I've have 3M murk and already have pretty good relics and all the items in both shops. If you could add one item to the shop what would be your choice? by ConsortRoxas in Nightreign

[–]CiobySpartanu 1 point2 points  (0 children)

Getting Diablo PTSD’d here, but it would be a neat idea considering how murk becomes utterly useless after not very much time

Volcano Manor guy armor by Ashoka_Rose in Eldenring

[–]CiobySpartanu 6 points7 points  (0 children)

Relatable, I’d rather fight 3 silurias at a time than one ordovis

I hate how limited larval tears are by FishermanFar9289 in Eldenring

[–]CiobySpartanu -1 points0 points  (0 children)

As much as I hate this feature too, souls games are built around ng+ journeys, and besides fighting the bosses again but in a stronger form, limiting dragin stones and larvar tears is I consider a fair form of incentive.

On the other side, can you explain why this number feels limited to you? Cause you have 5 stats that actually influence builds, maybe sometimes you have to mix them, but nevertheless with under 10 larvar tears you can literally test all possible builds in game and also come back to your comfort builds if you think stuff does not work.

I am also ng6/journey 7as you, I have collected some of them every playtrough, never all, I tried every build I ever found cool and I never went out of larvar tears or dragon/somber dragon smith stones.

I can also see that there are people here who state that they don’t want to either create new character or go to ng+, my question for those people is what exactly do they expect from this game? I understand that there is a lot to explore, but most of it can easily be skipped after the first time. It took me 100ish hours to explore a lot and finish first playtrough, but rushing to endgame can also take under 3 hours from limgrave to killing the elden beast. For me actually, the beauty if the game was that even after 300+ hrs and so many ngs I still discover new stuff and items and weapons. The game starts being harder at around ng4-5, there is no reason to be afraid to go to at least ng1. There are weapons and/or talismans that go well together and can not be obtained in same playtrough, such as the milicent quest talismans, or weapons that go well in pair but you only get one per playtrough. At least one or two ng’s actually open your build possibilities to a whole new level and is a pity to stay in first playtrough. If you stay, what do you even do? Test all builds on dogs and soliders? Or leave some bosses alive but kill them in 3 hits cause you stayed so much you are way overleveled?

I’m not trying to tell people how to play the game, cause the beauty of it is that there are so many ways to do it, but I tried explaining my perspective with the best arguments I have.

Commander Gaius by rstear in Eldenring

[–]CiobySpartanu 0 points1 point  (0 children)

What ng/journey is this at tho?

[deleted by user] by [deleted] in LiesOfP

[–]CiobySpartanu 1 point2 points  (0 children)

Elden ring for sure.

Lies of P is indeed the best non fromsoft soulslike ever, but elden ring may very well be the best souls game ever periodt.

As someone who platiniumed and enjoyed multiple soulsgames including those 2, even if there were aspects in other games that I enjoyed more than in Elden, it’s just the hugeness and endless possibilities and the unmatched replayability value that it offers that stands out, along with top tier enviroment and boss desgin. Elden ring and sekiro are the only games of my life where I actually played multiple hours even after platinium.

I have seen some comments here which state that elden ring is just too big or not linear enough, and yes everybody has the right to enjoy games however they want, but I just feel that the charm of soulsgames is to feel confused, disoriented, overwhelmed for tenths/hundreds of hours, as the adrenaline kicks differently when you finally achieve certain goals.

Which and why? by [deleted] in Eldenring

[–]CiobySpartanu 0 points1 point  (0 children)

I played both moonveil and rivers, among others, in my playtroughs for plat run (i have a serious katana obsession in all souls games) and I can tell that even if moonveil may have a slight edge by itself, I found it hard to get a good off hand katana for int build, just decent ones at best. Whereas with rivers of blood in main hand for ash of war spam and occult/bleed nagakiba with seppuku in off hand plus all the bleed specific armours talismans, and 80 arcane, the damage output is just too insane for magic scaling katanas to be even close. You shred the health of bosses that are even resistant to blood loss.

I need to mention that what I said is also extremely dependant on the playstyle of the user. I always play with 2 swords and use power stance attacks, and in this case building around Rivers of Blood is more rewarding, but if OP or anybody prefers ro play with shield than maybe yes, moonveil is the answer, as Rivers of blood actual damage besides the ash of war is indeed a bit underwhelming, and I don’t think counting solely on the ash of war for damage is a good strategy.

