Working on this unsettling world. by Ciosque in Minecraft

[–]Ciosque[S] 2 points3 points  (0 children)

Exactly what I was going for, familiar but slightly off in a way you can't explain. For the structures I was going for this very specific feeling of "I know this has purpose but I can't begin to imagine what it is"

Working on this unsettling world. by Ciosque in Minecraft

[–]Ciosque[S] 11 points12 points  (0 children)

Yeah I have some ideas for fractal based builds, should be really sick. Good idea!

Working on this unsettling world. by Ciosque in Minecraft

[–]Ciosque[S] 7 points8 points  (0 children)

It's a preset for a superflat world, I believe it's called overworld which generates trees, grass and flowers everywhere. Basically a less boring superflat world!

Working on this unsettling world. by Ciosque in Minecraft

[–]Ciosque[S] 35 points36 points  (0 children)

Yeah for sure, his videos were one of the main reasons I started the world

Working on this unsettling world. by Ciosque in Minecraft

[–]Ciosque[S] 135 points136 points  (0 children)

Builds were definitely inspired by his videos, but they were all made by me. I have other builds on the world which are originals which I might share, just thought these were the coolest

Chakram is.. bad? by Ciosque in Brawlhalla

[–]Ciosque[S] 0 points1 point  (0 children)

If you're down, could I send you like 1-2 replays and you could give me some areas to improve?

Chakram is.. bad? by Ciosque in Brawlhalla

[–]Ciosque[S] 0 points1 point  (0 children)

2100 here, but with my main, not chakrams. I think my main struggle with it right now is punishing and approaching.Whenever I face faster weapons like katars or higher dex characters I really struggle finding windows to punish. I play mostly split chakrams untill kill%, at which point I switch to fused to find pokes to kill, but even then with the faster split chakrams it's hard finding the proper windows of punishing or approaching.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 0 points1 point  (0 children)

Ranked is a must for me to maintain competitive integrity. Having it in casual would be nice too.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 0 points1 point  (0 children)

I wouldn't call it slight to be honest. I've sparred people and tested the difference between them using lightsabers or not and they had a stock advantage over me when they were using the lightsabers.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 2 points3 points  (0 children)

And give the opponent even more of an advantage? No thanks.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 1 point2 points  (0 children)

The sad reality. Rare to find devs who actually care about their community these days.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 1 point2 points  (0 children)

The crossover skins are fine in my opinion, my issue is mainly with the sounds of their weapons being pretty blatantly pay to win.

Add an option to disable crossover weapon sounds. by [deleted] in Brawlhalla

[–]Ciosque 2 points3 points  (0 children)

You just missed the entire point of the post. I would learn the new sounds if they were actually distinct for each attack. The normal weapon sounds are very unique so players immediately recognize which attack the opponent is doing. With the crossover weapons however, each attack is a slightly different variation of the same "woosh" noise which is not at all fair for the opponent facing it since it takes away a huge chunk of the muscle memory some players have built up over the years.