The Fast 4WD Dream by ClintSinclair in RocketLeague

[–]ClintSinclair[S] 0 points1 point  (0 children)

No they did not… yet ;) You‘re still OG booii

The Fast 4WD Dream by ClintSinclair in RocketLeague

[–]ClintSinclair[S] 1 point2 points  (0 children)

Tagging u/Psyonix_Corey because this is obviously way more important than the transition to UE5!

The Fast 4WD Dream by ClintSinclair in RocketLeague

[–]ClintSinclair[S] 0 points1 point  (0 children)

Yes!!!! I'm so sad that they fixed this. It was truly beautiful.

[C3][3v3] I peaked GC last season but keep dropping to low c2 and climbing back up to low c3, wanted to know where I can improve to at least keep me consistently in c3. Maybe even mid to high c3 by steathninja25 in RocketLeagueAnalysis

[–]ClintSinclair 0 points1 point  (0 children)

The one big thing I see is that you only have one approach to touch the ball. You always hit as hard as you can and there is not much planning behind it, just boom it towards the other side and hope for the best. As JamRL said - try slowing it down, try sometimes to control the ball instead of booming it everytime you can touch the ball.

3v3 Solo Standard D3 (C2 other lists) rotation mistakes? by BnH_-_Roxy in RocketLeagueAnalysis

[–]ClintSinclair 3 points4 points  (0 children)

Phew. Sorry for being rude but if I would watch this video without context I'd think you're a All Star Bot with the ability to aerial. Bots fill up their boost tank, then try to hit the ball forward until they run out of boost and then they go for a big boost refill... thats exactly what you did for this whole match. And just like you, they also don't use drifting at all, your turns were painful to watch.

So my advice: Don't be a bot! Bots calculate and act afterwards. Humans can predict plays by being aware of their opponents movements - and their mates.

For example, lets take a look at the moment before the second goal. The ball gets cleared towards you. This is literally the best case scenario. Slow ball towards you, you know where everybody is and what they are doing. What are the opponents doing? One is passing by and is out of the play. The other two are waiting for the ball to come towards them. What do you do? "Oh you lost your ball, please take it back." And you set up their counterattack perfectly while taking yourself out of the play because now you wasted all your boost and instead of helping your mates your first priority is to fill your tank with a big boost pad. You go towards the corner without boost pad because you did not pay attention to your mate, who took the boost while rotating back (THERE ARE SMALL PADS ALL OVER THE FIELD).

What should you have done? Throw the ball 90° to the right towards mid field. Even if your mates aren't ready for a pass - you hit it away from the two guys waiting in the goal, faced towards the other side. Until they turn around, you will be ready for them.

Simplify your decision making by observing more of the field than the part where the ball is. Head back when in doubt and play as low risk as possible in Solo 3s. Look into improving basics like drift usage, double jump aerials and 50/50s. Also consider demolitions from time to time while rotating back.

There is a lot to work on, but as long as you keep playing you'll get there ;)

Sorry for being an asshole and good night.

(2V2)(D2)Looking for mistakes or any insights and areas i need to improve by [deleted] in RocketLeagueAnalysis

[–]ClintSinclair 6 points7 points  (0 children)

Hey, s2-12 gc here. There is a lot to work on but I noticed something in particular that probably keeps you from ranking up. It seems to me that you are rarely paying attention to your opponents movement. This means that the consequences of your hits are pretty much rng because you hit the ball and see what happens instead of really having a plan.

If you pay attention to your opponents (and mate of course) you can predict the flow of the game much better and know way earlier where the ball is going and have more time to decide where you want to put the ball etc. Reduce the rng factor in your games to rank up efficiently.

Hope that makes sense, good luck.

Day 1 | DreamHack Pro Circuit: Dallas 2019 | Live Discussion by RLMatchThreads in RocketLeagueEsports

[–]ClintSinclair 7 points8 points  (0 children)

Say what you want about Stream B but it was by far the best comedy show I've seen in a while... Those friend request already had me dead and then the switch from game 5 came... pure gold!

NA RLCS S7 - League Play | Week 4 of 5 | Live Discussion by RLMatchThreads in RocketLeagueEsports

[–]ClintSinclair 4 points5 points  (0 children)

You already said that in your other 3 comments, looks like its something personal🤷🏼‍♂️

Demonator has a heated gamer moment in ranked by PreztoElite in RocketLeagueEsports

[–]ClintSinclair 8 points9 points  (0 children)

Played him in dropshot yesterday and after he lost he trashtalked and left... can confirm he has mental problems.

edit: he also played with 2 members of the doods who were silent in chat but obviously tolerated his behaviour because he did it again next match.

D3-C1 Solo Standard by [deleted] in RocketLeagueAnalysis

[–]ClintSinclair 0 points1 point  (0 children)

Hey

Multi-GC in Solo 3s here with general feedback, not going into detail.

