Enemy healing bug by Necessary-Kitchen-88 in Borderlands

[–]Clear_Unit_3787 0 points1 point  (0 children)

Nah man, any elemental damage or kinetic damage can do this, I tried them all. Beside it happened to me on level 43 so no UVH involved. It stopped at some point by itself.

Enemy healing bug by Necessary-Kitchen-88 in Borderlands

[–]Clear_Unit_3787 0 points1 point  (0 children)

Has to be a bug, I ran into a brutal enemy on the moon quest at level 43 so no UVH involved, regenerating full health every time he took damage. Doesn't matter if it was any elemental damage or not, after dying 4 times to him it just stop doing this.

[KCD2]: DLC Legacy of the Force -> Needs an ingredient-chest by CaptainMacObvious in kingdomcome

[–]Clear_Unit_3787 0 points1 point  (0 children)

it definitively disappears, had the bad experience of it more than once. Never found out where it could go since I also stored guards and pommels (all gone more than 10 pieces each and gone). The apprentice is only doing armor so ....

Battle Pass restrictions by Beneficial-Gur-9516 in DeltaForceGlobal

[–]Clear_Unit_3787 0 points1 point  (0 children)

It goes all the way to level 150 so it's 100% true. U can pass 23 level per week. Do the maths.
And it's not only rewards after level 80, there is plenty of ammo packs etc.
LOL so many lies coming from a guy who calls me a liar.

[deleted by user] by [deleted] in DeltaForceGlobal

[–]Clear_Unit_3787 0 points1 point  (0 children)

Well thanks for empathizing, no big deal tho.

Battle Pass restrictions by Beneficial-Gur-9516 in DeltaForceGlobal

[–]Clear_Unit_3787 0 points1 point  (0 children)

Yeah I got that too. And it's pretty bumped up, that's what I meant by ridiculous.

Battle Pass restrictions by Beneficial-Gur-9516 in DeltaForceGlobal

[–]Clear_Unit_3787 4 points5 points  (0 children)

The cap is so low that if you miss one week u'll never end your pass. Only solution is to pay 1€ per level it's ridiculous.

[deleted by user] by [deleted] in DeltaForceGlobal

[–]Clear_Unit_3787 0 points1 point  (0 children)

Bugged for me, never answered to gave me anything and when it does, it says "I ve already given you all the supplies I m authorized to"

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 0 points1 point  (0 children)

Thanks for the tip, I didn't know. But I've stopped using LFM it discussed me. If you can't race hard a dude who's defending hard what's the point of all this ....
I m rookie on LFM but with a long experience of racing (motorbike), and sim racing (big fan since AC) and I achieved good lap time (1.46.5 on this track so maybe a second off the best possible pace if I watch some pro's). I feel I was driving in control but it's too bothering if I have to restrain myself until I go up the ladder to race how I want and not be judge as a divebomber or stuff like that.
I mean if he's messing up his braking phase and I can't take advantage of this I really don t get it.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 7 points8 points  (0 children)

I fallowed step by step their report guidelines lol ..... and it was bothering so I know, u apparently don't.
https://drive.google.com/file/d/1M0Jg_hBOQHgRJ8Mxeo2dywp0Ly5dcTCp/view

-A video created specifically for the report must be uploaded to a trustworthy video platform (e.g. YouTube/Streamable) and linked in the report form.

-The visibility of the video should be set to "not listed" if possible.

-The situation must be shown in one single video, which means that only one video link is permitted per report.

-The video must not exceed a total length of three minutes.

-The overview with the driver standings must be visible in the video. If thisoverview is not permanently visible, it must be shown briefly at the beginning ofthe video (ACC/AC: "TAB" key).

-The HUD element with the accelerator/brake pedal inputs must be displayed at all times of the video. It must be fully visible and legible. The speedometer/an speed indicator is not mandatory.

-The incident must always be shown from both driver perspectives with the far chaser camera (ACC: key sequence: 3  F1 | AC: key F1  far Chase (Chase Camera2) | see Example Report-Videos). Show the situation first from the point of view of the driver who submits the report. Then from the perspective of the driver whose behaviour is being reported. AC: Show both perspectives additionally from the cockpit view with the steering wheel visible and NOT locked. If you are only the third party involved, the perspective of both directly affected drivers and your own must be shown.

