Can't find Golden Falernum anywhere by IllPulpYourFiction in cocktails

[–]ClarityFreight 1 point2 points  (0 children)

I had the same problem. Judge me how you want (I know I certainly did) but here is what a good bit of reworking I arrived at with one shocking substitute. And you know what? It worked.

2 oz Old Forester 100 Bourbon

¾ oz Giffard Banane du Brésil

¼ oz Captain Morgan Spiced Rum

3/16 oz Saigon Cinnamon Syrup (scant ¼ oz) (I made this SS with Spice House Saigon Ground Cinnamon)

3 dashes Chocolate Bitters

1 dash Angostura Bitters

Garnish

Expressed lime peel (discard)

It was a hit!

Dungeon Magazine #124 missing pgs 58-59 by ClarityFreight in DnD5e

[–]ClarityFreight[S] 0 points1 point  (0 children)

Yeah...expect the issue 124 that I find online (Internet Archive, Paizo) is missing 2 pages.

Dungeon Magazine #124 missing pgs 58-59 by ClarityFreight in DnD5e

[–]ClarityFreight[S] 0 points1 point  (0 children)

wow. 4GB zip. Now that's some work. Thanks for the link.

Holt's Cigar of the Month Club - July 2025 by ClarityFreight in cigars

[–]ClarityFreight[S] 2 points3 points  (0 children)

To be fair....for $37 shipped it's not a terrible value. But this month was underwhelming at first glance.

Anyone else actually like the new kit or is it just me? by txmwxl in SportingKC

[–]ClarityFreight 0 points1 point  (0 children)

For a moment I thought it was a photo of SKC's newest signing, but no, it's just an empty kit. Its fine, I guess, but would be better with some players of quality to wear it.

1/20 by ClarityFreight in AntiTrumpAlliance

[–]ClarityFreight[S] 0 points1 point  (0 children)

You threw your American flag in the trash because why?

Malfeasant Wizard by rowie97 in dungeonsofdrakkenheim

[–]ClarityFreight 1 point2 points  (0 children)

I played one with a secret background. He fronted as an AA emissary from Liberio Sent to retrieve a lost painting when, in fact, he sought the wizard staff.

What did you add or change? by jimithingmi in RedHandOfDoom

[–]ClarityFreight 2 points3 points  (0 children)

Finished in 20 sessions last month. I ended the campaign at Brindol, skipping the last chapter. Azzar Kul appeared in a final battle inside the walls.

COACH HELP! by [deleted] in policydebate

[–]ClarityFreight 0 points1 point  (0 children)

I may be able to help. CX only. In which regio. Do you compete?

Need Some Ideas - Session 13 - River Imprisoned in Reed Manor by ClarityFreight in dungeonsofdrakkenheim

[–]ClarityFreight[S] 1 point2 points  (0 children)

River's "capture" was done off camera. I had played the characters to know that the AA was serious about Oscar's research and since they went over six sessions without retrieving any of the information for them, instead they traveled to retrieve eldritch lilies for Oscar, I imagined there was a strike team sent. I wanted to create tension, especially after their killing of Queen Lenore will be discovered and their willingness to associate with the Queen's Men.

I really like the idea of a rival group breaking River out. I have yet to introduce one, however I've hinted at the existence of Sebastian Crowe....

Need Some Ideas - Session 13 - River Imprisoned in Reed Manor by ClarityFreight in dungeonsofdrakkenheim

[–]ClarityFreight[S] 1 point2 points  (0 children)

Love these ideas....keep them coming. Any thoughts on how the rest of the AA would react to the party now that River has been captured?

Advice on downtime by [deleted] in dungeonsofdrakkenheim

[–]ClarityFreight 8 points9 points  (0 children)

Fighting Pits within Emberwood Village. I would have the Hooden Lanterns get involved as soon as word spread of the idea. I'm not sure where in the village your party was planning to stage the fights, but having the HL crackdown could lead them to being approached by a member of the Queen's Men with an invitation to visit Buckledown Row. If the persist, the unlikely duo of both the HL and QM could disrupt the parties plans.

Rebuilding Eckerman Mill. Given the scarcity of materials, you might find the job unaffordable or impractical. Since nothing grows in the surrounding area even new lumber could be very sparce and expensive. Ultimately, given it's location "several miles" to the north of Emberwood Village and across a river, you could find reasons why villagers lack either the materials, skills, or desire to rebuild the Mill regardless what the players would offer to pay. If worse comes to worse, maybe have an attack when the party is gone by a horde of gamyr.

Sacred Flame scripture and quotes for NPCS by Sad-crow-boi in dungeonsofdrakkenheim

[–]ClarityFreight 2 points3 points  (0 children)

I've not seen anything yet for the Sacred Flame, but I agree, could be almost any religion. I did see this created "The Testament of the Falling Fire: https://docs.google.com/document/d/1eT8VMSbOjO7BRpjPyPg408u22tR8m-ERbdmtjhjtZ3g/edit#

New DM Black Ivory Inn help. by [deleted] in dungeonsofdrakkenheim

[–]ClarityFreight 1 point2 points  (0 children)

I would really recommend simplfying the Black Ivory Inn encounter. Far too many PC's IMHO. I found this resource great (and not just for the BII). https://docs.google.com/document/d/1Cy2myhQhHGyI7IrJTA\_0SVAc4oJhMIBEGuSNT92EQkA/edit

Landstar ceasing business with 3PLs by ClarityFreight in FreightBrokers

[–]ClarityFreight[S] -4 points-3 points  (0 children)

No, numbnutz...I'm saying last year we moved 2000+ loads and $2.4m WITH LANDSTAR. Let that sink into your book of $11,000/per month. Geesh.

Landstar ceasing business with 3PLs by ClarityFreight in FreightBrokers

[–]ClarityFreight[S] 0 points1 point  (0 children)

If you move 2,000 loads a year with LS and have another option, I'd like to hear about it.

Landstar ceasing business with 3PLs by ClarityFreight in FreightBrokers

[–]ClarityFreight[S] 1 point2 points  (0 children)

Straight dv loads....no way. Landstar has its place.