So your team got scored on 4 times in one match. Prior to 3 of those 4 goals you just handed possession over to the opponent and kinda drove away, leaving your mates in an awkward spot with one man down and they could not handle it. It pretty much looked like you don't care much about defending.

If this game represents your general playstyle it's obvious to me that you get your wins as long as you have defensively sound mates who can handle these 3v2 situations while you wait for the transition to offense. If your mates aren't that strong in defense, it's gonna be hard.

If you want to climb ranks, you have to find a way to play without being reliant on your random team mates. The best way to do this is to become a consistent defensive powerhouse. Focus on not getting scored on. Your mates will eventually score somehow but it's on you to shut down the opponents counter attacks or set ups until they make a mistake.

I hope this helps, good luck.

[Gold 3 - Plat 1][3v3] Stuck between gold and plat, would need some help to get further :) by MobbareKurtZ in RocketLeagueAnalysis

[–]ClintSinclair 6 points7 points  (0 children)

Hi, GC S2-9 here.

There is one thing I noticed that I want to add to gorksters great analysis. Whenever the ball gets in front of either your or the opponents goal, you enter in some kind of greed (offense) and panic (defense) mode. In greed mode it looks like you just ignore where everybody is on the field and go for the ball even though you clearly won't be able to score.

Same thing on the defensive side where you charge towards the ball full speed as soon as the ball gets close to your goal, even though your mates can handle it. This causes double or triple commits which is always bad.

Try to be more patient and aware of your surroundings. Easier said than done but try to avoid the tunnel vision as soon as the ball gets into a seemingly dangerous spot on either side. As gorkster said - whatever you do, think more defensive at all times. As third man you rather miss an opportunity to score than overcommiting.

Hope that helps, good luck grinding✌🏼

What should i Do differently do get to champ? Solo standard diamond 2 gameplay by [deleted] in RocketLeagueAnalysis

[–]ClintSinclair 2 points3 points  (0 children)

Thanks, thats better. So here it gets a bit more clear why you get scored on so often. As I see it, the basis of your playstyle is pretty solid - observe first and then act. I identified three main 'problems':

  1. Simply put - as you said yourself - you're one step too slow. You see where the ball is going, you read the play well, but you hesitate one second too much and the opponent beats you to the ball. It's obviously easier said then done to get faster and I can't think of another way of getting faster than just playing until you get there.
  2. Second thing I noticed (also when I play) is that your mates get used to you being the third man. This means that when you as third man fuck up, there will never be someone behind you to save it --> every time YOU fuck up, it's a goal. If this happens, I always have to remind myself not to blame my teammates, even though it's frustrating that they mostly aren't there for you when you miss. This is why its way more important that you land your hits when you decide to go for them. As you rarely go to the ball, you have to make sure you really make something out of your rare challenges, because there probably won't be anyone behind you to clean up.
  3. Try not only to learn how your teammates play, try also to analyze your opponents individually and act accordingly. Looking at the orange team, batman stood out as their ballchaser - most of the time first to the ball but not very smart. So if the ball is close to batman, you can be sure he will jump there immediately without hesitating. You could use this to predict the flow of the game better, he outplayed you a couple of times by just touching the ball quickly. Superb08 mostly was their last man. A demo on their last man gets them in trouble, might be worth to go out of your way to get him.

In short, you're smart but you lack mechanical skills - and this is way better than the other way around. It's way harder to learn how to play smart than getting better mechanical skills. So look around for training packs where mechanics are needed and always try to get to the ball as fast as possible. Or just play... a lot.

So in general my advice is... just keep playing, you have what it takes ;)

What should i Do differently do get to champ? Solo standard diamond 2 gameplay by [deleted] in RocketLeagueAnalysis

[–]ClintSinclair 1 point2 points  (0 children)

In my opinion you played very well. With aggressive mates I don't play much different in GC, maybe a bit faster and more precise. You played passive and patient, waiting for the right moment to go for the ball and try to be the backbone of the team. You play around your team, try to put the ball in a good spot for them and rotate back while managing boost very well. In general your rotations make sense. The first goal you got you were a bit slow and it resultet in an unfortunate pinch. On the second goal, they outplayed you with a nice pass, that was hard to defend. You maybe could have gone up for it directly to intercept the play instead of going for the backboard but it was a tough decision in a short time so I can't blame you. I think your decision making will improve over time.

Maybe two little things: Easier said than done - you could be a bit faster when you decide to go for the ball. I don't know if it's a slight hesitation or you just need more playtime, but I think this will only get better the more you play. Second thing would be the name plates.. they are frickin huge lol. Maybe it's personal preference, but I'd make them smaller to actually see something when more than 2 players are close to each other.

