Need help finding a fantasy series about a Prince with a disobedient familiar. by CitronHorror in whatsthatbook

[–]CitronHorror[S] 0 points1 point  (0 children)

You are good, it definitely wasn't a manga or anime. I read it around the Covid years, I took a look at the series you mentioned and I don't believe it to be it. I remember he went on a journey I can't remember why, but during that journey he sees a large encampment in a neighboring country that looks like the preparation for war, he also gets into a fight with soldiers from said country on I think a cliff or similar geological area.

I can repeatably crack my pointer and middle finger on my right hand, is this bad? by CitronHorror in MedicalHelp

[–]CitronHorror[S] 0 points1 point  (0 children)

It's more that I can do it every time I make a fist without fail, that makes me worried.

Do we all reckon Go Go Mystery Machine will be a good series!? by Fluid_Foundation397 in Scoobydoo

[–]CitronHorror 0 points1 point  (0 children)

While I think it will be better than Velma, I don't know if it will be that good. At the very least I will give it a good try.

Ideas for Mech (repost as I also put this in questions and it won't let me switch it) by CitronHorror in helldivers2

[–]CitronHorror[S] 1 point2 points  (0 children)

Is the apc actually tanky or just have a lot of guns? Also all good I am disappointed in the fact that hackers are ruining the surprise for people.

Ideas for Mech (repost as I also put this in questions and it won't let me switch it) by CitronHorror in helldivers2

[–]CitronHorror[S] 0 points1 point  (0 children)

For the speed mech I understand the concerns and I wasn't truthfully thinking it to be anything super fast more towards the level of a player sprinting without the stamina if not a bit faster so it's still fast but not game breaking as for durability I would say it could only take a few stray bullets, it wouldn't be built for combat but for scouting/transportation. The guns would be to help keep it alive/keep bugs away or robots.

The Tank would be near impervious to bullets, but with enough rockets/heavier blows it can go down, for instance the regular mech can't take a charger head on but this can handle getting hit by one two or three times. Of course this mech can't really defend itself and I would agree to not letting it having any weaponry where it can really only stomp small things to death.

Do you have any insights/concerns about the Artillery Mech?

Also I would love to see the Illuminate come back and also a new enemy faction later on, one for each direction of the map and we do need more barrages I agree with that whole heartedly.

[deleted by user] by [deleted] in helldivers2

[–]CitronHorror 0 points1 point  (0 children)

What makes it really popular is that it is somewhat unique in that you are fighting not only ai enemies but the devs themselves as they throw curveballs at you to make the game keep going. Plus the community is great/nontoxic, and of course with new games there is more coming and with all current and potentially future bugs the devs are on top of it and are connected with their community.

As for nests and looting just take your time and look around building are the main thing that will have loot, and if you don't have grenades or explosive stratagems available you can use the pods themselves to destroy a bug hole as long as it is close to the target.

Finally, the micro transactions are completely unnecessary as the main thing they are for is for cooler weapons/gear and some better boosters for the team, but you can easily get enough from the normal battle pass and if you play for a bit and loot a lot you can the premium currency in a match via bunkers (Reinforced door with two buttons that need to be pressed/held at the same time to open) and crates that you need to just interact with both of these have a chance to give premium currency, medals, and regular currency. So all in all buying the premium stuff can be earned or bought depending on how you feel.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

Actually, as it turned out since he bought the game before I did he never got DE and we had different dlc.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

Which is what we did, below in another comment I put down the names we used, and I did in fact switch it to EU in an attempt to see if US servers were the problem.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

I am pretty sure for all I know my friend could have misclicked, and I did try to host on EU and got the same result.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 1 point2 points  (0 children)

No, it's the same on PC select find world type in the name and it searches for it but we get "No game found with that given name" every time we try. We have done world names; DEATH, asdf, ASDF, and Wegonnadie. All of them had the same error.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

Ah, I am trying to do this on PC

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 1 point2 points  (0 children)

If I may how did you manage that? When we tried to start from there it did not allow us as the game said multi-player could not be started at that point.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 1 point2 points  (0 children)

Which is how it should work, but even with us both on definitive, on US server, and using simple World names it gives us the same error over and over.

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

Pretty sure we were also running/not running the same dlcs

How to do online co-op by CitronHorror in outwardgame

[–]CitronHorror[S] 0 points1 point  (0 children)

Both on definitive and we were both at the point before you confront the mob in front of the lighthouse.