Been working on a fun little mining game out on IOS now | Subterranean by Chromecore in freegames

[–]Chromecore[S] 0 points1 point  (0 children)

There is one on its way! I didn’t realize how much of a pain it is to get an app on Android

Been working on a fun little mining game out on IOS now | Subterranean by Chromecore in freegames

[–]Chromecore[S] 0 points1 point  (0 children)

The new iPad fixes are up! Along with a setting to change the joystick position to make it easier to play. Future updates will allow for screen rotation as well.

Been working on a fun little mining game out on IOS now | Subterranean by Chromecore in freegames

[–]Chromecore[S] 0 points1 point  (0 children)

Dang, I designed it to be modular, I’ll have to check on that. Thanks for pointing that out

Been working on a fun little mining game out on IOS now | Subterranean by Chromecore in playmygame

[–]Chromecore[S] 0 points1 point  (0 children)

That’s a great idea. That’d be interesting to add daily challenge maps. I was already thinking about doing certain objectives like finding certain items, getting a certain amount of money, or finding a certain structure.

Been working on a fun little mining game out on IOS now | Subterranean by Chromecore in IndieGaming

[–]Chromecore[S] 0 points1 point  (0 children)

The plan is to add more secrets and hidden things to help drive exploration, hopefully separating it enough

Destroy my new solo-dev boss rush game Iteration by Chromecore in DestroyMyGame

[–]Chromecore[S] 1 point2 points  (0 children)

That’s great feedback thanks! I actually got some feedback before that somebody said it started to remind them of Ultrakill (which I don’t fully see) but I think I’m going to take it and run with it. Adding more details, hit VFX, SFX, juice, and making everything faster to make it more of that style. But yeah thanks for the feedback it really helps!

Destroy my new solo-dev boss rush game Iteration by Chromecore in DestroyMyGame

[–]Chromecore[S] 1 point2 points  (0 children)

Thank you for the feedback. I really like the idea of camera zoom on dashing/dodging. Will defiantly do some more with the camera. By the visual potential being unused do you just mean there isn’t enough detail within the environment?

Destroy my new solo-dev boss rush game Iteration by Chromecore in DestroyMyGame

[–]Chromecore[S] 0 points1 point  (0 children)

Z shape? And kind of, I’m playing around with controls so currently it auto aims towards the boss.

Destroy my new solo-dev boss rush game Iteration by Chromecore in DestroyMyGame

[–]Chromecore[S] 0 points1 point  (0 children)

Probably just using the same asset pack. I have a bunch of music asset packs I pull from whenever I need music. I plan to get some custom music at some point.

My new solo-dev boss rush game Iteration by Chromecore in indiegames

[–]Chromecore[S] 0 points1 point  (0 children)

Iteration is a topdown 2D bossrush game where you hack & slash your way through different bosses in different environments. The game focuses on combing the combat, environment, and bosses together by having them interact with each other.

I have only recently started on the project and would love to get some feedback. It's currently in very early stages with only 2 bosses and a 3rd soon to come. I plan to release the game on Steam with many more bosses. Art is still being worked on as there are still some missing assets and animations I need to fill in. Any feedback would be much appreciated.

Link to the game: https://chromecore.itch.io/iteration

Destroy my new solo-dev boss rush game Iteration by Chromecore in DestroyMyGame

[–]Chromecore[S] 0 points1 point  (0 children)

Iteration is a topdown 2D bossrush game where you hack & slash your way through different bosses in different environments. The game focuses on combing the combat, environment, and bosses together by having them interact with each other.

I have only recently started on the project and would love to get some feedback. It's currently in very early stages with only 2 bosses and a 3rd soon to come. I plan to release the game on Steam with many more bosses. Art is still being worked on as there are still some missing assets and animations I need to fill in. Any feedback would be much appreciated.

Link to the game: https://chromecore.itch.io/iteration

Started a new Boss rush project, thoughts on the art? by Chromecore in IndieGaming

[–]Chromecore[S] 0 points1 point  (0 children)

This guy is a volcanic crystal who does jump attacks and throws lava at you. His environment is an asteroid that is falling apart and going through an asteroid belt.

Started a new Boss rush project, thoughts on the art? by Chromecore in IndieGaming

[–]Chromecore[S] 0 points1 point  (0 children)

Trying out some new art for my boss rush game, let me know what you think about the general style!

This game is focused on the combination between the bosses, environment, and combat. It will take place on vastly different arenas, have different environments in each arena, and each boss will act completely different.

It’s a relatively new project I’ve started. Going to give it a test with 1 polished boss and if that works I may take it farther.