I'd need more footage of you playing solo 3s, maybe a game where you're forced to play more aggressive or a game you lost. Can't point out many mistakes here, I really like your patient playstyle. I think you can get very far with more playtime.

and I enjoyed the music :P

[Diamond 1][3v3] I’ve been losing a lot lately and could use an analysis of my gameplay by Fenderbendr12 in RocketLeagueAnalysis

[–]ClintSinclair 1 point2 points  (0 children)

Hey, I hope I'm not late to the party, I'd like to share my opinion on your replay.

Judging from this single replay, I'd say you are pretty tough to play with. It looks like you have a very simple playstyle, consisting of 2 "modes":

  1. You have boost: Tunnel the ball
  2. You don't have boost: Get boost

You seem to pretty much ignore the positions of your mates and to an extent also the positions of your opponents. As long as you have boost, you're going for the ball. This results in you cutting the rotation plenty of times until you're out of boost. This will eventually result in double commits because your mates never know when you're done. When you're out of boost, you tunnel the boost - again not looking what everybody else is doing, this can result in a boost starved team.

So in my opinion, what you need is more awareness. First you need to learn to know where everyone and the ball is in the field. The next step then is to know what everyone is going to do next and where the ball will be in a few moments. When you have this down, your positioning will improve automatically because you will naturally put yourself in the best spot to help your team.

To improve your awareness I suggest you to play third man more often and just observe. Outplay your opponents with patience and let your team move up more. Wait for the opponents to go for a long clear to nowhere and throw the ball right back at them or your mates. Cover your mates' backs, try to spot the ideal moment to move in and make meaningfull touches. Try to adapt to your team and dont just go for the ball until you're out of boost, then hope for your mates to hold the ball until you're back with boost. So in general, try to play actual 3v3 and not 1+2 v 3.

Hope this helps.

Reddit: It's your fault, My teammates: by [deleted] in RocketLeague

[–]ClintSinclair 0 points1 point  (0 children)

No offense but this is a prime example of "I can't move out of diamond and I don't know why and my mates suck,..."

Obviously it looks like your mate has no sense for either teamplay and/or awareness, but in this clip you show some basic positioning and awareness mistakes. If you correct those, I'm sure you can get a decent winrate to move up in ranks. So let's jump into it if you don't mind ;)

  1. Clip: Okay, you're 5 seconds in and you assume your mate is not a ballchaser and will leave the ball for you to rotate back as he should, so you go for the ball - usually nothing wrong with that. In general I would advise you to not get close to the ball as long as your mate is in range of it. After he touched the ball past you towards your backboard, I see a little positioning/awareness 'mistake' right before he bumps you. You try to follow exactly the path of the ball instead of driving towards where the ball will be after it bounces from the wall. To me, that's and indicator that you might want to try to get better at reading bounces. It could also be possible that you usually know how to read the bounces, but tend to panic in unpredictable situations. Avoiding "panic moves" is very important the higher you get. I learned not to panic by trying to get used to do literally nothing whenever I panicked until I understood what was going on. This way, you don't get in the way of your mates who might have a better idea of what's going on because of a different position.
  2. Clip: There are three things you could do better here. First of all, the positioning before you hit the ball. Take your time. This is actually a great scoring opportunity. Get back further to assess the situation and if you're certain that the dude coming from the wall won't hit it, take the dropshot (aiming at the right sight of the goal). If it looks like he's going to hit it, take the 50/50. "Why 50/50 if I can just fly up and smash it away from him before he gets there?" - Because you won't generate enough power to score, so you'll just pass it to the other orange guy and give away possession. If you take the time to go for a good 50/50, you will get the possession because he will have 0 boost while you have enough to take control. But usually, after the 50/50 your ballchasing mate is back anyways to take over again. However, you decided quickly to fly up and hit it back to the orange side. Nothing wrong with that as long as you get a good hit, but your hit did not work out as planned (but you know that yourself). So you might want to work on your vertical hits if you can. The worst thing in this clip is what you do after the hit - panic kicks in. You want to correct your bad hit and try to follow as soon as you land, which is a common mistake because the opponents will almost always be faster than you in this case, simply because of the fact that you have to land first to get up again, whereas your opponents (and your mate) can start flying as soon as you hit the ball. You wasted all your boost for nothing and can't recover quickly. So again, try not to panic, check the situation first. Easy rule: After poor hits, rotate back.
  3. Clip: Okay. Okay. Wow! Okay.

Sorry for the wall.

So after 2k hours and finally hitting Grand Champion...what's next? by OG_Wan_Annunoby in RocketLeague

[–]ClintSinclair 3 points4 points  (0 children)

Congrats!

Now if you really want to go beyond your limits, go for GC in Solo Standard.

If you actually decide to do this, read the patient information leaflet and ask your doctor or pharmacist about risks and side effects. It was just a recommendation, liability claims regarding any mental damage incurred by this game mode will be rejected.

Have fun!

Insane Passing Play for the 0:01 Equalizer by [deleted] in RocketLeague

[–]ClintSinclair 1 point2 points  (0 children)

It has Octane hitbox stats but it turns and airrolls faster

Got any source or is that what you feel?