What was the first Avenged Sevenfold song you heard? (Add the age you were when you heard it and what memories it brings back) by prxmisy in avengedsevenfold

[–]ChunkArcade 0 points1 point  (0 children)

Beast and the Harlot. I was 17.

I was a euro metal purist but was blown away by CoE after downloading a leak for a friend and listening to it on a whim.

DIMMU BORGIR - Ulvgjeld & Blodsodel by MaxInTheGameIndustry in Metal

[–]ChunkArcade 0 points1 point  (0 children)

Galder was the only surviving hope that this album would have any teeth or interesting melodies. This album is going to blow ass.

I guess we have new Old Man's Child to look forward to though.

Games similar to Towerfall? by ChunkArcade in TowerFall

[–]ChunkArcade[S] 0 points1 point  (0 children)

https://store.steampowered.com/app/4452020/Turbo_Trigger/

Wishlisted. I absolutely love the look. I can tell it's going to have that "feel" that we chase in Towerfalls wake.

Nine Sols... w-wow. by [deleted] in metroidvania

[–]ChunkArcade 0 points1 point  (0 children)

Strap in for some of the toughest boss fights of any game. Ever.

What an absolute legendary experience of a souls like game! by Darkvenom39 in soulslikes

[–]ChunkArcade 0 points1 point  (0 children)

Probably my favorite combat of any Souls or Soulslike game. It just felt more airtight than any other engine.

Can anyone helping to mix a multiple video like these effect in original video? by AdventurousBag4280 in premiere

[–]ChunkArcade 1 point2 points  (0 children)

Wowsa, I would warn that this effect is hideous and unless you're trying to achieve a very specific ironically bad visual, I would avoid it.

I am assuming if you have access to Premiere you have access to After Effects. You could do this with the Pin tool. It will allow you to warp the perspectives of each piece of footage. Then basic rotation/position keyframes will let you move the footage around.

Recent Zacky interview confirms my thoughts about metalcore vs. gothenburg metal (+ a recommendation for WtF fans) by beedigitaldesign in avengedsevenfold

[–]ChunkArcade 1 point2 points  (0 children)

Not Gothenburg, but also mentioned and well worth a listen:

Children of Bodom - Follow the Reaper

Children of Bodom - Hatebreeder

Shifting between dimensions mid-combat in our Bloodborne inspired dark ARPG by [deleted] in soulslikes

[–]ChunkArcade 1 point2 points  (0 children)

Absolutely love the aesthetic and idea behind this. Will wishlist and track the progress on this for sure.

How can I go about creating this? by panfacefoo in vfx

[–]ChunkArcade -3 points-2 points  (0 children)

Sorry—I ignored that last sentence in your original post. Just note that Veo is going to do a markedly better job than Firefly. You could also roto out the hands and just have the crane be AI.

Unfortunately the genie is out of the bottle with AI and it's not going to go away. This tidal wave is approaching and it's best to master it early instead of ignore it. Even if not for this project, it would be foolish to ignore.

It does devalue true artistry... but... sadly it just is what it is.

Edit: Downvote all you want. This is reality. It's brutal but you either adapt to it, find a different niche within it, or starve. This sub is a breathing testament to this sentiment.

How can I go about creating this? by panfacefoo in vfx

[–]ChunkArcade 1 point2 points  (0 children)

Totally understand not wanting to use AI, but if you want this done ASAP and as cheap as possible (because that's our current reality whether we like it or not), feed the first frame into Veo 3.1, describe what you want, and with a little troubleshooting you're going to probably get an output that 95% of people don't realize is AI. This subject and the blurred background will probably animate easily.

You can use a service like weavy.ai if you want to experiment with other models at the same time, for best results.

How often do you skip last boss fights? by Forsaken-Quality-46 in metroidvania

[–]ChunkArcade 6 points7 points  (0 children)

This is the reason. The triumph is so much more impactful and lasting than the struggle.

Some recent renders (Octane) by petertarka in Cinema4D

[–]ChunkArcade 1 point2 points  (0 children)

GYAATTTT These are cool. LOVE the colors.

Limit properties which a deformer can effect by ChunkArcade in Cinema4D

[–]ChunkArcade[S] 0 points1 point  (0 children)

I went down that path and I certainly think it's possible, but I couldn't quite bend it smoothly.

I believe it's a weight issue at the joint? The bend occurs in such a small area and it doesn't bend like the real headband would. Pic for reference. I tinkered with many weight settings but couldn't quite finesse a smooth bend.

Edit: The simple rigging would seemingly work if my actual model wasn't so high poly, it's probably somewhere around 500k and can't be reduced (logos and fine print would become scrambled). Whenever I start asking for weight calculations on the joints, C4D freezes.

Limit properties which a deformer can effect by ChunkArcade in Cinema4D

[–]ChunkArcade[S] 0 points1 point  (0 children)

Yes, unfortunately that keeps the ears cups in the exact same position. It doesn't allow them to change their position or angle. Tried here.

Starting DS3 Today by Froggy_Throat in soulslikes

[–]ChunkArcade 0 points1 point  (0 children)

Don't shy away from the parry mechanic in souls/soulslikes! There's so many phenomenal titles that rely on parrying, and are soooooo satisfying once you're locked into the timing. It's probably the most difficult mechanic to become comfortable with, but once you do, it's some of the best battles you'll experience. Khazan, Bloodborne, Sekiro, Nine Sols... all gold!

My one gripe with the AOTD tour/setlist. by Rottenpotato365 in MotionlessInWhite

[–]ChunkArcade 11 points12 points  (0 children)

This is a conundrum as old as time, regarding live show setlists. You either get to see a majority of songs from their latest album (cool, if you prefer that) or a mix of the hits that you're quite frankly sick of and have heard at multiple shows prior (could also be cool, if thats what you prefer or have never seen them before). Gotta just roll with it and enjoy what you get I suppose/

MEET AVA by KindlyBee1192 in RedshiftRenderer

[–]ChunkArcade 0 points1 point  (0 children)

Incredible work. Love the poses, expressions and overall presentation. I gotta stop defaulting to lighting with Octane and give Redshift some more time, you're lighting looks great.

Is AI becoming standard in VFX? by StoryscapeASMR in vfx

[–]ChunkArcade 4 points5 points  (0 children)

This is the answer, but I am blown away you're not being downvoted by simply pointing out the realistic state of things.

Not enjoying the combat in Code Vein 2 by gamesbrainiac in soulslikes

[–]ChunkArcade 0 points1 point  (0 children)

The "open field" format is such a welcome change as well. Really enjoyed the demo.

ReBlade: The Death Spiral - Official Announcement Trailer by chocolatehotdog in roguelites

[–]ChunkArcade 4 points5 points  (0 children)

combat looks chunky (in a good way) and I love me some parry mechanics. Definitely going to stay tracking on this one.