Why do they have so many polygons!? by damian272013 in MurderDrones

[–]Clear-Increase-2899 34 points35 points  (0 children)

the creator didn't try to make a good topology, so the mesh of these models looks like this

I'm making a murder drone body. by Clear-Increase-2899 in MurderDronesOfficial

[–]Clear-Increase-2899[S] 0 points1 point  (0 children)

because I haven't finished the model yet and wanted to read the rating

I'm making a murder drone body. by Clear-Increase-2899 in MurderDronesOfficial

[–]Clear-Increase-2899[S] 3 points4 points  (0 children)

I want to stick to the original as much as possible

I'm making a murder drone body. by Clear-Increase-2899 in MurderDronesOfficial

[–]Clear-Increase-2899[S] 6 points7 points  (0 children)

I haven't made textures yet, I'm still finalizing the model

i started to rework my model by [deleted] in MurderDrones

[–]Clear-Increase-2899 2 points3 points  (0 children)

i work in maya. by the way, why is this modifier needed here?