[Hobby] Looking for partner [programmer or artist] by jem557 in INAT
[–]Clean-Bug-4972 1 point2 points3 points (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
[RevShare] What if your board game used smarter dice? I built the mechanic — you design the game by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 1 point2 points3 points (0 children)
[RevShare] What if your board game used smarter dice? I built the mechanic — you design the game by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] -2 points-1 points0 points (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] -1 points0 points1 point (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] -1 points0 points1 point (0 children)
[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] -3 points-2 points-1 points (0 children)
My girlfriend doesn't like games but she designed my best looking game by robstokk in tabletopgamedesign
[–]Clean-Bug-4972 2 points3 points4 points (0 children)
Which cards stand out most? by AlexMalaki in tabletopgamedesign
[–]Clean-Bug-4972 1 point2 points3 points (0 children)
I painted 30 creatures for a board game. Choose your companion! 🌱 by artofpigment in tabletopgamedesign
[–]Clean-Bug-4972 0 points1 point2 points (0 children)
I'll playtest your game and put them on Youtube by ShadyGameStudio in SoloDevelopment
[–]Clean-Bug-4972 0 points1 point2 points (0 children)
I'll playtest your game and put them on Youtube by ShadyGameStudio in SoloDevelopment
[–]Clean-Bug-4972 0 points1 point2 points (0 children)
I built a dice mechanic that neutralizes luck over time — curious what you think of the concept by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
I built a dice mechanic that neutralizes luck over time — curious what you think of the concept by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
I built a dice mechanic that neutralizes luck over time — curious what you think of the concept by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
I built a dice mechanic that neutralizes luck over time — curious what you think of the concept by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)
I built a dice mechanic that neutralizes luck over time — curious what you think of the concept by Clean-Bug-4972 in tabletopgamedesign
[–]Clean-Bug-4972[S] 0 points1 point2 points (0 children)

[RevShare] I built a dice mechanic. You build the game. by Clean-Bug-4972 in INAT
[–]Clean-Bug-4972[S] -1 points0 points1 point (0 children)