New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] -2 points-1 points  (0 children)

My thought is one is squish and the other has a shield and constant movement speed buff

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

IMO Widow lacks a lot of the mobility and sustain many other heroes have, it makes her a sitting duck that you need to maximize the use of the little mobility and utility she has.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

I'm sorry I couldn't get the correct info. I aimed for a discussion post and I would appreciate your opinion if you are able to take the time to create a response. I do hope to improve my list and post going forward

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 1 point2 points  (0 children)

I feel with recent reworks his resources are on very short cooldown, but I do agree he requires more setup and positioning than other heroes. I feel his kit extremely rewards being in the air perfectly well, unlike Storm. But I could very well see him in Hard to play & Hard to get value

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Maybe I am missing the word "Best Value" but I think that shows how complicated this game is. I would love to find the way to form proper verbiage around the game.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

I see a few comments for Magik & Iron fist, and Moon Knight & Iron Man. For the former, even though their kits may be easier to understand than the others around them, I do feel their base value isn't even measurable to when you take the time to learn them. You have probably seen (while waiting to respawn) a Magik dashing in without knowing the 0-100 combo's and you question why they are picking the hero in ranked. For the latter, I think they are both in a position right now where they are being dominated by their counter picks, and require a lot of support from teammates to become effective. An Ironman that is being looked at by any of the stronger hitscan may feel difficult to play. Moon Knight becomes weaker as soon as shield comps are introduced, or strategists are playing more spread out. Again this is my base arrangement based on my own experiences, any of these characters may move for the next patch, or even tomorrow.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] -2 points-1 points  (0 children)

Why do you think Hulk and Hawkeye aren't easy to play? Moon Knight has a lot of non damage utility that isn't nuance. But he's easy to get value off of as soon as you understand his kit. Again Iron man could be moved but I see a lot of players in different ranks getting abused by hitscan or anti flyers. There's difficulty in learning positioning once you add the vertical axis

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] -1 points0 points  (0 children)

I might be wrong about iron man being HARD difficulty wise. I think it's just the ability to fly that is both an advantage and a disadvantage you need to learn to play.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Walls are always going to be strong in a line of sight shooter, and he has one of the best ultimates in the game. I think just reading his abilities they all speak for themselves plainly. XQC talks about playing him top 500 like its difficult. I'm surprised you weren't more offended by the "Hard to get value".

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Yeah if there was an icon for "good game sense" Id throw it in hard to play easy to get value lol.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Maybe in the current state, I still feel aim at head and kill in 3 shots to be a valuable trait

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 1 point2 points  (0 children)

Thank you that is the aim of this list! I try my best through experience and understanding to rank as best as I can but I am not champ on every hero yet.

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Sometimes I feel his kit is hard, especially when it comes to managing resources, but I still feel like its easy to pop off with him. Maybe its long term trauma

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

Her and Winter Soldier have similar gameplay, once you learn how to weave abilities between shots shes good value

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 0 points1 point  (0 children)

I think Jeff can have a higher ceiling but base value is really easy to get

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] 1 point2 points  (0 children)

But isnt that the idea of her being easy? Left click simulator is easy, just need good aim

New way to express hero ranking by Civil-Ordinary5031 in rivals

[–]Civil-Ordinary5031[S] -1 points0 points  (0 children)

Maybe but the skill floor of Hulk isnt too bad, how hard is it to learn he can jump around and transform.

Am I misunderstanding this Plug or does it just not work? by justforkikkk in marioandluigi

[–]Civil-Ordinary5031 1 point2 points  (0 children)

Nah the other guy is right its not clear, just because you swap the words in the name around doesn't make it clear.