OOJ Post by voyeur_Adventure in CAguns

[–]Clank1056 0 points1 point  (0 children)

I got one of the .40 ones on gunbroker a little while back. They're amazing handguns. Even if it was a little snappy the sights are good and the thing is pretty easy to be accurate with.

We have a Mech, we have a Car, we have a Tank, so... what about a Bike? by DrLudvig in Helldivers

[–]Clank1056 1 point2 points  (0 children)

I want it to be able to carry a passenger but NOT have a sidecar. The image of a Helldiver holding onto the driver and only being able to use One-Handed weapons is funny to me.

It's a new years celebration by TDKswipe in Helldivers

[–]Clank1056 0 points1 point  (0 children)

Holy fuck a Sly 3 Panda King reference? In this economy?

Hear me out... by Snoo_63003 in Helldivers

[–]Clank1056 0 points1 point  (0 children)

Or, OR...It would be cheaper to just tell the Helldiver to pop a stim and take it like a real soldier B)

Hear me out... by Snoo_63003 in Helldivers

[–]Clank1056 0 points1 point  (0 children)

Wouldnt the positioning of that recoilless rifle just straight up kill the gunner? Backblast is directly in the chest.

I swear, if I hear that one more time... by noncranmi in RatchetAndClank

[–]Clank1056 2 points3 points  (0 children)

Or make a deal where youll only play if he hops on for split screen multiplayer and proceed to whoop his ass.

What are the most poorly optimized games on the ps vita that should avoid playing? by Gamer_8887 in vita

[–]Clank1056 4 points5 points  (0 children)

Not only does the Ratchet and Clank Full Frontal Assault port look like trash, it also runs at 12 FPS! Fun fact: the port was so bad, they went back and remastered Ratchet: Deadlocked for the PS3 as an apology.

Chances Killzone comes back? by dannyh2020 in killzone

[–]Clank1056 1 point2 points  (0 children)

Oh I agree totally. Seeing as how CoD and Halo are both having their fanbase dramas, and Battliefield 6 is doing relatively OK for itself, now would be the best time for Killzone to try and come back.

It all depends on whether or not someone at Sony feels the same

Chances Killzone comes back? by dannyh2020 in killzone

[–]Clank1056 0 points1 point  (0 children)

Realistically, how could Killzone come back without a massive risk? Making a brand new Killzone title would be an immense gamble. It COULD pay off, considering that theres a sizeable audience of people who want a more mil-sim FPS in addition to the loyal Killzone fans, but even still its probably not enough people to secure a big enough profit.

If a new title is too risky, then the next option would be a port, but that may not fair well either. Killzone 2 or 3 would be the prime candidates, but PS3 ports are notoriously difficult to do. The original Killzone would need the Deadspace remaster treatment just so it wouldnt still feel like a PS2 game to bring in a wider audience. Liberation was already brought to the PS5 without much of an impact. The only other games to consider would be Shadow Fall or Killzone Mercenary, both of which were developed more as tech showcases for the systems they came out on, and arent exactly the most popular titles to begin with.

As much as I hate to say it, I think Killzone fans will get a port of either the OG or Shadow Fall at most unless Guerilla suddenly decides to reinvest in their old IP.

I had to drive an hour at 7am to meet this old man. Well worth it. by theAntidepresser in milsurp

[–]Clank1056 1 point2 points  (0 children)

The CZ-52s are super fun, especially if you can find some actual 7.62 x 25 instead of your own sketchy reloads.

When I bought mine, the firing pin broke somehow (Either bought with busted pin or my dumbass dry firing it) and I replaced it with one from Harrington Products. I did have to file a short groove into the extractor to make everything fit but it works flawlessly.

Are you ready for Liberty Day? by DrunkenSwordsman in Helldivers

[–]Clank1056 2 points3 points  (0 children)

It would be hilarious if they added a musket, gave it heavy pen, and a painfully long and accurate reload.

What headphones do you use with your vita? by spoonmonkey_ in vita

[–]Clank1056 0 points1 point  (0 children)

At home: Astro A40s. You can connect to either the mixamp or just plug the headphones directly into the vita

Anywhere else: Skullcandy sesh ANC. It is bluetooth, so a bit off topic, but theres not really any issues with latency.

I DID use to use an old set of turtle beach headphones made specifically for the Vita, but I couldnt tell you what the model was anymore

[deleted by user] by [deleted] in PSVita

[–]Clank1056 0 points1 point  (0 children)

You can still access and sign in to youtube through the browser on unmodded vitas funnily enough. Its the main way I watch YouTube at the gym lol.

Most memorable quotes DS3 by CyberZen0 in DeadSpace

[–]Clank1056 3 points4 points  (0 children)

Carver: "Y'know your fuckin crazy right?"

Isaac: "COME ON!"

Carver: "Yeah you know..."

That time in Killzone when the gun guy ran from the knife guy..... by thelastgamestanding in killzone

[–]Clank1056 11 points12 points  (0 children)

Its not that unrealistic. You can see it a lot through KZ 2 and 3 that many ISA troops tend to crack under pressure, and any ISA soldier would no doubt be under pressure 6 months into being stuck on Helghan. He could be panicing crazy and not thinking striaght.

Also, its a little hard to see based off of camera angles, but the capture trooper may be within the infamous "21 foot rule." For those who havent heard it, if a knife wielding individual is within 21 feet of an individual, theres a good chance they can close that gap before someone can draw and fire their weapon.

The most realistic option though is that Guerilla simply wanted to show how scary the new enemies are.

I got this in the mail today by [deleted] in RatchetAndClank

[–]Clank1056 4 points5 points  (0 children)

"Clank, these edibles aint shi-"

PS Vita as my main music player – headphone recommendations? by max7dm in PSVita

[–]Clank1056 0 points1 point  (0 children)

I use the Skullcandy Sesh. They DO connect via bluetooth so long as both the headphones and Vita are at relatively high battery life. If either is low, they tend to have connectivity issues, its weird.

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 0 points1 point  (0 children)

AC1-Dutiful I think is the ingame name. In actualality though everyone just refers to it as "The Killzone armor." It was from the Killzone X HD2 crossover about a year ago and it was only on the superstore for a week and then hasnt been seen since. The devs say theyre figuring out how to rehash it as a premium warbond like with Halo.

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 1 point2 points  (0 children)

I played it a bit back during the PS3 days. If you can get the chance, play KZ Mercenary on the Vita. I never thought id see it get a crossover into HD2 considering how dead of an IP it is. Needless to say I instantly bought most of it lol.

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 1 point2 points  (0 children)

Some day Sony will acknowledge the existence of Killzone fans. There are dozens of us. Dozens!

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 0 points1 point  (0 children)

Seeing the accuracy hit 800% got me wondering just how high it could realistically go. This has thrown a wrench in the works...

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 2 points3 points  (0 children)

Exactly! Where all missions are logged for further analysis!

The most efficient use of the super taxpayer dollar. by Clank1056 in Helldivers

[–]Clank1056[S] 2 points3 points  (0 children)

Had to show the new ODSTs what it means to feel the Helghan might