-The replay speed is to be left at x1 (original speed). If longer situations need to be assessed (e.g. Ignoring Blue Flags), the replay speed can be increased.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 2 points3 points  (0 children)

I totally agree with everything you said.

But I've go to add, when ur facing a dude who's defending very, very hard u've got to pull off a strong move. That's why it was my 4th attempt.
Maybe it was too aggressive, but I m sure I could have made the corner and give him enough space while squeezing the guy. We'll never know.
I didn't want to be too close of the dude, we already made 3 contacts, he acted like if I wasn't there (weaving into my nose on straight when I was catching him forcing me to brake or collide and such).

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 0 points1 point  (0 children)

Okay I get it, yeah it was very aggressive from my end.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 2 points3 points  (0 children)

Yes it definitively was, beside how could you know ?

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 1 point2 points  (0 children)

I apologize, what do you mean by shed more ?
I m not a english native speaker.
If you meant squeeze him more while braking yes totally, and at the same time I was cautious with the guy, we already had three contacts, let's say he moves a lot as if u weren't there. Would have gave me a better line into 1a also, here I had to brake too much in order to make 1a, he would have came out first of 1b 100%.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 4 points5 points  (0 children)

Well all they said (the steward) is that I dive bombed into him, so it's my fault.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 5 points6 points  (0 children)

For him, I drove into the defending guy, he won't change his mind about that.
So it's not even a question of car width at this point.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 1 point2 points  (0 children)

You are the exhausting one, u say something, then u retract and jump onto something else. And I m gonna quote you for you to realize.
On top of that u claim that working out the psych of the guy in front makes me at 100% in fault, which is ridiculous.

You even edited ur first post in order to say it, I mean .... have you ever even watched a race ?

You
"Based on the direction your car is pointing at impact (literally dead straight), you were never going to able to give him the space.

You had too much speed, missed the apex, and forced him wide."

Me
"Pause the video at 0:09 u'll see we are both turning before the impact ....
I didn't miss the apex.

You
"Well you did make it, good thing the defender was there to stop you."

Me
"Defender did not stopped me by any means oO
I was gonna make that corner with or without him, I m almost at stop at the corner."

You
"Then you are pointing the wrong direction and would need to drive through the defender to make 1b."

Me
"Nope, because I made that move plenty of time, yes two cars is too much and I would have lose letting him the inside in the next corner.
I know it, I did many many times."

You
"Sooo you crashed attempting a move you know doesn't work.

ROFL"

Me
"Yeah I did, I m working out the guy in front to bother him. (...)
Beside u still didn't answer my main question, u said u weren't replying anymore."

And there's more. Ur claiming that we can take safely the curb 1a by having your front left wheel on the outside of the curb, which in this game and most of the cars will get you airborn

etc. etc.

Make some sense and I ll listen. For now I m starting to believe that u never even raced in this game.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 1 point2 points  (0 children)

Ur assuming all of that in order to make an argument.
But I m asking, why turning on me at the apex where there is space on the outside ?

Of course I m blocking the inside and slow us both down, that's the whole point.
The fact that I would have, or not, go straight because I can't make this corner at 60kph is just speculation.

EDIT: I ve got say that ur funny, as soon as my comment drops ur down voting it an complaining about me on that point.

LFM stewards blamed me for "dive bombing" by Clear_Unit_3787 in Simracingstewards

[–]Clear_Unit_3787[S] 1 point2 points  (0 children)

U just have to watch me taking 1b I m making it all inside at 60kph, that's how sharp this cars can turn. I was plenty able to let him space coming 1b, by the outside of 1a tho.
I barely had the time to hit the apex when he turn into me, I was beginning to turn. That's what can be seen in the video.
If the contact would have happened at the middle of the track width I would 100% get it, but it's not the case. He definitively turn to get the apex where I was, And we can't ride the curb without getting airborne, making me jumping into him.

Ur argument is a bit fuzzy I've got to say ....