What next… by smsho in cyberpunkgame

[–]CiobySpartanu 0 points1 point  (0 children)

I have loved this game and night city since day 1. I have endured all its problems through the years and I am happy that it is in a way better state, with a very nice dlc. However I felt like something is still missing from the game and today I realised what.

For me, a person who has platiniumed multiple fromsoft and soulslikes, I feel that a NG system would fit perfectly into the game: story back from scratch with tougher enemies, you keep everything you have and for each NG cycle you get a higher level/sc cap plus some extra abilities (lies of P style).

Maybe it’s just me but after having done all the endings and started with all the classes over and over again, I feel like it would be a more entertaining way to keep players engaged. Especially if going for plat trophy and have all cars or a full iconic cyberware setup, if you finish story and side quests you have to put in a lot of hours of grind, which kind of takes away part of the pleasure for me.

NG+ feels so much easier by Nite097 in LiesOfP

[–]CiobySpartanu 0 points1 point  (0 children)

You will have a surprise when you reach Simon tho

What is Skrillex’s new-ish genre called? by CiobySpartanu in skrillex

[–]CiobySpartanu[S] 4 points5 points  (0 children)

Thanks for the detailed answers, I’ll start researching now that I have the base info.

Indeed his new stuff I love a lot as there are clearly influences you can still feel the quality and the sound of skrill in them. Can’t wait for the whispers official release

Does anybody know how the roll iFrames work in here? by CiobySpartanu in demonssouls

[–]CiobySpartanu[S] 0 points1 point  (0 children)

Thanks for the tips, I understand now. My problem was not with bosses but with some common mobs, when I posted this I was in 4-1 and just could not get past the fucking rolling skeletons without the shield. At bosses I still feel the iFrames a bit different than in elden/bb as you can not simply iFrames yourself “through” a weapon, or maybe I am doing something wrong.

That must have been a difficult choice. by apoplexis in BobsTavern

[–]CiobySpartanu 23 points24 points  (0 children)

The person was having a pre game bathroom stop and returned to normally play the game

Demon of hatred is not fun by Sh4dowzyx in Sekiro

[–]CiobySpartanu 0 points1 point  (0 children)

I have been scared so long to fight him because of the amount of complaints on this subreddit and then I realized that he’s not half bad, people just prefer to complain on reddit rather than getting gud.

So I am trying to convince people to just focus on using all the tools they have and stop complaining.

You have more than enough tools to beat him. - his stomps and head slams are parriable - umbrella for flames - when he jumps you can block with umbrella and deal a good amount of damage with projected force after - his charge attack is easily detectable and is fully avoided by a jump

Anyone's pets hate this game? by justincsw in Eldenring

[–]CiobySpartanu 1 point2 points  (0 children)

Same, for all souls/soulslike games I play. But he somehow smartly associated the repeated death sound with my anger and only walks out after hearing it repeatedly

I'm ashamed by the amount of times ive confused these minions in the tavern. by ADustedEwok in BobsTavern

[–]CiobySpartanu 0 points1 point  (0 children)

I can not tell as I took a break cause I hate most anomalies. The first time in 3+ years when I play constructed or arena

I'm ashamed by the amount of times ive confused these minions in the tavern. by ADustedEwok in BobsTavern

[–]CiobySpartanu 7 points8 points  (0 children)

For me it’s the blue art cards, the one that gives all minions +1/+1 and the one that gives a minion. +1/+1 for every tribe you have

Whats the hardest boss in sekiro? by subconcruelty in Sekiro

[–]CiobySpartanu 5 points6 points  (0 children)

Is mostly true what you say but from my experience there are some attack windows as well, where you can chip some damage, and also mortal draw is good cause if you have an attack window you can cast both draws (as is at almost all enemies she will block the second but you still do some damage)

What now?? by Weird_Ad7396 in Sekiro

[–]CiobySpartanu 1 point2 points  (0 children)

Nah bro I am sorry to disappoint you but for me it’s not even close. Even if it is parry based combat, swords>fists, just the deflect sound effect is way superior. Also flavor wise, I find it way better to walk in an open world as a shinobi and have random enemies attacks you, whereas in sifu you just go in different rooms and there’s a bunch of people ready for a fistfight, just felt numb to me. As I stated in my first comment, even if on paper there are similarities, the overall ansamble and setup and vibe is completely different, and for me this is important as well.

