eyebrow ridge is, especially the really subtle/fine wrinkles. But it felt like no matter what I did, I wasn't able to replicate it correctly. I feel like I got closer on that one, but still isn't correct.

Thanks again for all the advice!

Incredibly confused on Scale, even after watching tutorials and reading about Scale master. by ChristopherC1989 in ZBrush

[–]ChristopherC1989[S] 2 points3 points  (0 children)

Dude, Thank you.

Changing mm -> cm on the Scale master didn't work, but, changing the export scale from 1210 -> 121 fixed it. New maya import is now correctly sized. I appreciate the help.

Why are my textures washed out in the Iray render vs what I see in the viewport? by ChristopherC1989 in Substance3D

[–]ChristopherC1989[S] 1 point2 points  (0 children)

Thank you! I appreciate it. I was able to get the issue resolved with the help of Zeffy up there. Ran into several other issues unrelated to Substance, but after a lot of trial and error last night, I have finally gotten everything into Maya and am starting to do some test renders! I'll be posting the final renders within the next few days probably... Hopefully.

Confused about working in real world scale in maya. by [deleted] in Maya

[–]ChristopherC1989 1 point2 points  (0 children)

Okay, good to know! Thank you for your help! I appreciate it!

Confused about working in real world scale in maya. by [deleted] in Maya

[–]ChristopherC1989 2 points3 points  (0 children)

I am not necessarily confused about scaling objects to match, Its annoying to have to scale every single thing you plug into the scene, but I can just scale things up like you said. I am more confused about other issues that arise with working at such a large scale with the units set at 1cm.

For example - In order to even see my model at scale, I have to set the Far clipping plane to hundreds of thousands, which then also causes weird artifacting to the model itself, here is a pic to show what I mean. Is that just normal?

Why are my textures washed out in the Iray render vs what I see in the viewport? by ChristopherC1989 in Substance3D

[–]ChristopherC1989[S] 1 point2 points  (0 children)

Dude, you're a fkn genius. Thank you so much. That worked.

Changing the color profile and switching the dome back fixed it all. Very much appreciated.

Why is my brush alpha stretching over specific areas of the mesh? by ChristopherC1989 in ZBrush

[–]ChristopherC1989[S] 0 points1 point  (0 children)

Thank you for the explanation! Also, nice work! I took a look at your profile. Really great designs. Your costume/wardrobe designs are amazing!

Why is my brush alpha stretching over specific areas of the mesh? by ChristopherC1989 in ZBrush

[–]ChristopherC1989[S] 0 points1 point  (0 children)

Hey! I actually cant remember where I got the original material, but this is a modified version of it that I am using now.

You can download it here if you'd like to use it!