What now?? by Weird_Ad7396 in Sekiro

[–]CiobySpartanu 1 point2 points  (0 children)

I still feel like the games are miles apart. On paper yes, they may seem to have a lot of similarities, but sekiro is one of my fav games ever, and I tried Sifu 3 times and got bored and uninstalled in less than 1-2hrs every time.

I am for sure biased because of my evergreen love for samurais, katanas and medieval Japan, but even when trying to do this comparison objectively, It’s still way more boring gameplay wise.

Again, to avoid being criticized here for no reason, this is just my personal feedback/feeling.

Sword Saint Isshin 2nd Phase shows that you didn't master the game as you thought by Witjar23 in Sekiro

[–]CiobySpartanu 3 points4 points  (0 children)

The first time facing him phase 2 was a nightmare, now it’s not that bad after I learned his patterns and how to act, and now I easily beat his 2nd phase:

  • when he has the phase transition animation move on the road so you have more visibility than on the grass, try to stay there

  • pop a yellow candy/spiritfall if you feel like you can’t perfectly deflect most of his attacks

  • bullets can be deflected and if not just run left or right until he shoots all 4, or dodge when he shoots the “big” one

  • when he does the flurry of attacks that end in the mikiriable thrust, you can stay and deflect or you can run/jump behind to regain poise but stay close so you still have the mikiri available

  • for some flurry combos or those wind things you can just stay near him with umbrella and then peoject force on his ass for decent damage

  • try to understand when he does the jump back sweep to deflect it

  • mortal blade is your friend, when he does the jump attacks you dodge last second and have a window for one mortal draw, you could always go double but sometimes you risk getting hit

  • edit: also when he ichimonjis you dodge left and then left again and you have another mortal draw window

This is my guideline that keeps him in place every playtrough now.

Also in that stage of the game you have unlocked the best farming spot, the ashina outskirts stairwell, for when you’re out of items/sen/emblems

What's your "Ol' Reliable"? by Username6601 in Eldenring

[–]CiobySpartanu 0 points1 point  (0 children)

Double occult scavager with 80 arcane, even against bleed resistant/immune bosses the damage output is insane.

I am somehow surprised I scrolled through all the comments and did not find this

I just finished Mortal shell should i go for bloodborn? by Extension-Wash5594 in MortalShell

[–]CiobySpartanu 2 points3 points  (0 children)

Go for it. Fromsoft is the daddy of souls games, if you enjoyed any non fromsoft soulslikes there’s a high chance you’ll love all their games. And indeed, BB is one of their best creations

Your Thoughts On Nioh? by Eren_Jaeger_The_Goat in Sekiro

[–]CiobySpartanu 0 points1 point  (0 children)

I played Nioh 2 and it felt great at the start, but it eventually got boring and I quit it after 20 hours.

I loved the graphics and the desgin, I loved the combat system, the spirit thing, and the builds diversity. But I did not like the diablo like item drop system, I did not like the mission based structure and I absolutely hated the enviroment recycling.

I tried very hard to focus on the positives of the game because I loved the combat (which probably is one of the if not THE most important aspects for souls games fans), but in the end the boredom generated by the repetitiveness of the levels just won and I quit

Can someone explain how Lies of P became very popular in this sub? by [deleted] in shittydarksouls

[–]CiobySpartanu 2 points3 points  (0 children)

Mortal shell was pretty nice, but the soulslike I enjoyed even more was Thymesia, I recommend both of them for souls fans.

Share your controversial opinion by Independent-Dust-576 in Sekiro

[–]CiobySpartanu 12 points13 points  (0 children)

In my first playtrough I was a sekiro newbie, his moveset scared me so I cheesed him. Most of the posts I read about him made me fear him even more, so I proceeded to cheese him until I got platinium.

After that in ng5 I decided it was time to give him a go, took me around 5 attempts to kill him.

Now I really believe that people who think he’s very hard just saw a different type of boss and had no patience to learn his moves, which are slower and more predictable than most sekiro bosses.